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Lords of the Fallen 2014 Game Guide & Walkthrough by gamepressure.com

Lords of the Fallen 2014 Game Guide & Walkthrough

Table of Contents

Opponents | Combat Lords of the Fallen Guide

Last update: 06 April 2023

Marauder

This opponent wields a two-handed axe that deals a lot of damage - Opponents | Combat - Combat - Lords of the Fallen 2014 Game Guide & Walkthrough

This opponent wields a two-handed axe that deals a lot of damage. At the same time, due to the lack of the shield, he is easy to wound. Keep away from him and wait for him to swing his axe. Then, dash towards him and land 2-3 quick blows. Repeat several times and you will defeat him without problems. Later into the game, you will only need one powerful dashing attack.

Crossbowman

An annoying opponent that fires fire bolts - Opponents | Combat - Combat - Lords of the Fallen 2014 Game Guide & Walkthrough

An annoying opponent that fires fire bolts. Even if you block the bolts with the shield, you take damage from fire. Dash towards the opponent, while dodging the bolts and land 2-3 bl9ows. You should then walk around him, to avoid taking on a series of quick attacks, or the grenade. Always kill the crossbowmen in the first place, or get away from them far enough, to have a wall block the bolts.

Infected

One of the weakest enemies that can give you a good beating, though, if neglected. He performs one slow attack or a combo of four quick and painful ones. In both cases, it is better to get him from behind (with the shield up) and kill him from behind. With a quick weapon equipped, one that deals lots of damage, you can also precede his attacks and kill him from the front. Note! The infected sometimes respawn. He is much less resistant then, but he can surprise you with an attack. Note that the Infected are deaf and attack, usually, blindly - if you dash away, to an appropriate distance, they will probably leave you alone, for the time being. This will allow you to land your own attack. In groups, the infected may be a threat, due to the fast attacks.

Rogue

He is almost identical with the crossbowman, but instead of the crossbow, he uses daggers. It is best to block his attacks with the shield and counter the attack quickly. The creature is not too resistant. Another option is to precede his attack with your own daggers, or claws. watch out for attacks from the side or from behind, because the rogue may get around you.

Shieldmaster

The shieldmaster is one of two demons that hide behind a large shield - Opponents | Combat - Combat - Lords of the Fallen 2014 Game Guide & Walkthrough

The shieldmaster is one of two demons that hide behind a large shield. His attacks are not too difficult to dodge, but he is difficult to hit it is best to circle around him and wait for him to fortify himself, or perform a combo of quick stabs. He is then, turned away for a short moment, which makes it possible to get him from behind and land several strikes. Just like your character, the shieldmaster loses some of his health, while blocking attacks. If you feel strong enough, you can try to smash his defenses with several quick strikes to the shield. Another good method is to attack at the moment at which he attacks. If you are faster, you break his attack and you can land your own combo. You should especially watch out for this opponent in narrow passages, where it is impossible to get him from behind. In such a case, lure him into a bigger room.

Knight

the knights are the tougher version of the shieldmaster - Opponents | Combat - Combat - Lords of the Fallen 2014 Game Guide & Walkthrough

the knights are the tougher version of the shieldmaster. He also blocks all of the attacks with a large shield and additionally, it is difficult to find an opportunity to strike at his back. It is best to start the fight, by getting behind him, before he notices you, but not always is this an option. After the fight starts, you need to learn well all three of his attacking patterns. The first one is a combo of three powerful swings, where there is no point in blocking. Right after the first blow, you can lose your entire health and be knocked off balance. It is best to stay out of the range of his attacks and, during the second, or the third swing, dodge towards the opponent. Attack after the knight takes the third swing. While keeping the distance, you cannot get too far away, because the opponent will then charge at you and you will have to perform a quick roll to dodge it. Otherwise, you will be knocked down. On the other hand, approaching the opponent too close is also dangerous. You then expose yourself to a quick shield bash that stuns you. This is followed by a quick stab that deals tremendous damage. You can perform a pre-emptive strike while the opponent is dashing at you 0 it is best to start running and land a dashing attack yourself.

