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Neverwinter Nights 2 - Riverguard Keep (A4) - game guide, walkthrough, secrets, game tips & strategies

Neverwinter Nights 2 Game Guide
Riverguard Keep (A4)
by Krzysztof "Lordaeron" Gonciarz (guides.gamepressure.com)
Free game guides, walkthroughs, solutions, game FAQs and maps for gamers.
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rate guide:
Riverguard Keep (A4)  (39/74)

On the first level at (1) you’ll meet a bugbear leader Ralidur. Tell him that you’ll kill Ghellu for him and you won’t have to fight him now. Go for the second level (2).

 

In one of the rooms (1) you’ll see a man named Ribsmasher. Free him and he’ll help you to defeat all the enemies here. At (2) defeat the enemy leader and take a shield that he was holding. Proceed to the lower level (3).

 

Monsters around here won’t attack you, so just go to their leader, an ogre named Ghellu. You can now choose to fulfill the promise you made to Uthanack and Ralidur, or agree to kill them both for Ghellu. It’s obviously quicker to just whack the ogre now. Take its head with you when you do so.

 

 

Nearby you’ll see a door that leads to the statue room. In order to open it you have to gather the whole set of dungeon master’s equipment (Ghellu has the scepter and Ralidur hold the blade, the shield should already be in your possessions). The other way to get past it is to let Ribsmasher kill himself while trying (you’ll get some evil alignment points and loose influence with Shandra). Also, you can just take the damage it deals and open it for yourself. Either way you do it, activate the statue and leave using the shortcut nearby. Ralidur is waiting for you outside – give him Ghellu’s head and you’ll avoid fighting with his unit. You can also pay a visit to Uthanack now to tell him about the events that have come to pass.

Riverguard Keep (A4)  (39/74)
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The Fur Trade
Tutorial
High Harvest Fair
Act 1
West Harbor
West Harbor Under Siege
Reporting For Duty
Ruins of the Past
Under Assault
Fort Locke
Safer Travels / Fort Locke Investigation
Bandit Bounty / Bandit Ransom / Tor’s Holy Symbol
Highcliff
Maiden’s Glade, Highcliff
Disturbance At Par’s House
Ship Sabotage / Adventurous Children / William’s Fate / Mozah’s Backpay
Neverwinter
Map: Docks District (N1)
Map: Merchant Quarter (N2)
Moire’s Gang
City Watch
Old Owl Well
Bonegnasher Clan
Eyegouger Clan
Back to Neverwinter
The Informant Uncovered
The Sea Ghost
The Only Thing Worse Than Luskans…
Aldernon the Sage
Neverwinter Archives
Shandra’s Farm
The Githyanki Pursuit
Githyanki Ambush
Githyanki Approach
Githyanki Cave / Inner Complex
Act 2
The trial
Map: Blacklake (N3)
Neverwinter
Post Llast
Duskwood & Ember
The trial and the duel
Tracing Aldanon
The Sage’s Manse
Disturbing Connections
Lord Tavorick’s Shard
The Attack on Crossroads Keep
Return to Crossroads Keep
Ritual of Purification
Map: Arvahn Ruins (A)
Temple of Seasons (A3)
Gem Mines (A5)
West Harbor
Amon Jerro’s Haven
Haven Approach
The Haven
Act 3
Attack on Castle Never
Defend Castle Never
Alliances
Ironfist Clan
Lizardfolk
Wendersnaven
Circle of the Mere
Shadow Reavers
Meeting with Sydney
Shadow Reaver’s encampment
Reform the Sword
Ancient Valley
West Harbor
War
Save Callum
Jerro Farm
Destroy the bridges
The Siege
The Final Battle
Merdelain
The Black Garius
The King of Shadows
Crossroads Keep
Introduction
Mining
NPC
Rebuilding the keep
Hints
Special Missions and other events
Shadow Thieves
Miscellaneous quests
Khelgar
Neeshka
Grobnar (Construct)
Elanee (Act I)
Tomb of Betrayers (Act I)
Arms deal (Act II)
Natrisse’s Request (Act II)
My sister, the rebel (Act II)
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