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Mass Effect Guide & Walkthrough by gamepressure.com

Mass Effect Guide & Walkthrough

Table of Contents

Mass Effect: Hades Gamma - Uncharted World walkthrough Mass Effect Guide

Last update: 18 May 2021

13.7. Hades Gamma

13.7.1. Antaeus System

Planet

Explorable

Surveyable

Collectibles

Edmos

no

yes

Gas deposit

Ploba

no

yes

Asari writings

Trebin

yes

no

Rare earths (x2), turian insignias

Vemal

no

yes

Rare earths

Ageko

no

no

-

Hunidor

no

no

-

13.7.1.1. Trebin

Planet Trebin - Mass Effect: Hades Gamma - Uncharted World walkthrough - Uncharted Worlds - Mass Effect Guide & Walkthrough

Planet Trebin

1. Transmitter tower

2. Excavation site

3. Research base (Missing survey team)

4. Rare earths

5. Turian wreckage

6. Rare earths

7. Crashed probe

Missing survey team

This assignment will activate after hearing a specific message while riding the elevator in the Citadel (3.16. Missing survey team).

After landing on planet Trebin head to the research base (Trebin - 3). It will be abandoned, but in one of the structures you'll find a message about some strange find unearthed by the scientists.

Go to the excavation site (Trebin - 2) and enter inside - Mass Effect: Hades Gamma - Uncharted World walkthrough - Uncharted Worlds - Mass Effect Guide & Walkthrough

Go to the excavation site (Trebin - 2) and enter inside. You'll be attacked by zombie. It's good to use biotics (e.g. throw, singularity) while fighting with them. When the last one of them will die, the assignment will be completed.

13.7.2. Cacus System

Hint! This system unlocks after gaining 80% of paragon or renegade points.

Planet

Explorable

Surveyable

Collectibles

Zarayter

no

yes

Heavy metals

Chohe

yes

no

Heavy metals, rare earths, asari writings

Faringor

no

yes

Rare earths

Treyarmus

no

no

-

Xamarri

no

no

-

13.7.2.1. Chohe

Planet Chohe - Mass Effect: Hades Gamma - Uncharted World walkthrough - Uncharted Worlds - Mass Effect Guide & Walkthrough

Planet Chohe

1. Rare earths

2. Asari writings, abandoned outpost

3. Science base (Besieged base)

4. Heavy metals

5. Tresher maw

6. Engine debris

Besieged base

Hint! This assignment will be available after gaining 75% paragon points.

The Alliance admiral will contact you and ask you to rescue the base from the biotics, who keep hostages there.

After landing on Chohe, head to the science base (Chohe - 3) and enter inside. You'll be attacked by a group of biotics. There are hostages among them, so watch out who you shoot. Avoid attacks like singularity, throw and grenades, because they can be harmful for the innocent ones as well.

After killing all kidnappers, you'll get a message varying on how many civilians you saved. Come back to Normandy to report the Alliance about completing the assignment.

13.7.3. Dis System

This system unlocks after getting assignment 3.17. Hostile takeover.

Planet

Explorable

Surveyable

Collectibles

Nearrum

no

yes

Light metals

Klensal

yes

no

Heavy metals, light metals, League medallion

Metallic asteroid (hidden)

no

yes

Light metals

Raysha

no

yes

Turian insignias

Gremar

no

no

-

Jartar

no

no

-

13.7.3.1. Klensal

Planet Klensal - Mass Effect: Hades Gamma - Uncharted World walkthrough - Uncharted Worlds - Mass Effect Guide & Walkthrough

Planet Klensal

1. Light metals

2. League medallion

3. Crashed escape pod

4. Escape pod

5. Heavy metals

6. Syndicate hideout (Hostile takeover)

Hostile takeover (part II)

Hint! Task described below is only a part of assignment which takes place on few planets. The rest can be found in paragraphes 13.6.1.1. and 13.9.1.1.

Assignment will be given to you by Helena Blake in the Citadel (3.17.). Your task is to eliminate two bosses of criminal syndicate. One of them is on Klensal in well guarded base.

After landing prepare to fight humans and krogans (biotics, ammunition against organic creatures) and head to the base (Klensal - 6).

Eliminate the snipers in towers and mercenaries from the distance. There will be eight opponents waiting for you inside. Stay near the entrance to avoid being surrounded. Among enemies there will be the boss itself. After killing him your task on Klensal will be finished.

If you didn't do it before, pay the visit to another criminal boss, this time on Mavigon (13.6.1.1.). After eliminating them both, go to meet Helena Blake (13.9.1.1.).

13.7.4. Farinata System

Planet

Explorable

Surveyable

Collectibles

Rocky asteroid (hidden)

No

yes

Light metals

MSV Ontario

Yes

no

-

Juntauma

No

yes

Prothean data disc

Nepneu

No

yes

Rare earths

Tunshagon

No

no

-

13.7.4.1. MSV Ontario

You'll get this assignment by hearing specific message while riding the elevator in the Citadel (3.22.).

Your task is to rescue chairman Burns from the extremists on freighter MSV Ontario. In your squad you should have companions with good biotic skills because you'll need to fight biotics too.

There will be six opponents in the cargo. You'll have three minutes to reach the hostage before he is executed. Head to the far side of the freighter when the main hold is clear of enemies. You'll find the leader there. You can persuade him to surrender. If not, be ready to fight. But watch out - Burns can be killed during the fight!

If you rescue him, the assignment will be completed.

13.7.5. Plutos System

Hint! This system unlocks after gaining 80% paragon or renegade points.

Planet

Explorable

Surveyable

Collectibles

Mingito

no

yes

Rare earths

Clocloris

no

yes

Rare earths

Nonuel

yes

no

Rare earths, light metals, asari writings, League medallion

Maldla

no

no

-

Veyaria

no

no

-

13.7.5.1. Nonuel

Planet Nonuel - Mass Effect: Hades Gamma - Uncharted World walkthrough - Uncharted Worlds - Mass Effect Guide & Walkthrough

Planet Nonuel

1. Trasher maw

2. Light metals

3. Warlords outpost (The Negotiation)

4. Rare earths

5. League medallion, asari writings

6. Crashed probe

1 hazard level

The Negotiation

Hint! This assignment unlocks after gaining 75% renegade points.

Admiral Hackett will contact you and ask to help negotiating with a man named Darrius.

After landing on planet Nonuel, head to warlords outpost (Nonuel - 3). Inside you'll see Darrius standing on the balcony on the east side of the room. Walk toward him and start the talk. The only way to avoid a fight with his guards is to remain polite and give him everything he will ask for. Otherwise, the negotiations will break down and you'll be forced to fight Darrius and the guards (it's best to move near the wall to avoid being surrounded). When the negotiations will be completed, secure an exit and report back to Hackett to complete the assignment.

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