Warden

An opponent that fights in exactly the same way as one of the Lords - the First Warden - Opponents | Combat - Combat - Lords of the Fallen 2014 Game Guide & Walkthrough

An opponent that fights in exactly the same way as one of the Lords - the First Warden. The difference is that he is not as tough. Kill him in the very same way as the boss, first by dodging the powerful slam into the ground and the lethal whirl. A good tactic for this fight is to equip yourself with a powerful two-handed weapon that enables you to launch a long combo. The guardian stops attacking, for a moment, after you smash his shield or armor. He then changes his attacking pattern and pushes your character away, if close. If you get away, a bit, before the change, and land a strong-enough combo, you can kill him before the shift is over.

Tyrant

This opponent also fights like a Lord. In this case, it is the commander. The fight, against him is quite easy. His favored attack is the stab followed by an attack from below. While performing both of the attacks, the opponent is facing one direction, for a longer moment. It suffices if you dodge the first blow and you will have the opportunity to mash the opponent's back or side, with impunity. Some sort of a handicap is the fact that the opponent respawns for as long, as you take his heart, from a vessel somewhere in the area. While searching for the heart, you can take advantage of the read beam between the Tyrant and the Heart. However, it becomes visible only as soon as the opponent starts to respawn.

Hound

Hounds are very quick and very aggressive - Opponents | Combat - Combat - Lords of the Fallen 2014 Game Guide & Walkthrough

Hounds are very quick and very aggressive. The most annoying thing about them is that they can dash away from your attacks. To kill the beast quickly, it is best to wait until he attacks, block the attacks and attack yourself. Then, the hound does not manage to dodge.

Mage

Mages are the opponents that appear somewhere mid-way through the game, who can really vex you, if you do not know them yet. Their basic attack is a ranged spell that takes on the form of a single bolt, or a cluster of bolts. To avoid it, you need to time your dodge well, or run to the left or to the right, fast enough. As soon as you run up to the mage, deal to him as much damage as possible and hop back, to avoid the magic explosion. The explosion knocks off balance everyone around the monster After the opponent loses lots of health, he can start healing, by draining your character for health. At this point, there a0ppears a red mist between your character and the opponent. To break the spell, you simply need to land a strong attack. Still, you need to be careful with that, because the mage may raise a shield (the blue halo around the opponent), which reflects half of the damage dealt back to you (e.g. you deal 100 dmg and receive 50). The final danger appears after the mage dies. After you deal the final blow, you will only have a short moment to roll away, from the damaging explosion. The safest way to finish off the mage is at a distance, with the magic gauntlet.

Suicde

From their looks, they resemble flaming turtles. Still, they are really fast. As soon as they notice your character, they start running, or rolling your way to explode, finally. The most effective defense, against them, is a regular block with the shield. If you have enough energy, you should take no damage.

Spirit

 

The spirit is a bit tougher version of the mage. Just like the mage, they can fire several magic bolts that you should quickly dodge. Apart from that, they summon three traps around themselves, which then drop to the ground and become invisible. If you step on one, you will be blinded temporarily and knocked off balance so, it is a good idea to change your position to lure the opponent away. Another solution is to step into the trap, as quickly as possible. Right after the spell is cast, the opponent stays put, for a moment, and lands no blows. Definitely, the most dangerous are the dagger quick blows , by the spirit. To avoid them, do not remain close to the opponent for too long. After you land 2-3 attacks, it is a good idea to get away to a safe distance.

