login (email): password:
auto log in (cookie) | forgot your password?
all game guides

Lord of the Rings Online: Traits Guide - Racial Traits - game guide, walkthrough, secrets, game tips & strategies

Lord of the Rings Online: Traits Guide Game Guide
Racial Traits
by Piotr "Hellmaker" Krystynski (guides.gamepressure.com)
Free game guides, walkthroughs, solutions, game FAQs and maps for gamers.
Download this game guide for free in PDF File format.
rate guide:
Racial Traits  (5/13)

Racial Traits


All this Traits are gained from killing creatures.

In “Creatures to defeat” tab you can see the number of creatures needed to complete a Deed.

 

Note:

Racial Trait slots are gained at levels 13, 19, 25, 31 and 37.

Starting levels of the Enmities are described in tables.

Dwarf

 

Enmity of the:

Creatures to defeat

Trait name

 

Trait info

Dourhands I
(level 13)

Dourhands (50)

Headbutt

You gain a short-distance melee attack.

Dourhands II
(level 19)

Dourhands (100)

Guile and Might Bonus

You receive a +5% bonus to Spider's Guile and Ent's Strength contributions.

Dourhands III
(level 25)

Dourhands (150)

Dwarf Axe-Damage Bonus

+2% to One-handed and Two-handed Axe damage

Goblins I
(level 13)

Goblins (50)

Fateful Dwarf

+20 Fate

Goblins II
(level 29)

Goblins (100)

Return to Thorin's Gate

This enables you to go home to Thorin's Gate.

Goblins III
(level 35)

Goblins (150)

Endurance of Stone

Reduces incoming damage for a short amount of time.

Trolls I
(level 29)

Trolls (50)

Dwarf-endurance

Adds 35 vitality bonus to your fellowship

Trolls II
(level 35)

Trolls (150)

Shield Brawler

Adds 2% to your chance to block

 

 

 

Elf

 

Enmity of the:

Creatures to defeat

Trait name

 

Trait info

Goblins I
(level 13)

Goblins (50)

Sylvan Shadows

Decreases movement speed greatly, subtracts 3 from stealth level. 30-minute cooldown.

Goblins II
(level 19)

Goblins (100)

Tactics and Conviction Bonus

You receive a +5% bonus to Eagle's Cry and Stallion's Spirit contributions.

Goblins III
(level 25)

Goblins (150)

Elf Bow-Damage Bonus

+2 % to Bow damage

Orcs I
(level 13)

Orcs (50)

Friend of Man

+20 Fate

Orcs II
(level 29)

Orcs (100)

Return to Rivendell

This enables you to go home to Rivendell.

Orcs III
(level 35)

Orcs (150)

Eldar’s Grace

+75% parry chance for few seconds. 1-hour cooldown

Drakes I
(level 29)

Dragons (100)

One-handed Sword Damage bonus

+2% One-handed Swords damage

Drakes II
(level 35)

Dragons (150)

Power of the Eldar

Adds a bonus to your fellowships power.

 

Hobbit

 

Enmity of the:

Creatures to defeat

Trait name

 

Trait info

Wolves I
(level 13)

Wolves (50)

Stoop for a stone

Decreases movement speed greatly, subtracts 3 from stealth level. 30-minute cooldown.

Wolves II
(level 19)

Wolves (100)

Guile and Conviction Bonus

You receive a +5% bonus to Spider's Guile and Eagle's Cry contributions.

Wolves III
(level 25)

Wolves (150)

Club Damage Bonus

+2 % to Club damage

Spiders I
(level 13)

Spiders (50)

Hobbit Stature

+20 Might

Spiders II
(level 29)

Spiders (100)

Return to Hobbiton

This enables you to go home to Hobbiton.

Spiders III
(level 35)

Spiders (150)

Hobbit Resilience

Add a bonus to party Hope. +1 Hope for 9 minutes, 1-hour cooldown.

Goblins I
(level 29)

Goblins (50)

Hobbit Stealth

Steatlh mode. 30 min cooldown.

Goblins II
(level 35)

Goblins (100)

Hobbit Silence

You can lie prone in complete silence, causing enemies to ignore you.

 

Race of Man

 

Enmity of the:

Creatures to defeat

Trait name

 

Trait info

Dead I
(level 13)

Wights (50)

Upper-cut

You gain a short-distance melee attack.

Dead II
(level 19)

Wights (100)

Tactics and Might Bonus

You receive a +5% bonus to Stallion's Spirit and Ent's Strength contributions.

Dead III
(level 25)

Wights (150)

Sword Damage Bonus

+2 % to One-Handed and Two-Handed Sword damage

Wargs I
(level 13)

Wargs (50)

Man of the Fourth Age

+20 Will

Wargs II
(level 29)

Wargs (100)

Return to Bree

This enables you to go home to Bree.

Wargs III
(level 35)

Wargs (150)

Duty Bound

Add a bonus to party Morale. 1-hour cooldown.

Hillmen I
(level 29)

Hillmen (150)

Balance of Man

Adds 1%to parry, block, evade chance.

Hillmen II
(level 35)

Hillmen (250)

Strength of Morale

3000 morale self-heal. 1-hour cooldown.


Racial Traits  (5/13)
comments and responses

Introduction
Virtues
Virtues by type
Virtues by region
Virtues by stats
Racial Traits
Legendary Traits
Legendary Traits
Class Traits
Burglar
Captain
Champion
Guardian
Hunter
Loremaster
Minstrel
This site is not assotiated with and/or endorsed by the Codemasters (EU), Midway (US) or Turbine. You are not permitted to copy any image or info from this page.
All logos and images are copyrighted by their respective owners. Official Lord of the Rings Online: Traits Guide www page: http://www.lotro.com
Chronicles of Mystery: The Tree of Life | Dragon Age: Origins | Risen | Divinity II: Ego Draconis | Batman: Arkham Asylum | Fallout 3: Mothership Zeta | ArmA II | Sherlock Holmes vs. Jack the Ripper | Fable II: See the Future | Fable II: Knothole Island | Call of Juarez: Bound in Blood | Fallout 3: Point Lookout | more game guides ...