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Metal Gear Solid 4: Guns of the Patriots - Research Lab - game guide, walkthrough, secrets, game tips & strategies

Metal Gear Solid 4: Guns of the Patriots Game Guide
Research Lab
by Przemyslaw "g40st" Zamecki,
translation: Maciej "Von Zay" Makula
(guides.gamepressure.com)
Free game guides, walkthroughs, solutions, game FAQs and maps for gamers.
Download this game guide for free in PDF File format.
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Research Lab  (15/32)

 

Naomi was kidnapped and Snake locked in the lab. And soon it would be full of enemy soldiers. But don’t panic – find some cover and eliminate your enemies. When the last one is dead - Laughing Octopus would appear.

 

 

It is not a tough fight, but you have to be patient. Octopus can render herself almost invisible. So you would have to use the Solid Eye.

 

 

Try not to get nearby the Laughing Octopus – she can stun you with the electric current. She can also imitate mannequin standing in the room and a painting.

 

 

Disappearing in the clouds of some black some she may sent three flyings spheres towards you. They explode during contact so you have to shoot them down. Octopus can also imitate MK.II. In this form she would call you to follow her. Obviously – don’t do this, there are mines waiting for you on the floor. After some fight she will imitate Naomi. Don’t let her fool you.

 

 

Second phase of the fight looks like a target practice. Use the Mk.2 gun. Notice that your shots wouldn’t take the Octopus’s health, but her Psyche. It would be enough to defeat her. Still, don’t let her get close to you.

 

 

After beating the Octopus you would get the FaceCamo and, if you didn’t use the firearms, camo with her face.

 

 

Research Lab  (15/32)
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Introduction
List of items
Important terms
Walkthrough
Prologue
First Act - Middle East
Ground Zero
Militia Safe House
Urban Ruins
Advent Palace
Crescent Meridian
Millenium Park
Second act - South America
Cove Valley Village
Power Station
Confinement Facility
Vista Mansion
Mountain Trail
Mountain Trail Riverside
Stryker Escape
Marketplace
Third act - Eastern Europe
Midtown Sector
Motorcycle Chase
Echo’s Beacon
Alaska - Heliport
Fourth act - Alaska
Snowfield & Heliport
Tank Hangar and Canyon
Nuclear Warhead Storage Building
Snowfield & Communications Tower
Blast Furnace & Casting Facility
Supply Tunnel
Underground Base
Fifth Act - Outer Haven
Ship Bow
Command Center
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