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Metal Gear Solid 4: Guns of the Patriots - Prologue - game guide, walkthrough, secrets, game tips & strategies

Metal Gear Solid 4: Guns of the Patriots Game Guide
Prologue
by Przemyslaw "g40st" Zamecki,
translation: Maciej "Von Zay" Makula
(guides.gamepressure.com)
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Prologue  (4/32)

 

Goals:

Get out of the territory controlled by Gecko.

 

You start nearby two trucks. Crawl beneath the one on the right-hand side [A] and get the Ration. Then go below the second one [B].

 

After a short cutscene raise the gun [A] and go to the right.

 

Now you see – Gekkos are extremely dangerous machines and you better keep away from them. There are few of them wandering on the streets. Get back to the place, where you took AK-102. Take the remaining ammo [A] and go down the street [B]. If the Gekkos spot you – try not to allow them to get nearby you, as they are able to kick you extremely hard.

 

All of the Geckos are on your right-hand side, behind the ruins, now. Flash by into the building [A]. When inside, you can go to the second floor [C]. Wait there till the Gekkos will leave the area.

 

If you have decided to stay on the second floor – immediately crouch behind the wall, because one of the machines would get nearby your location. Wait till it finishes patrolling the area and return to the streets [C on the previous set of the screens]. Then, turn left and run to the next building [A]. Congratulations! You have finished the Prologue.

 

 

Prologue  (4/32)
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Introduction
List of items
Important terms
Walkthrough
First Act - Middle East
Ground Zero
Militia Safe House
Urban Ruins
Advent Palace
Crescent Meridian
Millenium Park
Second act - South America
Cove Valley Village
Power Station
Confinement Facility
Vista Mansion
Research Lab
Mountain Trail
Mountain Trail Riverside
Stryker Escape
Marketplace
Third act - Eastern Europe
Midtown Sector
Motorcycle Chase
Echo’s Beacon
Alaska - Heliport
Fourth act - Alaska
Snowfield & Heliport
Tank Hangar and Canyon
Nuclear Warhead Storage Building
Snowfield & Communications Tower
Blast Furnace & Casting Facility
Supply Tunnel
Underground Base
Fifth Act - Outer Haven
Ship Bow
Command Center
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