login (email): password:
auto log in (cookie) | forgot your password?
all game guides

Need For Speed: ProStreet - Changing car settings (tuning) - game guide, walkthrough, secrets, game tips & strategies

Need For Speed: ProStreet Game Guide
Changing car settings (tuning)
by Maciej "Psycho Mantis" Stepnikowski,
Translation: Artur "SirArtus" Cnotalski
(guides.gamepressure.com)
Free game guides, walkthroughs, solutions, game FAQs and maps for gamers.
Download this game guide for free in PDF File format.
rate guide:
Changing car settings (tuning)  (62/63)

 

Changing car settings (tuning)

 

This is the magic of NFS – the new parts, setting the engines and other things, the windtunnel – this world may enrapture for longer than the races themselves. To win, a great car doesn't suffice – you must invest in new, better parts and set them up.

 

#1

#2

 

Lets start with the Garage, in which you have access to all your cars[#1]. The cars are divided by competition mode. Next to each car there's information regarding HP, handling and aerodynamics. Plus, each car has three settings slots – thus, you can make three versions of your car and change groups of settings when you want (you just can't change or check the settings for won cars, but you can make your own settings for them) To change the settings, choose the pattern you want, and adjust it [#2]. Welcome to a land of opportunity.

 

Quick Tweaking

Gives you an opportunity to buy a whole packages which saves you time – if you have the cash, use it, although I advise buying single parts according to your needs.

 

Your Own Upgrades:

 

#1

#2

 

Welcome home! This is a vault of car parts. You can buy parts in the following categories: [#1]:

  1. Engine – affects power;
  2. Drivetrain – affects power;
  3. Forced Induction – affects power;
  4. Suspension – affects handling;
  5. Brakes – affects handling;
  6. Tires – affects handling;
  7. Nitrous Oxide – affects power, adds nitro.
  8. Body – affects aerodynamics; by buying a new part (like a hood or a spoiler) you can change it's windtunnel features (more about this later) The most important thing here's the body kit – raises aerodynamics considerably [#2]
  9. Visuals – Don't affect the stats of the car, although it allows some personalizations – paintjob, window tint, stickers, decals etc...

Remember that most parts have 3 levels. Try to buy parts with roughly the same level: don't buy a 3rd level Engine and Drivetrain and leave the Tires and Suspension at level 1 ( They simply can't handle that much power) At first, when you're short on cash, buy several parts from a new level. When you've completed level 2, start buying level 3 equipment.

While plowing through Race Days, upgrade your car gradually. Pay attention as to whether you've won any parts, which could prove useful (sometimes, a 4th level part becomes available.) Oh, and one more thing: most expensive DOES NOT equal the best.

 

Tuning

 

#1

#2

 

After buying better parts, you gain access to your car settings[#1]. You can change them in three tabs: Suspension, Engine, Drivetrain and Brakes. Remember, that you have to buy some parts – stock parts won't grant you access to tuning. Each tab has several options to set. Everything's done with the scrollbars. [#2] the better the part, the bigger the room the scrollbar has. Clicking 2 on each of the options will give you more information.

General Remarks regarding the settings:

1. Suspension – all the options regarding stiffness depend on what car is in question and what you want to use it for. Balance it for Grip of Drift. Stiffen it for Drag and Time Attacks. Suspension Height depends on how well the car sticks to the road, although I recommend setting medium to low (especially for Time Attacks), although this depends on other settings as well. Set Tire Air Pressure to a fairly low level for better grip. The question of balancing the other options is an individual decision. Power Steering also depends on what the car is for. Set to Stiff if the car is for Time Attacks or Drag. Set to Soft for Grip or Drift.

2. Engine - Set the camshaft phase to the right for a car that's supposed to go fast, for acceleration set it to the left. All settings regarding turbo or nitro you should max out. Just don't forget the tires.

3. Drivetrain - This is just gear control. Very important in Drag. If you see that one of the gears is too short and you have no time to shift in the RPM green zone, set the corresponding scrollbar to the right. This can also play a role in Time Attacks, even if you're on Auto transmission. Improper tweaking can result in low acceleration.

4. Brakes - It's best to divide the braking strength in favor of the foreward axle. Max out the pressures, but only if you've got good tires.

Dynamometric Test

#1

#2

 

This lets you check the most fundamental info regarding the car, e.g. Horsepower, torque, braking speed or 0-60 time. Note, however, that different gameplay modes will influence the results for a given car differently. For example, the Time Attack car [#1] will have info not only about the acceleration in different speed brackets, but also your max speed. A Grip car's test results don't have this info, although it does have braking distance. [#2] This test lets you ascertain what has changed since your last round of tweaks.

 

Wind Tunnel

 

#1

#2

 

This lets you check the influence of aerodynamic parts on the car's possibilities. When buying a Spoiler, Hood etc. you have the capability of setting the Autosculpt [#1] Increasing this gives you better Aerodynamics, which is good for a Drag, Drift or Time Attack car [#2].

 

 

Changing car settings (tuning)  (62/63)
comments and responses

Introduction
Walkthrough
Battle Machine
Challenge: Nevada
Willow Springs
Portland International Raceway
Chicago Airfield
Challenge: Texas
Chicago Airfield II
Portland International Raceway II
Willow Springs II
Nevada Highway II
Super Promotion – Championships: Chicago
React Team Session
Challenge: Autopolis
Tokyo Dockyard
Mondello Park
Challenge: Ebisu
Ebisu
Mondello Park III
Autobahnring
Tokyo Dockyard II
Autobahnring II
Autopolis II
Mondello Park II
Championship: Autopolis
Super Promotion
Challenge: Autobahnring
Infineon
Chicago Airfield
Ebisu
Mondello Park
Nevada Highway
Texas World Speedway
Infineon II
Willow Springs
Tokyo Dockyard
Portland International Raceway
Autobahnring II
Nevada Highway II
Championship: Autobahnring
Championship: Nevada
Rogue Speed
Portland International Raceway
Chicago Airfield
Infineon
Infineon II
Noise Bomb
Ebisu
Tokyo Dockyard
Autopolis
Autopolis II
Nitrocide
Autobahnring
Ebisu
Nevada Highway
Nevada Highway II
Geeffect
Mondello Park
Texas World Speedway
Willow Springs
Willow Springs II
Basic Information:
The Gameplay
Steering Assistance Level
Steering, Cars, Online
Gameplay mode - Grip
Gameplay mode - Speed Challenge
Gameplay mode - Drag
Gameplay mode - Drift
Examples of settings for different modes
This site is not assotiated with and/or endorsed by the Electronic Arts or EA Games. You are not permitted to copy any image or info from this page.
All logos and images are copyrighted by their respective owners. Official Need For Speed: ProStreet www page: http://www.ea.com/language.jsp
Chronicles of Mystery: The Tree of Life | Dragon Age: Origins | Risen | Divinity II: Ego Draconis | Batman: Arkham Asylum | Fallout 3: Mothership Zeta | ArmA II | Sherlock Holmes vs. Jack the Ripper | Fable II: See the Future | Fable II: Knothole Island | Call of Juarez: Bound in Blood | Fallout 3: Point Lookout | more game guides ...