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Neverwinter Nights 2 - Map: Docks District (N1) - game guide, walkthrough, secrets, game tips & strategies

Neverwinter Nights 2 Game Guide
Map: Docks District (N1)
by Krzysztof "Lordaeron" Gonciarz (guides.gamepressure.com)
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Map: Docks District (N1)  (12/74)

So here we are in Neverwinter, the most important city in the game. Start with visiting The Sunken Flagon (N1-1) that from now on will be your base of operations – all NPCs that you don’t want to follow you at the moment will be waiting for you there. Talk to Duncan and after a long conversation you’ll know that you have to enter Blacklake District that is currently off-limits. There are 2 way to do that: joining up with the local gang or joining the City Watch. This choice is quite important and will determine your cooperators for the rest of the game, so choose wisely.

 

 

* - City Watch posts

1 – Sunken Flagon

2 – Caleb

3 – Hagen’s shop

4 – Moire’s hideout

5 – City Watch quarters

6 – Back Alley

7 – Raylene (you can get some protection money from her)

8 –A group of drunkards (when you’re with City Watch, you can tell them to take their party inside)

9 –A gang of smugglers, you can convince them to bribe you or kill them and take the whole load

10 – Sand’s shop

11 –Sea Ghost ship

12 – A Wounded Wolf (you can talk to it if you have Elanee in your party to start a character-specific quest for her).

13 – Two bandits trying to break into somebody’s house, you can threaten them a bit once you’re with Moire or the City Watch.

Map: Docks District (N1)  (12/74)
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The Fur Trade
Tutorial
High Harvest Fair
Act 1
West Harbor
West Harbor Under Siege
Reporting For Duty
Ruins of the Past
Under Assault
Fort Locke
Safer Travels / Fort Locke Investigation
Bandit Bounty / Bandit Ransom / Tor’s Holy Symbol
Highcliff
Maiden’s Glade, Highcliff
Disturbance At Par’s House
Ship Sabotage / Adventurous Children / William’s Fate / Mozah’s Backpay
Neverwinter
Map: Merchant Quarter (N2)
Moire’s Gang
City Watch
Old Owl Well
Bonegnasher Clan
Eyegouger Clan
Back to Neverwinter
The Informant Uncovered
The Sea Ghost
The Only Thing Worse Than Luskans…
Aldernon the Sage
Neverwinter Archives
Shandra’s Farm
The Githyanki Pursuit
Githyanki Ambush
Githyanki Approach
Githyanki Cave / Inner Complex
Act 2
The trial
Map: Blacklake (N3)
Neverwinter
Post Llast
Duskwood & Ember
The trial and the duel
Tracing Aldanon
The Sage’s Manse
Disturbing Connections
Lord Tavorick’s Shard
The Attack on Crossroads Keep
Return to Crossroads Keep
Ritual of Purification
Map: Arvahn Ruins (A)
Temple of Seasons (A3)
Riverguard Keep (A4)
Gem Mines (A5)
West Harbor
Amon Jerro’s Haven
Haven Approach
The Haven
Act 3
Attack on Castle Never
Defend Castle Never
Alliances
Ironfist Clan
Lizardfolk
Wendersnaven
Circle of the Mere
Shadow Reavers
Meeting with Sydney
Shadow Reaver’s encampment
Reform the Sword
Ancient Valley
West Harbor
War
Save Callum
Jerro Farm
Destroy the bridges
The Siege
The Final Battle
Merdelain
The Black Garius
The King of Shadows
Crossroads Keep
Introduction
Mining
NPC
Rebuilding the keep
Hints
Special Missions and other events
Shadow Thieves
Miscellaneous quests
Khelgar
Neeshka
Grobnar (Construct)
Elanee (Act I)
Tomb of Betrayers (Act I)
Arms deal (Act II)
Natrisse’s Request (Act II)
My sister, the rebel (Act II)
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