Guides & Walkthroughs New Guides Popular RPG Action Strategy Adventure YouTube Guides Mobile App
Free iOS App iPhone & Ipad
Download Game Guide PDF, ePUB & iBooks

inFamous: Second Son Game Guide & Walkthrough by gamepressure.com

inFamous: Second Son Game Guide & Walkthrough

Table of Contents
inFamous Second Son - Seattle: missions
inFamous Second Son - Seattle: missions
Starting point for mission 1 (Welcome to Seattle).
Mobille command centre that needs to be destroyed during mission 1 (Welcome to Seattle).
First core relay found during mission 2 (Catching Smoke).
Second core relay found during mission 2 (Catching Smoke).
Third core relay found during mission 2 (Catching Smoke).
Starting point for mission 3 (The Gauntlet).
Starting point for mission 4 (Chasing the Light).
First crime scene examined during mission 4 (Chasing the Light).
Second crime scene examined during mission 4 (Chasing the Light).
Sniper's hideout explored during mission 4 (Chasing the Light).
Third crime scene examined during mission 4 (Chasing the Light).
Starting point for mission 5 (Go Fetch).
Olaf's Sea Shack building. During mission 5 (Go Fetch) you will have to wait for Fetch to show up on the roof.
Building which hosts a boss battle with Fetch during mission 5 (Go Fetch).
First core relay found during mission 6 (Light It Up).
Second core relay found during mission 6 (Light It Up).
Third core relay found during mission 6 (Light It Up).
Fourth core relay found during mission 6 (Light It Up).
Starting point for mission 7a (Trash the Stash). You should choose it if you're playing as a hero.
Starting point for mission 7b (Fight Intolerants). You should choose it if you're playing as a villain.
Drug stash that needs to be destroyed during mission 7a (Trash the Stash).
Main hideout of the drug dealers. You will have to attack it during mission 7a (Trash the Stash).
Area where you attack the first group of activists. It takes place during mission 7b (Fight Intolerants).
Area where one of the rallies takes place in mission 7b (Fight Intolerants).
Entrance to the Pioneer Tunnel. You visit this location while completing mission 7b (Fight Intolerants).
Starting point for mission 8 (The Test).
Area where a boss battle with a D.U.P. agent takes place. You will have to defeat this opponent while completing mission 8 (The Test).
Starting point for mission 9 (The Fan).
Metal struts that need to be destroyed while completing mission 9 (The Fan).
Area where you attack the convoy in mission 9 (The Fan).
First prison bus examined during mission 9 (The Fan).
Second prison bus examined during mission 9 (The Fan).
Third prison bus examined during mission 9 (The Fan).
Starting point for mission 10 (Reggie takes Flight).
Construction site explored during mission 10 (Reggie takes Flight).
Meeting place with Reggie visited during mission 10 (Reggie takes Flight).
Angel's hideout explored during mission 10 (Reggie takes Flight).
Area where you fight the angels and the demons during mission 10 (Reggie takes Flight).
Starting point for mission 11 (Heaven's Hellfire).
First core relay found during mission 12 (Zero to Hero).
Second core relay found during mission 12 (Zero to Hero).
Third core relay found during mission 12 (Zero to Hero).
Fourth core relay found during mission 12 (Zero to Hero).
Fifth core relay found during mission 12 (Zero to Hero).
Sixth core relay found during mission 12 (Zero to Hero).
Starting area for missions 13a (Trash the Stash) and 13b (Hunting the Hunters). They are reserved for a hero and a villain respectively.
Construction site that needs to be secured during missions 13a (Flight of Angels) and 13b (Hunting the Hunters).
A park where a large battle takes place during missions 13a (Flight of Angels) and 13b (Hunting the Hunters).
Starting point for mission 14 (The Return).
First crime scene examined during mission 14 (The Return).
Area where you meet with Fetch while completing mission 14 (The Return).
Building roof where you need to defeat a group of D.U.P. soldiers trying to catch Hank. This battle takes place during mission 14 (The Return).
Area where you have direct contact with Hank for the first time in mission 14 (The Return).
Starting point for mission 15 (Quid pro Quo).
Area where you begin your search for Hank during mission 15 (Quid pro Quo).
Street crossing that needs to be explored when searching for Hank during mission 15 (Quid pro Quo).
Building's roof that needs to be explored when searching for Hank during mission 15 (Quid pro Quo).
Area where you find Hank at the end of mission 15 (Quid pro Quo).
Starting point for mission 16 (Ascension).
Starting area for missions 17a (Expose Augustine) and 17b (Kill Augustine). They are reserved for a hero and a villain respectively.
D.U.P. tower explored during missions 17a (Expose Augustine) and 17b (Kill Augustine).
Area where one of the rallies takes place in mission 7b (Fight Intolerants).
Area where one of the rallies takes place in mission 7b (Fight Intolerants).
Drug stash that needs to be destroyed during mission 7a (Trash the Stash).
Drug stash that needs to be destroyed during mission 7a (Trash the Stash).
Enlarge this map

Map of Seattle - quests | City inFamous: SS Guide

Last update: 11 May 2016

Key points of inFamous Second Son - Seattle: missions

Starting points for main missions

Areas visited during main missions

Starting points for main missions

1 � Starting point for mission 1 (Welcome to Seattle).

Areas visited during main missions

1 � Mobille command centre that needs to be destroyed during mission 1 (Welcome to Seattle).

2.1 � First core relay found during mission 2 (Catching Smoke).

2.2 � Second core relay found during mission 2 (Catching Smoke).

2.3 � Third core relay found during mission 2 (Catching Smoke).

Starting points for main missions

3 � Starting point for mission 3 (The Gauntlet).

