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Neverwinter Nights 2 - The trial and the duel - game guide, walkthrough, secrets, game tips & strategies

Neverwinter Nights 2 Game Guide
The trial and the duel
by Krzysztof "Lordaeron" Gonciarz (guides.gamepressure.com)
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The trial and the duel  (31/74)

You now have everything you need for the trial. Go back to Blacklake and talk to Sir Nevalle in Castle Never. The trial itself is a very cool part of the game in which your communication skills can flourish. At any time you can leave things for Sand to handle, also there’s a possibility of speeding the trial up and hearing the immediate verdict.

 

 

It’ll turn out that your behavior can alter the outcome of the trial, but it doesn’t actually matter if you win or loose – either way you’ll have to fight Lorne in the Temple of Tyr in Merchant Quarter.

When the trial is over, go to the Temple of Tyr. Renew your strengths before you proceed. When you enter the temple, Khelgar will volunteer to fight in your place (that will conclude one part of his personal quest). Do as you will, but keep in mind that Lorne is quite a capable fighter and won’t go down easily. Your character will be left at the back chamber of the temple to meditate before the duel.

 

 

A few more character will visit you. Qara will want to fight Lorne instead of you, just as Khelgar, and Neeshka will offer her skills to weaken your opponent’s weapon and armor. Each decision is entirely up to you, there are no better or worse options here, so just follow your nose. At the end you’ll be visited by Sir Nevalle who’ll tell you that it’s time for the fight.

 

 

Before the duel you’ll talk to Shandra and Grobnar. You’ll have the last chance to switch your character with one of the volunteers. When you finally proceed to battle, you’ll find yourself standing against Lorne Starling, a powerful warrior who was born in West Harbor just as you (remember his mother’s quest from the very beginning of the game?). The only trick in this combat is that he can’t be killed while in battle frenzy mode, so every time he goes berserk just run away as fast as your can. When his uber-mode is over, hit him as hard as your can. He’s just a warrior, so no real tactics is required in here.

 

 

When you defeat Lorne, you’ll be back in the Sunken Flagon. Under the wall you’ll see two chests – the warrior’s equipment (there’s a cool sword for evil characters in there) and Lord Nasher’s gift (the Amulet of Truth). You’ll also be told that Aldanon was looking for you and you should pay him a visit.

HINT: After this part of the game it’s good to go to Retta Starling in West Harbor to finish the Soldier’s Story side-quest.

The trial and the duel  (31/74)
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The Fur Trade
Tutorial
High Harvest Fair
Act 1
West Harbor
West Harbor Under Siege
Reporting For Duty
Ruins of the Past
Under Assault
Fort Locke
Safer Travels / Fort Locke Investigation
Bandit Bounty / Bandit Ransom / Tor’s Holy Symbol
Highcliff
Maiden’s Glade, Highcliff
Disturbance At Par’s House
Ship Sabotage / Adventurous Children / William’s Fate / Mozah’s Backpay
Neverwinter
Map: Docks District (N1)
Map: Merchant Quarter (N2)
Moire’s Gang
City Watch
Old Owl Well
Bonegnasher Clan
Eyegouger Clan
Back to Neverwinter
The Informant Uncovered
The Sea Ghost
The Only Thing Worse Than Luskans…
Aldernon the Sage
Neverwinter Archives
Shandra’s Farm
The Githyanki Pursuit
Githyanki Ambush
Githyanki Approach
Githyanki Cave / Inner Complex
Act 2
The trial
Map: Blacklake (N3)
Neverwinter
Post Llast
Duskwood & Ember
Tracing Aldanon
The Sage’s Manse
Disturbing Connections
Lord Tavorick’s Shard
The Attack on Crossroads Keep
Return to Crossroads Keep
Ritual of Purification
Map: Arvahn Ruins (A)
Temple of Seasons (A3)
Riverguard Keep (A4)
Gem Mines (A5)
West Harbor
Amon Jerro’s Haven
Haven Approach
The Haven
Act 3
Attack on Castle Never
Defend Castle Never
Alliances
Ironfist Clan
Lizardfolk
Wendersnaven
Circle of the Mere
Shadow Reavers
Meeting with Sydney
Shadow Reaver’s encampment
Reform the Sword
Ancient Valley
West Harbor
War
Save Callum
Jerro Farm
Destroy the bridges
The Siege
The Final Battle
Merdelain
The Black Garius
The King of Shadows
Crossroads Keep
Introduction
Mining
NPC
Rebuilding the keep
Hints
Special Missions and other events
Shadow Thieves
Miscellaneous quests
Khelgar
Neeshka
Grobnar (Construct)
Elanee (Act I)
Tomb of Betrayers (Act I)
Arms deal (Act II)
Natrisse’s Request (Act II)
My sister, the rebel (Act II)
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