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Metal Gear Solid 4: Guns of the Patriots - Urban Ruins - game guide, walkthrough, secrets, game tips & strategies

Metal Gear Solid 4: Guns of the Patriots Game Guide
Urban Ruins
by Przemyslaw "g40st" Zamecki,
translation: Maciej "Von Zay" Makula
(guides.gamepressure.com)
Free game guides, walkthroughs, solutions, game FAQs and maps for gamers.
Download this game guide for free in PDF File format.
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Urban Ruins  (7/32)

 

Drebin will give you the M4 rifle. Go to the dark spot [A] and pick up the items. Use the stairs then [B] and get to the top side.

 

Take the ammo [A] and drop yourself from the ledge. Jump down and press the triangle button to take the RPG-7 ammo.

 

Get down and enter the ruins [A]. When the stairway collapse – turn right.

 

Get upstairs through debris and stick yourself to the wall [A]. Get on the other side of the hole. You will spot a guard trying to relieve himself. After a funny cutscene Snake will take a barrel with him.

 

There is hoing to be plent of tough fights on the streets. Avoid PMC units, which are attacking some places. So – instead of going into their fire, take the side-street.

 

Soon you will get to a spot, covered by two snipers [A] and [B] with some guards hidden behind the sand bags. Carefully move to the next alley. Turn left then.

 

Thanks to these manoeuvres you should avoid all of the enemies. Get inside the tall building and go upstairs. Watch out on the second floor – there is an enemy soldier running. When everything calms down – take down the first enemy sniper. And take his M14EBR rifle. Look through the window – there is another sniper. Take him down and jump down on the concrete platform below the window.

 

The fight between two enemy forces would escalate. They are hidden among barricades on both sides of the street [A] [B]. Soon the PMC helicopter will show up and start shooting. Calmly crawl through the middle of the street [C] and get inside the building using the doors on the left.

 

If you want – you can destroy the enemy helicopter. When it’s hanging still – shot it down using you RPG-7. To take down enemy snipers use your M14EBR rifle.

 

 

Urban Ruins  (7/32)
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Introduction
List of items
Important terms
Walkthrough
Prologue
First Act - Middle East
Ground Zero
Militia Safe House
Advent Palace
Crescent Meridian
Millenium Park
Second act - South America
Cove Valley Village
Power Station
Confinement Facility
Vista Mansion
Research Lab
Mountain Trail
Mountain Trail Riverside
Stryker Escape
Marketplace
Third act - Eastern Europe
Midtown Sector
Motorcycle Chase
Echo’s Beacon
Alaska - Heliport
Fourth act - Alaska
Snowfield & Heliport
Tank Hangar and Canyon
Nuclear Warhead Storage Building
Snowfield & Communications Tower
Blast Furnace & Casting Facility
Supply Tunnel
Underground Base
Fifth Act - Outer Haven
Ship Bow
Command Center
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