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Might & Magic: Heroes VI Game Guide by gamepressure.com

Might & Magic: Heroes VI Game Guide

Table of Contents

1st mission - Griffin Bane M&M: Heroes VI Guide

Last update: 11 May 2016

Prologue has two episodes - during them we get to know about all basis game mechanisms and do few quests. What is untypical for this cycle, few missions we can complete in different way, what will have an influence onto further events. That's why we made a solution for the beginning of a game - you'll get to know what results your decisions will have and make all tasks without any problem.

In a prologue we met prince Slava - very important character. - 1st mission - Griffin Bane - Campaign - prologue - Might & Magic: Heroes VI Game Guide
In a prologue we met prince Slava - very important character.

Solution contains also set of maps, on which important objects are marked (cities, mines, main enemies etc).

Main quest: Demons Sightings

Goals: defeat wolves, find priestesses, get to the village and conquer it

Reward: 3 woods, 1000 gold

We begin the game with one hero - Slava, who comes to the Pleasant Valley to checks out rumors about demons. He has small army and his aunt, Svetlana, helps him with wise advices. How it shows up, this calm start will have unexpectable consequences.

It begins innocently - 1st mission - Griffin Bane - Campaign - prologue - Might & Magic: Heroes VI Game Guide
It begins innocently
But first fight is right ahead - 1st mission - Griffin Bane - Campaign - prologue - Might & Magic: Heroes VI Game Guide
But first fight is right ahead

After got in touch with an interface, we move from the castle on a hill (M1,X) and direct south. Here first battle awaits us - with small wolf's group. They are without any chance - fight is immediately end with our win.

Its worth to look around after a battle - 1st mission - Griffin Bane - Campaign - prologue - Might & Magic: Heroes VI Game Guide
It's worth to look around after a battle
And then get things done - 1st mission - Griffin Bane - Campaign - prologue - Might & Magic: Heroes VI Game Guide
And then get things done

After winning, search around - there is an artifact in front of us (four-leaf clover +2 to destiny), weaponsmith (permanent +1 to might power), treasure chest, gold and a fireplace. After that, move east, where next wolf's group is waiting - much more dangerous this time.

Oh no, those are powerful wolves! - 1st mission - Griffin Bane - Campaign - prologue - Might & Magic: Heroes VI Game Guide
Oh no, those are powerful wolves!
Yet, not THAT powerful... - 1st mission - Griffin Bane - Campaign - prologue - Might & Magic: Heroes VI Game Guide
Yet, not THAT powerful...

After defeating them move forward, collecting all resources and occupying a sawmill. Further, we'll meet priestesses, who join us very eager - thanks to that, we'll be able to fight with demons in a valley.

Nice priestesses - we take them! - 1st mission - Griffin Bane - Campaign - prologue - Might & Magic: Heroes VI Game Guide
Nice priestesses - we take them!
Of course, only to defeat demons - 1st mission - Griffin Bane - Campaign - prologue - Might & Magic: Heroes VI Game Guide
Of course, only to defeat demons

After a battle, picking up few stones, which lay nearby and searching corpses, we should conquer our first city (M1,2) - it's guarded by brave demon's army.

Lovely village guarded by the horde of demons - 1st mission - Griffin Bane - Campaign - prologue - Might & Magic: Heroes VI Game Guide
Lovely village guarded by the horde of demons
But defeating them isnt difficult - 1st mission - Griffin Bane - Campaign - prologue - Might & Magic: Heroes VI Game Guide
But defeating them isn't difficult

When we take a castle (we are much stronger, so it's very easy), the quest is over. Our hero should level up now.

Main quest: Infernal Hero

Attention! This task is available only after finishing a Demons Sightings mission!

Goals: take control over four mines and defeat succubus Daeve

Reward: 500 XP

After conquering our first city, we build barracks inside it and then recruit guardsman - they'll serve well. After that, we ride out from a castle and fight with a small demon's group - meanwhile collecting all nearby items and use a war ancient, which is on our path (+5 to the destiny and leadership in next battle, 5 movement points for hero). It also worth to visit a stable (+5 movement) and an armoursmith (perennial+1 to the might defence).

