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Neverwinter Nights 2 - Bonegnasher Clan - game guide, walkthrough, secrets, game tips & strategies

Neverwinter Nights 2 Game Guide
Bonegnasher Clan
by Krzysztof "Lordaeron" Gonciarz (guides.gamepressure.com)
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Bonegnasher Clan  (16/74)

 

When you take off to Old Owl Well, along the way you’ll meet a gnome bard named Grobnar, who’ll want to join your party. He’s not much of a fighter, but his bard enchantments can come in useful. Agree for him to join you and make him wait in the Sunken Flagon. For now you’ll need someone more.. capable. It’s best to have Qara in your party during the Old Owl Well missions, because you’ll be facing a lot of weak enemies in there and her high-range fiery spells are perfect for that.

 

Quest from: Callum

Once you’re there, look around the area. If you’re with the gang, talk to Katrina first. Talk to Callum and help him defeat the Orcs. After a long talk he’ll send you off to find Yaisog Bonegnasher, the leader of the Bonegnasher Clan, who’s probably holding the missing emissary. On you way, then.

 

 

In order to gain access to Bonegnasher Lair (3), you have to get through the blocked passage (1). You’ll need some explosives for that. To get them, you have to go to another cave (2). Along the way you can avoid combat with a large group of orcs (O) if you successfully imitate troll’s yell (hah). You’ll encounter real trolls in here as well – in order to finish them off, you’ll need fire or acid damage (and here comes Qara). Enter the cave (2) and go through the tunnel till the end. You’ll find a box of something that is a fantasy equivalent of grenades, take the whole package and head back to the passage (1). The way is now clear, so defeat all the orcs along the way and enter their lair (3). The guard near the entrance can be intimidated into letting you in without a fight.

 

 

There’s not much to be found on this level. At (1) you can free a group of miners. Yaisog is at (2). At first he’ll leave you to fight his guards, so follow him to the next chamber. This time you’ll fight the boss himself. Concentrate your attacks on him, ignoring all the other orcs. If you harm him enough, he’ll try to negotiate with you. You can all the info you want from him or finish him (or do both). Note the fact that he has a decent equipment on him and there’s only one way to get it. Go further and talk to a man there (3), then free him and leave through the back door. Go back to Old Owl Well.

 

 

On the way you’ll be attacked by a group of orcs. When you defeat them, a second wave will reveal itself, but you’ll be helped by a mysterious paladin named Casavir. He’s the one that Callum was talking about. Agree to join up with him. You’ll get a new NPC to your party, hooray. Leave this place and head to Eyegouger lair.

 

 

HINT: If you try to go to Neverwinter now (and you probably want to do that, in order to get some better equipment for Casavir), you’ll be ambushed by some orcs led by.. the man you freed in Bonegnasher cave. Apparently he wasn’t the emissary after all.

Bonegnasher Clan  (16/74)
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The Fur Trade
Tutorial
High Harvest Fair
Act 1
West Harbor
West Harbor Under Siege
Reporting For Duty
Ruins of the Past
Under Assault
Fort Locke
Safer Travels / Fort Locke Investigation
Bandit Bounty / Bandit Ransom / Tor’s Holy Symbol
Highcliff
Maiden’s Glade, Highcliff
Disturbance At Par’s House
Ship Sabotage / Adventurous Children / William’s Fate / Mozah’s Backpay
Neverwinter
Map: Docks District (N1)
Map: Merchant Quarter (N2)
Moire’s Gang
City Watch
Old Owl Well
Eyegouger Clan
Back to Neverwinter
The Informant Uncovered
The Sea Ghost
The Only Thing Worse Than Luskans…
Aldernon the Sage
Neverwinter Archives
Shandra’s Farm
The Githyanki Pursuit
Githyanki Ambush
Githyanki Approach
Githyanki Cave / Inner Complex
Act 2
The trial
Map: Blacklake (N3)
Neverwinter
Post Llast
Duskwood & Ember
The trial and the duel
Tracing Aldanon
The Sage’s Manse
Disturbing Connections
Lord Tavorick’s Shard
The Attack on Crossroads Keep
Return to Crossroads Keep
Ritual of Purification
Map: Arvahn Ruins (A)
Temple of Seasons (A3)
Riverguard Keep (A4)
Gem Mines (A5)
West Harbor
Amon Jerro’s Haven
Haven Approach
The Haven
Act 3
Attack on Castle Never
Defend Castle Never
Alliances
Ironfist Clan
Lizardfolk
Wendersnaven
Circle of the Mere
Shadow Reavers
Meeting with Sydney
Shadow Reaver’s encampment
Reform the Sword
Ancient Valley
West Harbor
War
Save Callum
Jerro Farm
Destroy the bridges
The Siege
The Final Battle
Merdelain
The Black Garius
The King of Shadows
Crossroads Keep
Introduction
Mining
NPC
Rebuilding the keep
Hints
Special Missions and other events
Shadow Thieves
Miscellaneous quests
Khelgar
Neeshka
Grobnar (Construct)
Elanee (Act I)
Tomb of Betrayers (Act I)
Arms deal (Act II)
Natrisse’s Request (Act II)
My sister, the rebel (Act II)
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