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Might & Magic: Heroes VI Game Guide by gamepressure.com

Might & Magic: Heroes VI Game Guide

Table of Contents

Crossbowman / Marksman M&M: Heroes VI Guide

Last update: 11 May 2016

Unit

Statistics

Attributes

Cost

Crossbowman - Crossbowman / Marksman - Units - Might & Magic: Heroes VI Game Guide
Crossbowman
Armor piercing: unit ignores 50% of enemys defence - Crossbowman / Marksman - Units - Might & Magic: Heroes VI Game Guide

Armor piercing: unit ignores 50% of enemy's defence.

Living creature: this unit can be healed and resurrected, insensible on necromancy effects.

 

95 gold

Unit

Statistics

Attributes

Cost

Marksman - Crossbowman / Marksman - Units - Might & Magic: Heroes VI Game Guide
Marksman
Armor piercing: unit ignores 50% of enemys defence - Crossbowman / Marksman - Units - Might & Magic: Heroes VI Game Guide

Armor piercing: unit ignores 50% of enemy's defence.

Living creature: this unit can be healed and resurrected, insensible on necromancy effects.

Piercing Bolt: unit damages all unit on fireline (ally and enemy).

140 gold

Haven has only one troop able to range attacks - thats why crossbowmen are very important part of our army - Crossbowman / Marksman - Units - Might & Magic: Heroes VI Game Guide

Haven has only one troop able to range attacks - that's why crossbowmen are very important part of our army. Only thanks to them we can provoke enemy to attack us - and the defence is our strongest side.

Huge advantage of crossbowmen is ability to ignore a half of enemy's armor - perfect tool to fight against most powerful opponent's units. But we have to be careful with marksmen - their bolts can damage also ourselves.

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