Guides & Walkthroughs New Guides Popular RPG Action Strategy Adventure YouTube Guides Mobile App
Free iOS App iPhone & Ipad
Download Game Guide PDF, ePUB & iBooks

Heroes VI - Pirates of the Savage Sea Game Guide & Walkthrough by gamepressure.com

Heroes VI - Pirates of the Savage Sea Game Guide & Walkthrough

Table of Contents

Thunder Nest (4/4) Heroes VI - Pirates of the Savage Sea Guide

Last update: 11 May 2016

Goals: Defeat the Thunderbird

Reward: 120 000 XP

Difficulty of this part of mission depends on how fast we get to the tunnel and how much army we have. The longer it took us to get here, the stronger enemies will be. First part of the way is blocked by the earth elementals. Fight with them shouldn't be problematic, because they're very slow and can be easily shot down by for example goblins, centaurs or cyclops. Wounded elementals finish using furies and if it isn't enough, then use dreamreavers and then orcs. With a bit of abilities we should defeat enemies with minimal loses. The second part of undergrounds is much more difficult and guarded by fire elementals. If it is possible (depending on size of our army) we let the enemy to flee and avoid the battles. But if we are forced to fight, try fight very carefully and spare your troops. After leaving the tunnel (M1,X2) visit blind maiden (M1,16), arcane library (M1,12) and angels shrine (M1,17). Bonuses will be useful in the following encounter. Way on the north (M1,12) automatically begins the final battle.

Moving north we begin the battle with the Thunderbird - Thunder Nest (4/4) - Mission 1 - Fortunes of Captain Hack (MQ) - Heroes VI - Pirates of the Savage Sea - Game Guide and Walkthrough

Moving north we begin the battle with the Thunderbird.

During the battle with the Thunderbird we have defined and small amount of the army. Enemy has several thousands HP and cause few thousands damages in a hit. But with a good strategy we can defeat the beast easily. Firstly, look at the abilities it has. Static Shock causes 1000 damages and additional 1000 for every neighbouring unit. To minimize loses it's enough to make a space between our units. Second strong spell is a Lighting: it hits particular troop for three turns and causes 3000 damages. But also in this case we can minimize loses - send the unit nearby the tree and the lighting will hit it. With this wisdom we can begin the battle. As often as possible use the special abilities of your army and protect them before the Static Shock. During the fight use properly the hero's Blood Rage. Every time the second level of this ability is available, you should use it to improve attacks of your army.

Blood Rage in use: thanks to it our troops will cause thousands of damages - Thunder Nest (4/4) - Mission 1 - Fortunes of Captain Hack (MQ) - Heroes VI - Pirates of the Savage Sea - Game Guide and Walkthrough

Blood Rage in use: thanks to it our troops will cause thousands of damages.

Using this advices you should win after several turns and end the first mission of a campaign.

See/Add Comments

You are not permitted to copy any image, text or info from this page.

This site is not associated with and/or endorsed by the Ubisoft or Limbic Entertainment. All logos and images are copyrighted by their respective owners.

Copyright © 2000 - 2024 GRY-Online S.A. for gamepressure.com, unofficial game guides, walkthroughs, secrets, game tips, maps & strategies for top games.