A bit of infrastructure at first - 1st mission - Griffin Bane - Campaign - prologue - Might & Magic: Heroes VI Game Guide
A bit of infrastructure at first
And then rambling in the neighbourhood - 1st mission - Griffin Bane - Campaign - prologue - Might & Magic: Heroes VI Game Guide
And then rambling in the neighbourhood

Because our goal is taking care about nearest mines (before fighting a succubus), we can't forget about those closest to us - on the west and east (M1,3). By a stone bed a small group of barbarians is (M1,4) - they join us happily. When we move south, to the next mines, another squad joins us.

Orcs gonna be precious allies - 1st mission - Griffin Bane - Campaign - prologue - Might & Magic: Heroes VI Game Guide
Orcs gonna be precious allies
Mines are guarded by small groups of creatures - 1st mission - Griffin Bane - Campaign - prologue - Might & Magic: Heroes VI Game Guide
Mines are guarded by small groups of creatures

On the south succubus Daeva is waiting for us (M1,5). Before a battle, we should visit nearest mines (M1,3). Fight with her is quite difficult - we'll lose some troops, but if we resurrect our army smartly with priestesses and keep an enemy on the distance, we'll win. After battle look over a place - in a cirque we can find an artefact, fireplace, obelisk (+2500 XP) and resources.

Here is an ugly succubus - 1st mission - Griffin Bane - Campaign - prologue - Might & Magic: Heroes VI Game Guide
Here is an ugly succubus
Defeating her is a tough matter - 1st mission - Griffin Bane - Campaign - prologue - Might & Magic: Heroes VI Game Guide
Defeating her is a tough matter

After that mission, we unlocked quests: Demon blood and Journey through the dark (main) and The Horn (collateral).

Main quest: Demon blood

Attention! This task is available only after finishing a Infernal Hero!

Goals: defeat a Toghrul, take control over a Mausoleum

Reward: perennial +2 attack, 1000 XP

After entering an underground (M1,6) we moving north ( on the south we can accomplish The Horn quest). In the darkness (look at M2) Toghrul shows up. He starts mocking of us and then disappear. Don't care about him and move forward - you can visit Blind Maiden (+5 to the fate during next battle) and encounter a ghosts guarding Sandals of The Swift Journey (+2 to movement on the land)

Entrance to the underground - 1st mission - Griffin Bane - Campaign - prologue - Might & Magic: Heroes VI Game Guide
Entrance to the underground
On the south war demons horn is localisated - 1st mission - Griffin Bane - Campaign - prologue - Might & Magic: Heroes VI Game Guide
On the south war demon's horn is localisated

If we want, we can move a little east - there is a pyramid full of undeads (M2,2) - it's good occasion to gain some experience. Also, we'll find them 30 marksmen.

Its worth to visit undeads crypt at the east - 1st mission - Griffin Bane - Campaign - prologue - Might & Magic: Heroes VI Game Guide
It's worth to visit undead's crypt at the east
Defeating them is very profitable - 1st mission - Griffin Bane - Campaign - prologue - Might & Magic: Heroes VI Game Guide
Defeating them is very profitable

In further part of underground we collect Winterwind Peace Circlet (+10% to diplomacy), fight with monsters, find resources, items and talk with prince Ishtvan (M2,3), who warns us about angels. Then we get out on the surface (what ends quest Journey through the Dark; M2,4), where we meet Toghrul, who's waiting for us in his castle (M1,8).

Helpful grampa - 1st mission - Griffin Bane - Campaign - prologue - Might & Magic: Heroes VI Game Guide
Helpful grampa
Toghruls castle - 1st mission - Griffin Bane - Campaign - prologue - Might & Magic: Heroes VI Game Guide
Toghrul's castle

Sveltana visits us after winning - she'll give us our father's sword (fraction artefact). In this moment second part of prologue starts.

Main quest: Journey Through the Dark

Attention! This task is available only after finishing a Infernal Hero!

Goals: reach the opposite end of a tunnel

Reward: 500 XP

Look: description of Demon blood quest.

Collateral quests: The Horn

Attention! This task is available only after finishing a Infernal Hero!

Goals: collecting War Horn of the Legion

Reward: artefact War Horn of the Legion (+1 to leadership)

After defeating Daeve during Infernal Hero, a crow gives us another quest - finding War Horn of the legion. It's located in a catacombs, south from the entrance to the underground (M2,1). Artefact is guarded by ghouls, but they shouldn't be problematic.

The Horn is inside a chest. - 1st mission - Griffin Bane - Campaign - prologue - Might & Magic: Heroes VI Game Guide
The Horn is inside a chest.

After fight pick up artefact and other precious things.

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