Guides & Walkthroughs New Guides Popular RPG Action Strategy Adventure YouTube Guides Mobile App
Free iOS App iPhone & Ipad
Download Game Guide PDF, ePUB & iBooks

Obduction Game Guide by gamepressure.com

Obduction Game Guide

Table of Contents

Kaptar ruins, shortcuts, and Farley's bedroom | Walkthrough Obduction Guide

Last update: 09 December 2016

In the chapter below, we continue on with the exploration of the ruins, and reach a secret room in Farley's house. For better readability, we've divided the chapter into appropriate sections.

Explore the Kaptar ruins

Behind the portal, go left to the stairs onto a metal footbridge. Follow this path until you're on a metal platform. On the right, there will be a lever that has to be used. After that interaction, the platform will move and take you to the main part of the ruins. At the same time you can notice that the great anchor that blocked your way into the ruins, was used as counter-weight for the platform and has been moved.

After getting down from the platform, head to the courtyard. Right next to the path that leads to the teleport device there's a path downwards. Follow it until you get to the dock where the anchor was previously lying. On the left there will be stairs, which lead into the ruins. Go there.

You will see the above vista - Kaptar ruins, shortcuts, and Farleys bedroom | Walkthrough - Walkthrough - Obduction Game Guide

You will see the above vista. You can check the new location out, but you'll soon notice that you have access only to one entrance. Keeping in mind the above image go straight and then take the stairs on the left. You'll see a wooden structure that will let you reach subsequent locations. While going there, you'll reach a stone ledge; a great skeleton towers it. Go straight ahead until you reach the next wall-portal. Go through it.

Continue exploring by following the only path thats now available - Kaptar ruins, shortcuts, and Farleys bedroom | Walkthrough - Walkthrough - Obduction Game Guide

Continue exploring by following the only path that's now available. Ultimately, you'll reach stairs. After climbing them, you'll find yourself facing a chamber containing a teleporting device highlighted above. Go ahead and use it.

Youll reach an undefined location that doesnt remind neither Hunrath nor Kaptar - Kaptar ruins, shortcuts, and Farleys bedroom | Walkthrough - Walkthrough - Obduction Game Guide

You'll reach an undefined location that doesn't remind neither Hunrath nor Kaptar. Next to it, there's a Villein Panel - you've seen one of those on the gas station. This one, however, has a much smaller range of interactions. Mark the dots the same way as shown above and then press the blue button. The doors on the left from the device will open. You will be unable to reach them from where you stand, so just keep in mind the fact they're there, and go back to Kaptar.

After returning from the ruins, leave the room and turn left - Kaptar ruins, shortcuts, and Farleys bedroom | Walkthrough - Walkthrough - Obduction Game Guide

After returning from the ruins, leave the room and turn left. Take the stairs up until you get to a big stone ledge near a mechanism. Mind that the above image shows two possible paths. My first suggestion is to take the stairs.

The path leads to another mechanism and a platform, that will get you to the same spot you were starting the windmill - Kaptar ruins, shortcuts, and Farleys bedroom | Walkthrough - Walkthrough - Obduction Game Guide

The path leads to another mechanism and a platform, that will get you to the same spot you were starting the windmill. The difference is that this time, you're above the entrance to the cave. Go straight ahead until you reach the point shown above. The elevated footbridge is a shortcut to the upper level, and it can be unlocked now. Mind the fact that after lowering it, the control panel attached to it will raise and you will be able to access it after entering the footbridge. Despite unlocking the shortcut you shouldn't go to the ruins, rather, go to the elevator, which can be found on the upper level, right next to you.

Use the lever, and the elevator will take you down - Kaptar ruins, shortcuts, and Farleys bedroom | Walkthrough - Walkthrough - Obduction Game Guide

Use the lever, and the elevator will take you down. The only available way takes you to stairs. Take them and you'll see a wooden structure as seen above. There's another teleporting device and stairs up. Behind the stairs there are closed doors, so the best idea is to use the teleport.

Farley's bedroom

You will appear in Hunrath, not far from the generator and the junkyard. Previously, there was a stone ball that you were able to enter, but it caused nothing. Walk down from the wooden platform and head underneath the whole structure.

See the picture above - Kaptar ruins, shortcuts, and Farleys bedroom | Walkthrough - Walkthrough - Obduction Game Guide

See the picture above. There's a button highlighted. It can turn the whole structure around. With each press, the whole thing turns a couple of degree. Press the button four times and using a platform teleport to Kaptar. Take the stairs that this time are facing the second niche. Find blocked door there. Raise the bolt and open the door - this will unlock the main Ruins on the planet. Go through them again: pass the stony ledge under a skeleton and reach the point where you could choose whether to go up the stairs or down. This time go down. At the end of the path, there's another small teleporting device.

It soon turns out that you had made it to Farleys - Kaptar ruins, shortcuts, and Farleys bedroom | Walkthrough - Walkthrough - Obduction Game Guide

It soon turns out that you had made it to Farley's. Examine the house thoroughly. There's a table on the right, on which you'll find a note saying about cultivation of Arai plant. For now, you'll find no use for this information, but you should read it anyway. A journal might prove much more interesting - you'll find it near the bed. All other contents of it aside, Farley mentions C.W and his plan with the battery. Maybe we'll be able to ask him about that on the next occasion, especially because during every conversation with him, he asks you to plug an unspecified wire to a battery. After familiarizing yourself with all objects here, start walking through the long corridor, go past the teleporting machine and turn right for the path that leads to a Bleeder (through the Farley's home's door that you opened with the code). You need to use the portal in the wall again, in order to get to the area near the waterfall, above the dam. You'll find the portal by walking underneath the stone arch.

Enter the shaft shown above - Kaptar ruins, shortcuts, and Farleys bedroom | Walkthrough - Walkthrough - Obduction Game Guide

Enter the shaft shown above. You've already used it when you were trying to get into the Mayor's house. Then, you had to continue ahead the stony corridor after stepping over the purple portal. If you turn right immediately after passing that portal, you will appear above the gorge, next to The Bleeder, and you'll be able to use the next teleporting device.

See/Add Comments

You are not permitted to copy any image, text or info from this page.

This site is not associated with and/or endorsed by the Cyan Inc. or Cyan Inc.. All logos and images are copyrighted by their respective owners.

Copyright © 2000 - 2024 GRY-Online S.A. for gamepressure.com, unofficial game guides, walkthroughs, secrets, game tips, maps & strategies for top games.