Quest from: Callum / Casavir
To get into the Eyegouger cave, you'll have to cross another approach, this time it's without any puzzles though. Just reach the other end of the level, eliminating orcs and spiders along the way. Use Qara's fireballs on barricades for quick results. At the end you'll find a miniboss enemy, a giant spider. When you defeat it, go underground.
Eyegouger Lair L1
On the first level of the cave you'll find 2 interesting spots. The first one is a group of wolves (1) that you can talk to if you have Elanee with you (not much from it, they just follow you around and help you fight). The second thing is a unit of wounded orcs (2) who you can attack (Evil points) or show mercy to (Good points). Besides that, the level is all about fighting off orcs. You can go lower using the passage at (3).
Eyegouger Lair L2
On the second level there's a group of interrogators who are talking about the emissary's resistance to persuasion (1). Slay them and go further towards the barricade (2), then destroy it. You'll reach the chieftain's chamber (3). You'll have a short talk with him that'll eventually lead to combat. Before leaving (5), check out the vault (5).
Eyegouger Lair L3
At the beginning of this level you'll see a large number of stacked human bodies - a conversation will commence between your party members. If you want to get some easy influence on Casavir, admit that you have to check out what's going on and that the bodies deserve a proper burial. At (1) you'll see a guy named Wynn laying on the floor and screaming. In a moment another Shadow Priest will appear together with his two zombie spellcasters. This can be a tough fight, but these mages don't have any decent immunity to physical hits, so just strike forth with your fighters and you'll eventually bring them down. When they're all dead, check out the nearby cell (2) to find the true emissary at last. Leave the cave using the shortcut (3). Go back to Old Owl Well to give the report to Callum. You'll get a cool weapon for Khelgar for your efforts. Defend Casavir in the conversation to get some influence on him.