Game GuidesIndigo Prophecy / Fahrenheit Game Guide & Walkthrough

DEBRIEFING Police Station

Indigo Prophecy / Fahrenheit Game Guide

Strategy Guide and Walkthrough by Karolina "Krooliq" Talaga gamepressure.com

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Before this chapter you can choose who do you want to be: Carla or Tyler. But it has no influence on the outcome of the game.

1 - DEBRIEFING Police Station - Indigo Prophecy / Fahrenheit - Game Guide and Walkthrough
Carla, Tyler and Captain Jones are having a conversation about the investigation - DEBRIEFING Police Station - Indigo Prophecy / Fahrenheit - Game Guide and Walkthrough

Carla, Tyler and Captain Jones are having a conversation about the investigation.

2 - DEBRIEFING Police Station - Indigo Prophecy / Fahrenheit - Game Guide and Walkthrough
3 - DEBRIEFING Police Station - Indigo Prophecy / Fahrenheit - Game Guide and Walkthrough
4 - DEBRIEFING Police Station - Indigo Prophecy / Fahrenheit - Game Guide and Walkthrough
Carla is going to the archives of the police station - DEBRIEFING Police Station - Indigo Prophecy / Fahrenheit - Game Guide and Walkthrough

Carla is going to the archives of the police station. She wants to find the Kirsten file. Near the stairs you will find a bonus (+10). Turn on the light and open the door to the archives. Go inside. Carla has a claustrophobia. Now you have to press the left arrow key and the right arrow key alternately to make Carla breathe. Keep the pointer in the middle of the gauge to make Carla stay calm. Watch out: if you don't make Carla stay calm, her mental health will drop (-10%).

5 - DEBRIEFING Police Station - Indigo Prophecy / Fahrenheit - Game Guide and Walkthrough
Enter the archives, you will notice that the cupboards is blocking the path - DEBRIEFING Police Station - Indigo Prophecy / Fahrenheit - Game Guide and Walkthrough

Enter the archives, you will notice that the cupboards is blocking the path. Walk toward the cupboard with the hand wheel. Use it. Now you can pass by. In the next line use the hand wheel at the cupboard on the left and then do the same thing with the cupboard on the right.

6 - DEBRIEFING Police Station - Indigo Prophecy / Fahrenheit - Game Guide and Walkthrough
You will enter a room with a computer - DEBRIEFING Police Station - Indigo Prophecy / Fahrenheit - Game Guide and Walkthrough

You will enter a room with a computer. Now you have to switch the power supply. Turn to the left.

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8 - DEBRIEFING Police Station - Indigo Prophecy / Fahrenheit - Game Guide and Walkthrough
9 - DEBRIEFING Police Station - Indigo Prophecy / Fahrenheit - Game Guide and Walkthrough
Pass by the first line and in the second line use the hand wheel of the cupboard on the right and then the same thing on the left - DEBRIEFING Police Station - Indigo Prophecy / Fahrenheit - Game Guide and Walkthrough

Pass by the first line and in the second line use the hand wheel of the cupboard on the right and then the same thing on the left. The path to the power supply is now free. Use it and go back to the computer. Now it's time to find the files.

Turn to the right and use the hand wheel of the first cupboard on the left (1980-85). Go to the second line and move the cupboard on the left. Go back to the computer. Once again move the first cupboard on the left (1980-85). Now go to the first cupboard on the right . Move it and go to the second line. Use the hand wheel of the first cupboard on the right. That's it. On the right you will find Kirsten files.

10 - DEBRIEFING Police Station - Indigo Prophecy / Fahrenheit - Game Guide and Walkthrough
Go back to the computer and look at the files (+20%) - DEBRIEFING Police Station - Indigo Prophecy / Fahrenheit - Game Guide and Walkthrough

Go back to the computer and look at the files (+20%). You will get the name of the officer who was in charge of the investigation at the time. He's name is Robert Mitchell.

11 - DEBRIEFING Police Station - Indigo Prophecy / Fahrenheit - Game Guide and Walkthrough
Tyler has to show the Shakespeare book to a specialist on old books - DEBRIEFING Police Station - Indigo Prophecy / Fahrenheit - Game Guide and Walkthrough

Tyler has to show the Shakespeare book to a specialist on old books. On this floor you will find a bonus (+20).

