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Quake 4 Game Guide & Walkthrough by gamepressure.com

Quake 4 Game Guide & Walkthrough

Table of Contents

Data Processing Terminal | Walkthrough Quake 4 Guide

Last update: 11 May 2016

Proceed to the Power Rooftop

It's easy to notice that Egyptian darkness is all around. Bringing back power supply has become the most important task for now.

1 - Data Processing Terminal - Walkthrough - Quake 4 - Game Guide and Walkthrough
Walk deep into the room - Data Processing Terminal - Walkthrough - Quake 4 - Game Guide and Walkthrough

Return Power to the Processing Tower

Walk deep into the room. Right behind the first door you'll find elevator (#183). Travel up and look for the panel (#184), located somewhere on the right side. It will create a passage to the blocked door. Run there.

You will go through two halls with teleports. At the track's end you should see inoperative at present generator, delivering power supply to the whole complex. Wait until the panel will pull out (#185). Click on it and the light will finally appear. It's time to return to the elevator. Unfortunately, your intervention has caused some Stroggos to appear. Tough fight awaits you in the first hall (Iron Maidens, Teleport Dropper and Light Tank). Get to the second room. Soldiers from teleports will attack you this time. Destroy teleports' devices to get rid of the trouble. After reaching the elevator you'll see Sledge (#186).

2 - Data Processing Terminal - Walkthrough - Quake 4 - Game Guide and Walkthrough
3 - Data Processing Terminal - Walkthrough - Quake 4 - Game Guide and Walkthrough
4 - Data Processing Terminal - Walkthrough - Quake 4 - Game Guide and Walkthrough
Activate the second bridge - Data Processing Terminal - Walkthrough - Quake 4 - Game Guide and Walkthrough

Activate Elevator System

Activate the second bridge. Bothered by nobody, reach the hall, where the next panel is located - these time it'll run the elevators' system (#187). Gather some nearby items, save the game and click on the interface. Turn left, move back deep into the corridor and prepare yourself for the though challenge.

Sledge wants to run the elevator which is located opposite the interface. In order do to that, you must take care of three giant spiders (Stream Protectors) first. The additional difficulty is a group of Tacticals, that'll attack from the right branch of the tunnel. Take care of spiders with rockets and use Dark Matter Gun, if the enemy's exclusive soldiers cause the too many trouble for you.

After destroying spiders, Sledge should easily open the elevator's door (#188). Walk inside it to finish the level.

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