Go left from the fountain, reach the precipice's brink. Switch on the panoramic view to localize useful roughness in walls. Slide from the brink to the ledge below you, move over it right and behind the bend until its end. Jump up then, catch the brink above you and go to the terrace. Farah will show up. She will help you at once shooting the large drip with the bow. Thanks to it the drip will shut itself make the further travel possible.
Stand up near the wall to the left, and then run over it and closed drip horizontally. When you will almost fall down bounce off the wall. You will fly a dozen or so meters in the air landing on the small horizontal bar between two columns. Let go the horizontal bar and fall to the recess between mentioned columns. Bracing with limbs slide down. Surprise the Thrall below with speed kill then take care of his comrade. After the fight stand near the wall the fence is missing.
Run horizontally over the right wall and reach relief, sticking the dagger into it. There is moving, oblong block in the adjacent wall behind your back. Switch on the panoramic view in order to observe the how much time you have to travel across in when it slips out of the wall. When you are prepared for the action, bounce off the relief to the left, run a little bit horizontally over the wall and in front of the bend take off to the left onto moving stone block. Now sprint to its opposite end, then jump straight ahead to the horizontal bar sticking out of wall.
Clamber up the horizontal bar. Jump upwards and catch its neighbor, and then reach the third, highest horizontal bar. Climb it, take off upwards and catch catwalk above your head. There is square with the Sand Gate down below. Pass over catwalk to its end then jump straight ahead to the tree bough and further on to the shelf near the wall. Reliable Farah will show up and she will close the drip on your right side with an arrow. Run horizontally over the wall with drip reaching the ledge, and then lower to the narrow recess under you, created by two parallel walls.
Bracing with hands and legs slip to the bottom of the recess and turn round. Switch on the panoramic view to survey surrounding of the Sand Gate and number of its protection. Three warriors protect the magic pile - one Thrall and two Guards of Sand. Attack the first Sand Guard directly from the recess, using speed kill. Then run as quick as possible to the other Guard and try to deaden him before he will call for backup sticking the knife into the Sand Gate. You need to use Power of Sands of Time slowing down the time - Eye of Storm. If you will manage to do it only killing the Thrall awaits you.
Come up to the Sand Gate after the fight and stick the dagger into it - you will receive the fourth Power of Sands of Time - Storm Sand. Come up to the dyke enclosing the terrace and localize two relieves vis-a-vis in the wall. Pass over the rail opposite bas-relieves, then jump to the lower relief, sticking the knife into it. Take off then upwards and hook with the blade the higher relief. Watch the moving block on your right. When it begins to slip out of the wall, jump to the wall on the left and then bounce off to the block, and jump back in the direction of the left wall. You should reach the ledge brink now.
Take off backwards to the pulled out block and repeat jumping from left to right and inversely until you reach the ledge similar to preceding, put only a few meters higher. Move on hands left behind the bend, climb the ledge. Jump upwards, catch one more ledge put highest and move over it to the left. Move over on hands along the wall, pass next bends until you will reach the oblong recess in the wall. Lower to the recess and slide down. Switch on the panoramic view, slip down. Attack the thrall with speed kill then take care of his comrade.
Go to the backyard's end after the fight, enter the semicircular balcony. Stand near the wall where a bit of rail is missing. Run horizontally over the wall to the corner column, catch its ledge. Climb the ledge, go round the column to the left, and then jump to the cross-bar hung above the wooden door with the ornament. Clamber up the cross-bar, then jump straight ahead to the stone window-sill. Holding it with hands, move over to the right. Pass next wall bends and when the window-sill ends, jump backwards to the floor with the gate.
Go through the gate to the corridor among greenery, there is a fountain straight ahead the entrance. Drink yours health.