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Might & Magic: Heroes VI Game Guide by gamepressure.com

Might & Magic: Heroes VI Game Guide

Table of Contents

Portals M&M: Heroes VI Guide

Last update: 11 May 2016

Portal system is one of the biggest change in Heroes VI - idea of rapidly moving heroes completely changes all game up down. The main difference is, that we don't have to care about transporting our army from city to city - those have common pool of unites (look at: Common pool of unites) and heroes also can move quickly like a lighting.

No, not those portals - we build our owns in castles - Portals - Cities - Might & Magic: Heroes VI Game Guide
No, not those portals - we build our owns in castles

How it works? Very easy. Let say, that we have a portal in our capitol. If we have only its basic version, our hero can move to the any other our city (it hasn't has its own teleport!) with special spell (basic town portal - 10 mana and 15 movement points). Building a second type of portal is also gut idea - if we make it, all of our heroes get spell improved town portal (20 mana and movement points), which allows on quick teleportation to the closest city with this structure.

Our heroes can uses portals thanks to theirs spellbooks - Portals - Cities - Might & Magic: Heroes VI Game Guide
Our heroes can uses portals thanks to theirs spellbooks

A basic difference between those two spells is that during using first we have to be in a city (but we can choose freely our destination point), and second allows us to move from random place on the map but to the closest castle.

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