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Metal Gear Solid 4: Guns of the Patriots - Snowfield & Heliport - game guide, walkthrough, secrets, game tips & strategies

Metal Gear Solid 4: Guns of the Patriots Game Guide
Snowfield & Heliport
by Przemyslaw "g40st" Zamecki,
translation: Maciej "Von Zay" Makula
(guides.gamepressure.com)
Free game guides, walkthroughs, solutions, game FAQs and maps for gamers.
Download this game guide for free in PDF File format.
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Snowfield & Heliport  (24/32)

 

Goals:

Find Metal Gear REX

Eliminate Vamp

Get out of the base

 

The snowstorm is raging. You would have to use the night vision.

 

 

Searchy the nearby area for the items. When you spot the way to some valley [A] take the upper route [B].

 

 

As you can see – the Gekkos are here too. There is a tree nearby. Crawl to it and slide down slope. You should land just right near the underground passage. Crawl through it and when the Gekko is not patrolling – run forward.

 

 

It’s time for the most touching Metal Gear Solid’s moment. You are at the same helipad you’ve infiltrated nine years before. But this time the base looks deserted. At the helipad [A] you should find the eletrical equipment jamming grenades. In the distance [B] there are abandoned warehouses. To the right [C] there is an entrance to the first hall. Left to it [D] there is a hole in the walle, you used in Snake’s dream.

 

 

Carefully checking all of your surroundings you can find there lot’s of Drebin’s points. First go to the main gate and then to the abandoned warehouses. Get inside.

 

 

Crawl to the main room and pick up all the items. The go through hall’s main entrance [A]. Inside you would find plenty of Dwarf-Gekko machines. So we would have to use the backdoor [B].

 

 

Snowfield & Heliport  (24/32)
comments and responses

Introduction
List of items
Important terms
Walkthrough
Prologue
First Act - Middle East
Ground Zero
Militia Safe House
Urban Ruins
Advent Palace
Crescent Meridian
Millenium Park
Second act - South America
Cove Valley Village
Power Station
Confinement Facility
Vista Mansion
Research Lab
Mountain Trail
Mountain Trail Riverside
Stryker Escape
Marketplace
Third act - Eastern Europe
Midtown Sector
Motorcycle Chase
Echo’s Beacon
Alaska - Heliport
Fourth act - Alaska
Tank Hangar and Canyon
Nuclear Warhead Storage Building
Snowfield & Communications Tower
Blast Furnace & Casting Facility
Supply Tunnel
Underground Base
Fifth Act - Outer Haven
Ship Bow
Command Center
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