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Obduction Game Guide by gamepressure.com

Obduction Game Guide

Table of Contents

Human repository | Walkthrough Obduction Guide

Last update: 02 September 2016

In this chapter, you will learn both how to examine the capsules of your "acquaintances" from Hunrath and all the other key information.

After reaching the destination, you will automatically exit the pod - Human repository | Walkthrough - Walkthrough - Obduction Game Guide

After reaching the destination, you will automatically exit the pod. Take the footbridge down, turn right and go straight ahead. Now you have two options: get on the elevator [1], which will take you deeper into the forest, or go left [2]. To solve this riddle more conveniently, it's better to take that second option - go left, you'll get back here in a second.

After walking the only path available here, youll find yourself in an open structure, from which you cannot exit for now - Human repository | Walkthrough - Walkthrough - Obduction Game Guide

After walking the only path available here, you'll find yourself in an open structure, from which you cannot exit for now. There are screens in every corner, which show a number - 222. For now, this doesn't mean anything for us, same as the presence of a wounded Villein, shown above. At the wall opposite from him, there's a table, and on it, a notebook. After interacting with it, you'll learn that it's an index of people who are in the silo. Farley is in pod #194 floor 2 place 12. Josef is in pod #222, floor 14, place 13. The mayor's pod, explains the number on the screen.

Right now you can get a Steam achievement, if you only examine the pod where Farley is. It's of course optional, and in order to progress in the game, you have to find Josefa.

After reading the journal, go back to the elevator. You need to enter the right number in Villein system into the panel. After confirming the number of a pod, the elevator will get you to it. Should you go back to level 0, just delete all the connections in the panel and confirm reset.

First, go to Farleys pod - Human repository | Walkthrough - Walkthrough - Obduction Game Guide

First, go to Farley's pod. Connect the dots as above. After confirming, it will go down to 2nd level, and you'll see Farley's pod. Reset the panel after you do it.

The next step is the above combination - Human repository | Walkthrough - Walkthrough - Obduction Game Guide

The next step is the above combination. You will activate Josefa's pod. Look at the Mayor, reset the panel, and get back to the wounded Villein.

It turns out that the pathway is available (the door will materialize when you approach them) - Human repository | Walkthrough - Walkthrough - Obduction Game Guide

It turns out that the pathway is available (the door will materialize when you approach them). Go through to see the view shown above. Right next to you will lie a corpse, that can be just ignored. The two objects seen above. The first one is a Mofangs' artefact [1]. It's easy to recognize some of the sketches from Hunrath. The announcement said not to approach it and for a good reason. You can either approach it, or destroy it at once.

If you decide to approach the artifact, you will get a Steam achievement. However, if you get too close, the ARTIFACT WILL KILL YOU. Let me add, that the achievement will be awarded only after you water the Tree on Maray, so if you die, you'll get no achievement.

You also can destroy the artifact. In order to do this, don't approach the dangerous area, and go to the platform instead [2]. There's a blue beam emitter. Use this in the same way as before. Aim the beam at the dangerous artifact, and you will destroy it. When that happens, leave the platform and take the path down to the left.

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