12 - DEBRIEFING Police Station - Indigo Prophecy / Fahrenheit - Game Guide and Walkthrough
Now go downstairs and walk behind the stairs - DEBRIEFING Police Station - Indigo Prophecy / Fahrenheit - Game Guide and Walkthrough

Now go downstairs and walk behind the stairs. You will find a cupboard with magnifier. Look at the book. On one of the pages you will find an inscription.

13 - DEBRIEFING Police Station - Indigo Prophecy / Fahrenheit - Game Guide and Walkthrough
Put the book back - DEBRIEFING Police Station - Indigo Prophecy / Fahrenheit - Game Guide and Walkthrough

Put the book back. Something will fall off it. It's a piece of paper. Taka it. (+20%).

14 - DEBRIEFING Police Station - Indigo Prophecy / Fahrenheit - Game Guide and Walkthrough
Now go to the specialist - DEBRIEFING Police Station - Indigo Prophecy / Fahrenheit - Game Guide and Walkthrough

Now go to the specialist. Talk to him but he won't be helpful. In this part you can do some clicking to hear Tyler's thoughts.

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17 - DEBRIEFING Police Station - Indigo Prophecy / Fahrenheit - Game Guide and Walkthrough
Head to the exit and the man will stop you - DEBRIEFING Police Station - Indigo Prophecy / Fahrenheit - Game Guide and Walkthrough

Head to the exit and the man will stop you. He will help you, if you help him. You have to find the book. First go to the cupboard with the magnifier. Look at the book. Now you know the name of the author (De Grottola). Go upstairs, walk to the table and look at the book. De Gruttola 1796.

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20 - DEBRIEFING Police Station - Indigo Prophecy / Fahrenheit - Game Guide and Walkthrough
Now go downstairs and look at the book near the specialist - DEBRIEFING Police Station - Indigo Prophecy / Fahrenheit - Game Guide and Walkthrough

Now go downstairs and look at the book near the specialist. Books from 1700-1800 are on the third floor and the names A-E are marked with white color. Go on the third floor and take the book

Give it to the specialist. Now you start the short conversation. After that you can leave the shop.

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Comments and responses

god of lucas 08/04/2007 23:26

mwahaha

English Police 29/06/2006 20:23

Nothing like someone misspelling "You're" when calling another person stupid.

baman 25/06/2006 18:37

thanx

Lenny 18/06/2006 17:21

ok i did the part with the book but carla freaked out so damn much when it came to the archives part that tylers doing that part now....but he needs a light and i dont know where im supposed to get a light at.......can anybody help me? that light in the archives like burned out or something.....

strange answer 100 02/03/2006 20:16

Thank you

Neo-Lucas 02/03/2006 19:48

Third floor, white section. Any of those.

strange book 100 01/03/2006 14:13

Where is the damn book??

mavik 16/01/2006 15:53

the thing about finding the book in the white shelf is that you have to get there without the first book (the one takeo gave you)... for doing that you just have to examine it in the table on the first floor (after looking at it tyler leaves it on the table)... after you got rid of the book go to the shelf and youŽll get the action icons...

kevin 09/01/2006 21:29

i don't get an action icon on my screen in the white section on the third floor

cc 03/01/2006 17:55

your stupid

Zap 01/01/2006 21:09

Nice logic in this game. if you need something to advance look for it in the most difficult and least accesible place.

i found it 29/12/2005 23:37

[computer]--0=== 0=== === === === === ↑kiersten file 0=== 0===

Krooliq 07/11/2005 16:07

Wobokel ---> I don't know if I can write it much clearer, but let's try :-) You are in the room with computer. On the right side there are cupboards. The cupboards are in two lines. Let's number them. First line from the left to the right 1 2 3 4, and the second line 5 6 7 8. Now we have something like that 5 6 7 8 1 2 3 4 You have to move cupboard number 1, then number 5. Go back and move again cupboard number 1. Then move cupboard numebr 4 and number 8. Then in the cupboard with munber 8, you will find on the right side the Kirstin file.

Wobokel 06/11/2005 15:59

I do not understand where i find the Kirstin file. pls. help me

Steviemoon 06/11/2005 10:37

you know it may help if you remember to actually leave the book on the table after you have looked at it. they can only hold one thing at a time.

Krooliq 04/11/2005 11:46

Oh, I think it may be a bug. Because the "eye" and "pick it up" should show automatically. Maybe try to instal the patch to the game. Maybe it will help.

Juk 04/11/2005 11:28

ok. I've done exactly what this tutorial says. But Tyler stays in front of the White book shell on the third floor and nothing happens. The eye like the photo above never shows. What is this? A bug?

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