The chapter below is the beginning of a great story in LEGO City: Undercover!
The first clown
Now go to the bank. First, bring up the map and set a marker on your destination. After the cutscene, pursue the runaway’s car. Above the vehicle you can see hearts, which are signifying the durability of the vehicle. Keep smashing into the opponent with your car, in order to destroy his vehicle. Police cars have a boost, which allows for a slight increase in speed. Hit the enemy’s vehicle several times, and the clown will get out and begin to run. Chase him on foot, in order to be able to jump him while he is close, and then arrest him. You can, of course, help yourself with reducing the distance to the thief by running him over - but after a short while he will get up, so act quickly.
The second clown
Next, you need to arrest two more clowns. Drive to the cafe near the station. Climb the stairs to the second floor, where you get a message from the base. Stand at the marked location and try out your new equipment. A panel will open, in which you will have to indicate consecutive people who are marked in yellow - if the device locates a suspect, scan him.
Jump down and then make your way through the fence by using the plant that is coming out of the pot and open the door to the garage. Then take out the pot from it (use the action key), and place it by the wall in the indicated location, where you will build a trampoline from it – hold the jump button in order to use it to jump the wall.
Now go to the left. Use the police scanner in the place with a blue glowing field, to find something that will help you climb higher. You will be able to find a valve - insert it into a hydrant and then destroy the objects standing on the garden hose. Now go up the vines that will grow at the end of the hose and chase the clown in order to catch him.
To find the last clown, head to port. You can stop any vehicle and take it. You can also catch a taxi or limousine as a passenger (rear door) - it will automatically take you to your destination, by following the line, which indicates the route on your map.
The third clown
The criminal is on the ship. Jump onto the containers and start scanning – you will easily recognize which person is the clown. Although he looks like a worker on the preview, he does not behave normally – zoom the camera on him and scan him, then go onto the ship.
The doors, however, are closed – a worker will stumble onto you in front of them, and will help you reach the building by using a forklift. Destroy a barrel in front of the door and activate the lever - the doors will now be open.
You should help yet another worker. He will catch you behind the gate, and he will ask you to find his sandwich. Activate the scanner next to the sitting seagulls and follow the footsteps, until you find the sandwich. Give it to the worker, and you will get to the ship. In the container you will find the clown - as before, chase and catch him, and it will be the last step in this chapter.