This chapter of the Outlast II guide is a complete walkthrough for the stage called The Road to the Mine. Here, you can find hints that will help you complete it. Moreover, recordings and notes that have to be recorded with the camcorder as well as the location of batteries and bandages, which are integral part of the gameplay, are listed in this section.
At the top of the wooden tower, there is a battery. Jump through the lower wall and enter the area with buildings using the hole in the fence. Enter the building in front of you and go through it. The woman inside isn't dangerous.
In the room to the side, there is a note (Gnoth's Gospel Chapter 2. #49). Read it and go out the window. You're on the other side of the gate. Don't get close to the man by the campfire . Instead, go inside the house in front of you through the broken window . There, you will find another note (Val's Journal part 2 #50).
Then, you have to wade through the cornfield. Go up to the window of the house you jumped out of (the woman with the woman inside) and go straight on along the fence. Avoid the light but don't stop, and you will quickly reach the watermill from the picture.
The oppressors are still chasing you so run straight on to the building and bar the door once you've entered it. After a while, the oppressors will start banging on the door. Use the time to grab the knob that can be found in the room on the left, next to the mill wheel. Having obtained it, go out of the building through the door next to the mill wheel.
There, on your left, there is a way to the elevation. Mount the knob to the mechanism and interact with it to stop the mill. Once you've done it, you have to go back to the building and crawl under the mill wheel's mechanism next to the door. The oppressors will follow you so don't stop. Run out of the open door and then run left. After a while, you will slide down to a farmland, and the pursuit will stop.
In the field, you will find a wooden roofing and a battery under it. If you have a large supply, you can go towards the buildings right away. Take a look at the above image. You can go to the gate , enter the building , or go alongside it, up to the cowshed . Go inside the building first. There, you can find more batteries, bandages, and notes (Gnoth's Gospel Chapter 1.), which are worthy of adding to your collection. If you go the gate, the woman with a pickaxe will appear. Then, run to the cowshed and wait until the music changes.
In the cowshed, you will learn that you need a hook. Only with it can you move to the mine. Go back to the place where you saw the woman. She shouldn't be here anymore. Move towards the light and turn right. Pass the buildings and squeeze through the hole in the fence (marked in the picture).
Behind the hole, turn left. You will see more hangmen and dead animals. Go straight on until you enter the building and you will see the above picture (The Abattoir #52). Record this and then move forward. Looking from the above perspective, there is a room with a hook on the left.
Move to the side wall and use the chain to move the mechanism. Do this several times and you will reach the hook.
You can also go down. At the end of the room, there is a note (To Marta, My Avenging Angel #53).
When you try to exit the building, it turns out that the woman with the pickaxe locked the door. On the right side of the door, you will find a hole through which you have to squeeze. Then, go back to the gate where you saw the woman with a pickaxe for the first time. Turn left and run to the cowshed.
Enter it. Mount the hook  and turn the chain  nearby to open the hatch. Crawl inside quickly. Now, you're on the other side. (Achievement - Babylon)
Go straight on and turn right to the path. Move forward until you see the building from the image. Read the note (Outside Marta's Temple #54)  and enter the building by climbing to the hole  above the door.