login (email): password:
auto log in (cookie) | forgot your password?
all game guides

Neverwinter Nights 2 - Duskwood & Ember - game guide, walkthrough, secrets, game tips & strategies

Neverwinter Nights 2 Game Guide
Duskwood & Ember
by Krzysztof "Lordaeron" Gonciarz (guides.gamepressure.com)
Free game guides, walkthroughs, solutions, game FAQs and maps for gamers.
Download this game guide for free in PDF File format.
rate guide:
Duskwood & Ember  (30/74)

Duskwood

You’ll meet a dryad named Lyssa here. She’ll take you for Garius’ man, a warrior called Lorne. Bluff throughout the conversation and you’ll get some of the powder that he used the day before to change his appearance. If you’re bluff ability is not high enough, you’ll have to bring her the goblins’ sacred stone. We’ll get to that, meanwhile go to Ember.

 

 

Ember

Look around the area. By one of the bodies Sand will notice a trace of poison (1) – it’ll be another evidence for your case. And so will the Quartermaster’s journal (2).

Go down the rope in the well (3) (HINT: there’s an ore deposit down there, near the hanging bucket!). You’ll enter a quite large set of caves inhabited by goblins. Tell their watchman, Ulip, that you come in peace and ask him to take you to his leader, Glek.

 

 

Glek (1) will turn out to be quite a peaceful goblin and will tell you that you can have the ring that you seek if you help his people with a little spider problem. Just go to the South (2) and defeat some arachnids. It should be no problem for you.

At (3) you’ll see a sacred stone that you have to get if you weren’t able to bluff to the dryad. If you take it, all the goblins will attack you. They’re not very strong, but quite capable in magical arts.

 

 

At (4) you’ll encounter a gigantic spider who’ll try to communicate with you. You’ll understand that he’s actually hungry and wants you to bring him some insects to eat. Hey, you’re an RPG superhero, you should be used to such kind of tasks.

HINT: The spider’s quest is called An Overly Clever Arachnid and its target is closely related to Bradbury’s Disappearance.

Leave through the exit that leads straight to Duskwood (5).

 

 

If you’ve taken the goblin’s stone earlier, you can now give it to the dryad here (1). Head to a cave (2). You’ll meet two gnomes by the entrance. Talk to them and go inside. When you reach the dead end, you’ll find Bradbury’s body. It’ll turn out that the gnomes are actually warewolves. They’ll surround you together with some overgrown wolves. Deafeat them all and you’ll find an insect collection by one of the bodies, it’s a perfect food for a starving spider. Go back to the goblin caves and give the jar to Kistrel, and he’ll pledge his loyalty to you. You’ll be seeing some more of him later. Also, drop by Port Llast to tell Calindra about Bradbury’s fate. Go back to Neverwinter. You now have all the evidence you need to proof your innocence.

Duskwood & Ember  (30/74)
comments and responses

Note about being a druid or having Elanee in our party should be added to the guide.
Narmo
11/10/2007 20:23
*skilled druid, sorry
MoR
25/09/2007 14:00
I was playing a drow ranger and noticed a [Drow] sign in the dialog near the phrase about spider's fate. So you probably have to be either skilled ranger or from Drow race.
MoR
25/09/2007 13:59
You have to have Elanee in your group so she can understand the gestures of the spider.
kyle7286
27/03/2007 05:54
I am unable to understand what the spider is saying, any tips? Therefore, i cannot give him the insects b/c i can't obtain the quest ><
kyle7286
27/03/2007 05:27
I am not able to give the insects to Kistrel.
Ethel
08/03/2007 19:47
I killed the dryad, is that a problem?
Horace
07/03/2007 18:39
for some reason, i'm not able to give the insects to Kistrel right after obtaining them. Any suggestions?
Thomas
26/02/2007 02:00
hint : Kistrel the Spider can (in Act III) be brought to your keep ! So refrain from killing it.
Tom
07/02/2007 15:54

Comments are moderated. Some features are NOT available in comments, but ARE available on forums. See this tread on forum.
The Fur Trade
Tutorial
High Harvest Fair
Act 1
West Harbor
West Harbor Under Siege
Reporting For Duty
Ruins of the Past
Under Assault
Fort Locke
Safer Travels / Fort Locke Investigation
Bandit Bounty / Bandit Ransom / Tor’s Holy Symbol
Highcliff
Maiden’s Glade, Highcliff
Disturbance At Par’s House
Ship Sabotage / Adventurous Children / William’s Fate / Mozah’s Backpay
Neverwinter
Map: Docks District (N1)
Map: Merchant Quarter (N2)
Moire’s Gang
City Watch
Old Owl Well
Bonegnasher Clan
Eyegouger Clan
Back to Neverwinter
The Informant Uncovered
The Sea Ghost
The Only Thing Worse Than Luskans…
Aldernon the Sage
Neverwinter Archives
Shandra’s Farm
The Githyanki Pursuit
Githyanki Ambush
Githyanki Approach
Githyanki Cave / Inner Complex
Act 2
The trial
Map: Blacklake (N3)
Neverwinter
Post Llast
The trial and the duel
Tracing Aldanon
The Sage’s Manse
Disturbing Connections
Lord Tavorick’s Shard
The Attack on Crossroads Keep
Return to Crossroads Keep
Ritual of Purification
Map: Arvahn Ruins (A)
Temple of Seasons (A3)
Riverguard Keep (A4)
Gem Mines (A5)
West Harbor
Amon Jerro’s Haven
Haven Approach
The Haven
Act 3
Attack on Castle Never
Defend Castle Never
Alliances
Ironfist Clan
Lizardfolk
Wendersnaven
Circle of the Mere
Shadow Reavers
Meeting with Sydney
Shadow Reaver’s encampment
Reform the Sword
Ancient Valley
West Harbor
War
Save Callum
Jerro Farm
Destroy the bridges
The Siege
The Final Battle
Merdelain
The Black Garius
The King of Shadows
Crossroads Keep
Introduction
Mining
NPC
Rebuilding the keep
Hints
Special Missions and other events
Shadow Thieves
Miscellaneous quests
Khelgar
Neeshka
Grobnar (Construct)
Elanee (Act I)
Tomb of Betrayers (Act I)
Arms deal (Act II)
Natrisse’s Request (Act II)
My sister, the rebel (Act II)
This site is not assotiated with and/or endorsed by the Atari or Obsidian Entertainment. You are not permitted to copy any image or info from this page.
All logos and images are copyrighted by their respective owners. Official Neverwinter Nights 2 www page: http://www.atari.com/nwn2
Dragon Age: Origins | Risen | Divinity II: Ego Draconis | Batman: Arkham Asylum | Fallout 3: Mothership Zeta | ArmA II | Sherlock Holmes vs. Jack the Ripper | Fable II: See the Future | Fable II: Knothole Island | Call of Juarez: Bound in Blood | Fallout 3: Point Lookout | Prototype | more game guides ...