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Lost: Via Domus - Hotel Persephone II - game guide, walkthrough, secrets, game tips & strategies

Lost: Via Domus Game Guide
Hotel Persephone II
by Jacek "Stranger" Halas (guides.gamepressure.com)
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Hotel Persephone II  (23/37)

 

The Swan Station

You’ll be transported back to a small room. Press the ENTER key once again in order to talk to Kate. You will have to choose a new topic from the list:

- I was a journalist.

Kate will let you out of the holding area and you’ll also receive a new main quest.

QUEST 3: Find hidden door

You might want to consider talking to Kate again (screen). This time you should focus on choosing questions from the General category:

- What about the numbers?

- You believe me?

- My past is a mess.

 

 

I would recommend that you explore the entire Swan station for the second time, because you’ll be allowed to pick up new items of high value, including food boxes, beer cans and Apollo bars (in the bathroom and near the computer – screen). Make sure that you’ve been to all rooms, so you won’t miss anything important. You can take the fuses from the electrical panels if you forgot about this the last time you were here. You should also be able to find Kate’s toy plane on the sofa. Take a picture of it if you haven’t done this while you were on the beach. Once you’re ready, head on to the room with the main computer.

 

 

Obviously you will have to use the computer. Don’t worry about entering the numbers, because that’s Kate’s job. Instead focus on other things:

1) Press A in order to move one of the doors (OPEN/CLOSE DOOR 1). You should be rewarded with a short cut-scene.

2) Press D to enter a new menu (BLACK LIGHT MENU)

3) Press A and then B. This will allow you to change the lights (ON/OFF BLACK LIGHT 1 and ON/OFF BLACK LIGHT 2).

Close this window and go back to where Kate’s sitting. Turn left and take a picture of a new map (screen). You won’t have to revert the lights, so you may as well go back to the exit. Leave the Swan station.

 

 

Jungle – The Hatch

You will have to perform only one activity here. Proceed to your left. You probably weren’t here before, because you only wanted to gain access to the Swan station. Head on to a larger waterfall (screen). Go through the waterfall and turn right. There’s a small tunnel here. It will lead you to a closed door. Wait for the game to add a new objective to your list of assignments.

QUEST 4: Find a way to open the sealed door

Go back the same way you came before. You will have to go to the hatch. After that, leave this location and decide to go to the beach.

 

 

Beach – Campsite

I guess I won’t have to remind you that there’s a possibility of collecting new items from the beach, however you probably have a lot of valuable objects in your inventory, so you may as well ignore the coconuts. The first thing you should decide to do is to get rid of unwanted items. As a result, you will have to return to Charlie (screen). Start off by having a conversation with him. Choose the following topics from the list:

- The Swan Station.

- What do you know about Hurley?

- You All Everybody – Charlie will sing one of his songs. :-)

Finally, choose the only available quest-related topic:

- Where can I find dynamite?

Once this is done, choose Trade category from the main menu. I would recommend that you free up at least four slots. You MUST acquire a gun, so purchase it right now if you haven’t done that before. You can also purchase a gun clip, however I’m sure that you won’t need it. If you don’t have enough money to buy the gun, go back to the Swan station to pick up most valuable items. You don’t have to choose a gun from your inventory. It’ll become active once you’ve entered a dangerous area.

 

 

The person you need to talk to about acquiring dynamite is Hurley (screen). Start off by asking him a few general questions:

- What’s the Dark territory?

- Why are you cursed?

- What’s the Dharma Initiative?

The most important thing is that you choose the only available question from the Quest category. You’ll find out that you can obtain some dynamite at the Black Rock.

 

 

QUEST 5: Get dynamite at the Black Rock

Before you decide to leave the campsite, you can try talking to some of the other survivors. This isn’t necessary, so you may skip this segment if you want to. You should be able to find Locke (screen) and Sun. As for Locke, you’ll be rewarded with only one new topic:

- The Others.

The conversation with Sun should be a lot longer:

- Fate?

- Rescue?

- Trust?

Obviously I’m talking about general questions. You won’t have to ask anyone else about the dynamite, because you already know where to find it. Go back to the exit and choose “Jump to the hatch” option from the menu.

 

 

 

Hotel Persephone II  (23/37)
comments and responses

Introduction
WALKTHROUGH
1x01 – Force Majeure
Force Majeure I
Force Majeure II
Force Majeure III
1x02 – A New Day
A New Day I
A New Day II
A New Day III
A New Day IV
A New Day V
1x03 – Via Domus
Via Domus I
Via Domus II
Via Domus III
Via Domus IV
Via Domus V
1x04 – Forty-Two
Forty-Two I
Forty-Two II
Forty-Two III
Forty-Two IV
Forty-Two V
Forty-Two VI
Forty-Two VII
1x05 – Hotel Persephone
Hotel Persephone I
Hotel Persephone III
Hotel Persephone IV
Hotel Persephone V
1x06 – Whatever It Takes
Whatever It Takes I
Whatever It Takes II
Whatever It Takes III
Whatever It Takes IV
Whatever It Takes V
1x07 – Worth A Thousand Words
Worth A Thousand Words I
Worth A Thousand Words II
Worth A Thousand Words III
Worth A Thousand Words IV
Worth A Thousand Words V
Appendix
Achievements
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