Midget

Midgets are not as slow as it may seem, but you can recognize them by their stooping, for the whole time - Opponents | Combat - Combat - Lords of the Fallen 2014 Game Guide & Walkthrough

Midgets are not as slow as it may seem, but you can recognize them by their stooping, for the whole time. You encounter them for the first time, at the cemetery, while fighting the Follower. Although they are not too tough, they strike very quickly and often come in pairs. Blocking their attacks is not too effective, because you quickly lose your energy and two opponents will quickly take advantage of that and give you a sound beating. The best weapons for such fights are quick, long-range, two-handed weapons. As soon as you spot the beasts running your way, you can quickly start powerful swings. If you time them well, you can kill both of them at a time.

Spider

At the very beginning, the spider is a tough opponent, if you do not learn its behavior well - Opponents | Combat - Combat - Lords of the Fallen 2014 Game Guide & Walkthrough

At the very beginning, the spider is a tough opponent, if you do not learn its behavior well. The basic two of its attacks are a jumping attack and an acid spit. To avoid taking damage, keep at a distance and dodge quickly. A good moment to attack is when the beast's gland grows. It then becomes defenseless and,. above all, it lays an egg. If you do not stop this process, soon the egg hatches and a small spider appears. Another way to stop it bear its offspring is to destroy the cocoon on the ground. You then become vulnerable to attacks, though. Although the small spiders are not too demanding, thanks to their speed, they can obstruct you from destroying the rest of the eggs, and fighting the whole swarm is a challenge. Spiders have the preference from coming down from under the ceiling, into the room that you have just entered.

Mutant

 

The mutant is a powerful beast that looks like the crazy experiment from Doctor Frankenstein. Fighting it may be a nightmare, if you are too passive during the battle. The attacks of the monster are as follows: claw attack into the ground, jumping attack, fire belch and bite. Apart from that, at some point, it can lay down on the ground and start to heal. If you break the process, the monster sets the ground on fire and deals considerable damage to you. How to kill it? First of all, try not to stand in front of the beast, because you are then vulnerable to bites and fire belching. It is best to attack during the other of his attacks. Land full combos with some powerful weapon and you should be able to kill the beast, before it starts to heal. If you fail to do that, retreat to a safe distance and wait for an opportune moment.

Guardsmen

There are four types of guardsmen: the archer, the rogue, the shieldmaster and the knight. The first one keeps shooting arrows at you and, after you approach, he lands a quick attack, or dodges yours. To defeat him, it is best to approach him, dodge his attack and then attack yourself. The rogue is a bit more problematic. He performs a quick series of strikes and is capable of disappearing in the shadows, after which he appears next to you. I recommend that you keep at a distance from him, by walking back, or by performing quick dodges. You also dodge, whenever the opponent disappears in the shadows. You then strike after the opponent ends his combo, or right before he starts another one. The shieldmaster is a real walking fortress. TO defeat him, keep at a distance and after he starts his combo, try to get him from the side and land 2-3 blows. A more risky method is to guess the moment, at which the opponent attacks, and launch a pre-emptive attack. While lifting his weapon, the shieldmaster is vulnerable to your attacks. A similar tactic works against the knight. The difference is that his attacks are faster and stronger, but he does not have a shield to protect himself with.

Fatman

The fatman is a stronger version of the crossbowman - Opponents | Combat - Combat - Lords of the Fallen 2014 Game Guide & Walkthrough

The fatman is a stronger version of the crossbowman. He also has a long-range weapon, but he is tougher and his array of attacks is wider. Apart from shooting bolts, he can throw incendiary grenades on the ground and place traps on the ground, which pin you in place. Avoid both and try to shorten the distance, at the same time. After you come close enough, have the opponent attack you in melee or dodge, while taking the latter onto your shield. This way, you will win several seconds to maul the opponent with impunity. While fighting the fatman, you should also remember that the beast heals itself with health potions, if it loses too much health. Be prepared for that and strike with a deadly combo, then. The greatest problem, in the case of this opponent, is that he often comes with some bodyguards. Always eliminate the weaker opponents in the first place, by luring them behind a wall or any other blockade that covers you from bolts.

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