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Pillars of Eternity Game Guide & Walkthrough by gamepressure.com

Pillars of Eternity Game Guide & Walkthrough

Table of Contents

Keep upgrades | Pillars of Eternity Pillars of Eternity Guide

Last update: 10 July 2019

The below table presents all of the upgrades that you can purchase at your keep. You can build them one after another (the game does not make you choose between X or Y). each upgrade has been provided with key information: a short description and a bonus to two key statistics - prestige and defenses. Additionally, each building requires an appropriate amount of gold and requires you to wait for 2-3 days, before the building works are over.

 

Name

Description

Prestige

Defense

Eastern barbican

Grants access to a new part of the map. This purchase is required for you to advance in the main storyline (Never Far From the Queen quest).

+1

+2

Western barbican

Increases defense

0

+2

Brighthollow restoration

Adds the option to rest (bed on the upper floor).

+2

0

Castle

Adds the option to welcome traders and travelers

+3

+4

Main yard

Allows you to expand the keep

+2

0

Towers

A bonus to Perception, while resting at the Brighthollow.

+2

+1

South Curtain Wall

Increases defense.

0

+4

Western Curtain Wall

Increases defense.

0

+4

Library

A bonus to Knowledge, while resting at the Brighthollow.

+2

0

Barracks

You can recruit mercenaries

0

+3

Dungeon

You can take prisoners

0

0

Merchant stalls

An additional trader appears in the keep

0

0

Craft Hall

Adds a bonus to dexterity, while you are resting at the Brighthollow. A weapons trader appears.

+1

+1

Curio Shop

Each turn, it generates one crafting material. A trader in reacting agents appears.

+1

0

Artificer's hall

Adds a bonus to Mechanics do Mechanics while you are resting at Brighthollow. A trader in traps appears.

+1

0

Chapel

Adds a bonus to Resolution while you are resting at Brighthollow.

+4

0

Forum

Adds a bonus to Intellect while you are resting at Brighthollow

+4

0

Training grounds

Adds a bonus to Might while you are resting at Brighthollow.

0

+2

Botanical garden

Each turn. It generates a random plant

+1

0

Hedge Maze

Adds a bonus to Stealth while you are resting at Brighthollow.

0

+3

Warden's Lodge

Adds a bonus to Survival while you are resting at Brighthollow. Allows you to receive several additional side quests (bounty hunter missions).

+2

+2

Woodland Trails

Adds a bonus to Constitution and Athletics while you are resting at Brighthollow

+1

+2

Brighthollow Hearth

Restores hearth. No real profits.

+1

0

Brighthollow laboratory

Restores laboratory. No real profits.

+1

0

Brighthollow Fountain

Restores fountain. No real profits.

+1

0

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