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Mass Effect - Hawking Eta - game guide, walkthrough, secrets, game tips & strategies

Mass Effect Game Guide
Hawking Eta
by Artur "Metatron" Falkowski (guides.gamepressure.com)
Free game guides, walkthroughs, solutions, game FAQs and maps for gamers.
Download this game guide for free in PDF File format.
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Hawking Eta  (50/61)

 

13.8. Hawking Eta

13.8.1. Century System

 

Planet

Explorable

Surveyable

Collectibles

Presrop

yes

no

Rare earths, heavy metals, turian insignias

Metallic asteroid (hidden)

no

yes

Heavy metals

Canctra

no

yes

Light metals

Tharopto

no

yes

League medallion

Klendagon

no

no

-

Tamahera

no

no

-

 

13.8.1.1. Presrop

 

Planet Presrop

 

1. Crashed probe

2. Turian insignias

3. Tresher maw

4. Rare earths

5. Heavy metals

6. Biotic compound (Major Kyle)

 

 

 

Strange transmission (Major Kyle)

You’ll get this assignment by hacking into one of terminals in the Citadel.

The source of strange message that you read is on planet Presrop. You’ll get this information from admiral Hackett who will contact you after you enter Century system. He’ll tell you also about the Alliance representatives sent there who haven’t return yet. Your task is to get to know about what is happening.

After landing on Presrop head to the biotics compound (Presrop – 6). It will consist of two buildings: mercenaries base and research facility. The second one will be closed for now – you’ll need to open the door remotely from the base.

Walk to the door of the base and ask for Kyle. Use persuasion to get to him peacefully or just force your way killing everyone inside and using the switch in the room on the south.

Otherwise enter the facility and talk with major Kyle. He will tell you what he has done to the Alliance representatives. You can use persuasion to convince him to surrender. If not, you’ll have to kill all his supporters.

Hint! If you attack biotics in mercenaries base, you won’t be able to speak with Kyle.

 

 

 

 

Hawking Eta  (50/61)
comments and responses

Introduction
The basis for a good start
Character
Morality
Persuasion
Important talents
Objects
Manufacturers
Combat
Difficulty level
Final comments
WALKTHROUGH
Prolog
Eden Prime
Citadel - p. 1
Citadel - p. 2
Citadel - p. 3
Citadel - p. 4
Normandy
Therum – Liara T’Soni - p. 1
Therum – Liara T’Soni - p. 2
Therum – Liara T’Soni - p. 3
Feros - p. 1
Feros - p. 2
Feros - p. 3
Feros - p. 4
Feros - p. 5
Feros - p. 6
Noveria - p. 1
Noveria - p. 2
Noveria - p. 3
Noveria - p. 4
Noveria - p. 5
Noveria - p. 6
Noveria - p. 7
Noveria - p. 8
Return to the Citadel
Virmire - p. 1
Virmire - p. 2
Virmire - p. 3
Citadel Once More
Ilos
FINAL FIGHT
Uncharted World
Basic information
Argos Rho
Armstrong Nebula
Artemis Tau
Attican Beta
Exodus Cluster
Gemini Sigma
Hades Gamma
Horse Head Nebula
Kepler Verge
Local Cluster
Maroon Sea
Pangea
Styx Theta
Serpent Nebula
Agebinium
Assignments related to Shepard’s history
Collecting Missions
Achievements
Achievements
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