4 � Starting point for mission 4 (Chasing the Light).

Areas visited during main missions

4.1 � First crime scene examined during mission 4 (Chasing the Light).

4.2 � Second crime scene examined during mission 4 (Chasing the Light).

4.3 � Sniper's hideout explored during mission 4 (Chasing the Light).

4.4 � Third crime scene examined during mission 4 (Chasing the Light).

Starting points for main missions

5 � Starting point for mission 5 (Go Fetch).

Areas visited during main missions

5.1 � Olaf's Sea Shack building. During mission 5 (Go Fetch) you will have to wait for Fetch to show up on the roof.

5.2 � Building which hosts a boss battle with Fetch during mission 5 (Go Fetch).

6.1 � First core relay found during mission 6 (Light It Up).

6.2 � Second core relay found during mission 6 (Light It Up).

6.3 � Third core relay found during mission 6 (Light It Up).

6.4 � Fourth core relay found during mission 6 (Light It Up).

Starting points for main missions

7a � Starting point for mission 7a (Trash the Stash). You should choose it if you're playing as a hero.

7b � Starting point for mission 7b (Fight Intolerants). You should choose it if you're playing as a villain.

Areas visited during main missions

7a.1 � Drug stash that needs to be destroyed during mission 7a (Trash the Stash).

7a.2 � Main hideout of the drug dealers. You will have to attack it during mission 7a (Trash the Stash).

7b.1 � Area where you attack the first group of activists. It takes place during mission 7b (Fight Intolerants).

7b.2 � Area where one of the rallies takes place in mission 7b (Fight Intolerants).

7b.3 � Entrance to the Pioneer Tunnel. You visit this location while completing mission 7b (Fight Intolerants).

Starting points for main missions

8 � Starting point for mission 8 (The Test).

Areas visited during main missions

8 � Area where a boss battle with a D.U.P. agent takes place. You will have to defeat this opponent while completing mission 8 (The Test).

Starting points for main missions

9 � Starting point for mission 9 (The Fan).

Areas visited during main missions

9.1 � Metal struts that need to be destroyed while completing mission 9 (The Fan).

9.2 � Area where you attack the convoy in mission 9 (The Fan).

9.3 � First prison bus examined during mission 9 (The Fan).

9.4 � Second prison bus examined during mission 9 (The Fan).

9.5 � Third prison bus examined during mission 9 (The Fan).

Starting points for main missions

10 � Starting point for mission 10 (Reggie takes Flight).

Areas visited during main missions

10.1 � Construction site explored during mission 10 (Reggie takes Flight).

10.2 � Meeting place with Reggie visited during mission 10 (Reggie takes Flight).

10.3 � Angel's hideout explored during mission 10 (Reggie takes Flight).

10.4 � Area where you fight the angels and the demons during mission 10 (Reggie takes Flight).

Starting points for main missions

11 � Starting point for mission 11 (Heaven's Hellfire).

Areas visited during main missions

12.1 � First core relay found during mission 12 (Zero to Hero).

12.2 � Second core relay found during mission 12 (Zero to Hero).

12.3 � Third core relay found during mission 12 (Zero to Hero).

12.4 � Fourth core relay found during mission 12 (Zero to Hero).

12.5 � Fifth core relay found during mission 12 (Zero to Hero).

12.6 � Sixth core relay found during mission 12 (Zero to Hero).

Starting points for main missions

13ab � Starting area for missions 13a (Trash the Stash) and 13b (Hunting the Hunters). They are reserved for a hero and a villain respectively.

Areas visited during main missions

13ab.1 � Construction site that needs to be secured during missions 13a (Flight of Angels) and 13b (Hunting the Hunters).

13ab.2 � A park where a large battle takes place during missions 13a (Flight of Angels) and 13b (Hunting the Hunters).

Starting points for main missions

14 � Starting point for mission 14 (The Return).

Areas visited during main missions

14.1 � First crime scene examined during mission 14 (The Return).

14.2 � Area where you meet with Fetch while completing mission 14 (The Return).

14.3 � Building roof where you need to defeat a group of D.U.P. soldiers trying to catch Hank. This battle takes place during mission 14 (The Return).

14.4 � Area where you have direct contact with Hank for the first time in mission 14 (The Return).

Starting points for main missions

15 � Starting point for mission 15 (Quid pro Quo).

Areas visited during main missions

15.1 � Area where you begin your search for Hank during mission 15 (Quid pro Quo).

15.2 � Street crossing that needs to be explored when searching for Hank during mission 15 (Quid pro Quo).

15.3 � Building's roof that needs to be explored when searching for Hank during mission 15 (Quid pro Quo).

15.4 � Area where you find Hank at the end of mission 15 (Quid pro Quo).

Starting points for main missions

16 � Starting point for mission 16 (Ascension).

17ab � Starting area for missions 17a (Expose Augustine) and 17b (Kill Augustine). They are reserved for a hero and a villain respectively.

Areas visited during main missions

17ab � D.U.P. tower explored during missions 17a (Expose Augustine) and 17b (Kill Augustine).

The above map shows entire city and informs you about all important locations visited during completing the main game plot. Information on additional activities is automatically added to the map after destroying the mobile command centre in given area. What's more, you can check here locations of security cameras, scanning stations and jammers.

See/Add Comments

You are not permitted to copy any image, text or info from this page.

This site is not associated with and/or endorsed by the Sony Computer Entertainment or Sucker Punch. All logos and images are copyrighted by their respective owners.

Copyright © 2000 - 2024 GRY-Online S.A. for gamepressure.com, unofficial game guides, walkthroughs, secrets, game tips, maps & strategies for top games.