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Quake 4 - Nexus Hub Tunnels - game guide, walkthrough, secrets, game tips & strategies

Quake 4 Game Guide
Nexus Hub Tunnels
by Krystian "U.V. Impaler" Smoszna and Krzysztof "ComCo" Bartnik (guides.gamepressure.com)
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Nexus Hub Tunnels  (14/51)

Destroy the Tetranode

Travel down, recover ammunition and approach Voss (#71). Commander will explain you the general purpose of the new mission. Wait until the engineer will open the door and follow the group. Try to fight with enemies, but watch out for ammunition - there aren't many places in this level, where you can recover it. Ammunition will be undoubtedly more useful to you in the future.

After short walk, you will reach the operations room (#72), but there won't be many things to do. It is necessary to raise the temperature (at present it's able to kill all soldiers).

 

 

Protect Strauss

You (as the assistance) and engineer will be assign to the task. Be aware that the Gladiator is waiting for you in the first chamber (#73). Watch out for Strauss and try to defeat the enemy by yourself.

After the short walk, you will eventually find the terminal. Strauss should take care of it (#74). For the time of the operation, you'll have to take care of enemies (Sentries) and Machine Gun is the best choice for you. After the fight, you will learn that the engineer must be left in current position and you’re necessary for remaining members of the team.

 

Return to Rhino Squad

Return as quick as possible, systematically eliminating enemies during the walk (there will be substantial number of the opponents in the hall, where the Gladiator has shown up earlier). Reach the operations room and help others in getting rid of the next enemies. Go with allied soldiers. Few dozen seconds after, you'll get to the vast tunnel. Though struggle awaits you there - it would be good for you to have big ammunition reserves. After the hard clash, run with Voss to the door and (this time alone) move further.

 

Deactivate the Forcefield

Walk straight ahead, killing all enemies on the way. Jump on pipes in the big hall (#75) and get to the control panel (#76), where you must switch off the force field. If you go there, you‘ll reach the small ammunition storeroom (#77), so do it.

 

 

Return to the Convoy

Return to the team. You‘ll see that all squad's members are gathered near the trucks and single engineer is trying to fire EMP up. Unfortunately, something will go wrong again. Suddenly, the Harvester will appear form the opposite side of the tunnel (#78) and destroy the weapon. Try to avoid cars and don't shoot at the robot. If you do that, you'll only lose valuable ammunition.

Wait until Voss will stop mourning dead colleagues. After a while he will open the passage (#79) to channels - go there. Once inside, move forward and don't look back. You'll run into the first ladder in channels (#80). Climb up and quickly run on the other side of the passage (Harvester standing above you is able to crush you, so be careful). During the crossing, you will get the new weapon - HyperBlaster. Proceed patiently forward. Finally you'll find the ladder that leads to the bigger hall. From there jump on pipes (#81) and go up.

 

 

Walk ahead all the time and exterminate enemies (for Sentries use Machine Gun). Knock all enemies out in the last room and take stairs to the top. Here you’ll find the elevator (#82). Use it to get to the main part of the complex.

 

Nexus Hub Tunnels  (14/51)
comments and responses

I playing on XBOX 360, and have just jumped in the grate that Voss opened up.
I see where to go, but cannot make Kane CRAWL to get through the opening.
I hate getting stuck on stupid stuff. Help!
lonewolf64
15/01/2008 17:47
this part is so hard
Hermes
09/01/2007 13:27
I got to the end...but I don't know how to win :) I'm at the Nexus brain thing and all of these strogg and aliens are coming at me. I've used all my ammo trying to kill the brain, but the health bar doesn't decrease. Tell me what to do!!!!!!!!
Spaz
31/12/2006 17:50
After traveling down and recovering ammo, I've been waiting for an eternity for the engineer to open the door. Nothing is happening. If you have a clue, pls enlighten me. Merci. jw
jwatts3122@comcast.net
07/07/2006 18:07
One tip (from personal experience): STAY THE HELL AWAY FROM THE EMP BOMB OR THE TRUCK THATS CARRING IT!!!! The Harvester will knock it aside, and a big chance it'll knock you with it into a botemless hole. I would say the best thing to do is run up to trigger the Harvester coming in, then retreat to the dorr you came in. After th Harvester has walked past you, join the few surviving Rhino Squad Marines.
Phoenix
27/12/2005 09:30
Looks like a better version of doom 3. Just as dark, just as funny... :)
SNap
14/12/2005 14:19

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Hints
Introduction
Weapons
Walkthrough
Air Defense Bunker
Air Defense Trenches
Hangar Perimeter
Interior Hangar
MCC Landing Site
Operation: Advantage
Canyon
Perimeter Defense Station
Aqueducts
Aqueducts Annex
Nexus Hub
Strogg Medicial Facilities
Construction Zone
Dispersal Facility
Recomposition Center
Putrification Center
Waste Processing Facility
Operation: Last Hope
Data Storage Terminal
Data Storage Security
Data Storage Terminal – Return
Tram Hub Station
Tram Rail
Data Processing Terminal
Data Processing Security
Data Processing Terminal - Return
Data Networking Terminal
Data Networking Security
Nexus Core
The Nexus
Enemies
Berserker
Convoy
Gladiator
Grunt
Gunner
Harvester
Heavy Hover Tanks
Hornet
Iron Maiden
Light Tank
Marine
Scientist
Sentry
Stream Protector
Tactical
Teleport Dropper
Zombie
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