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Harry Potter and the Order of the Phoenix - Dumbledore’s Army tasks, part 1 - III - game guide, walkthrough, secrets, game tips & strategies

Harry Potter and the Order of the Phoenix Game Guide
Dumbledore’s Army tasks, part 1 - III
by Kamil "Draxer" Szarek (guides.gamepressure.com)
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Dumbledore’s Army tasks, part 1 - III  (21/28)

Padma and Parvati Patil: Revealing the Room of Requirement

Very schematic task. Speak with sisters, then go to the tower of Divination where you’ll meet them again. Talk to them again, and...That’s all.

 

Revealing the Room of Requirement

You need to find Anthony Goldstein, Michael Corner and Terry Boot. Since they aren’t hidden anywhere, the word „find“ isn’t too appropriate. Just use Marauder’s Map and run for a while.

 

Susan Bones: Rescue from the Slytherins

This is going to be your first more serious fight. Quite easy, because you have support of your friends. To start it, point your wand at Crabbe and Goyle. How to win the fight? I‘d recommend combination of Protego and Expelliarmus.

 

 

Zacharias Smith: Helping with the homework

Zacharias needs a few items which can be found around Hogwarts. First one is just a few steps ahead – it’s a book about monsters. It’s quite easy to spot. :) When you bring it to Zacharias, he’ll ask you to get a potion from hospital wing – go there.

 

 

One more thing – Zacharias needs information when Nearly Headless Nick died. The ghost should appear very soon.

 

 

What now?

You can follow the story or do some teacher tasks. I describe these tasks later, for now let‘s move on.

When you gather all DA members in Room of Requirement, you’ll be able to learn 3 new spells (actually, you’ll be able to do it even earlier, after finishing Ginny’s, Colin’s and Zacharias‘ tasks). In the end, last spell opportunity will appear (Cho’s task).

 

Short episode in Hogwarts by night. Go to Dumbledore’s office (head to entrance hall). You’ll run into McGonagall eventually.

After cut-scene there’s an occlumency minigame. Rules are simple: you have to press cursor opposite to direction that Snape points his wand repeatedly. You have to repeat this a few times to completely throw Snape out of your mind.

 

Dumbledore’s Army tasks, part 1 - III  (21/28)
comments and responses

Hi! Does anyone know how to defeat the monster book in the library on the PSP? Hermione says about luring it out with the pair of shoes and then stunning it. However, when I try to do this, nothing happens. Can anyone help?
Ghost89
14/01/2008 15:10
I love the harry Potter game. It is easy to play, most times. However I do have a question that I cant find an answer to.

In the Library, how does a person know what section( like the potion section ) is? I dont see any words which state, Potions.

shadeswell
01/11/2007 06:17

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Intro
Encyclopedia
Intro
Discovery Points
Common items & harder riddles
Cleaning
Flying creatures
Wizard plaques
Gobstones
Exploding Snap
Portraits
Chess statues
Fred & George’s Packages
Hogwarts insignia
Ghosts
Wizard chess
Animal footprints
Walkthrough
Walkthrough intro
The Hogwarts - beginning
Dumbledore’s Army tasks, part 1 - I
Dumbledore’s Army tasks, part 1 - II
Grimmauld Place 12
The Hogwarts
Dumbledore’s Army tasks, part 2 - I
Dumbledore’s Army tasks, part 2 - II
Department of Mysteries
Luna’s task
Teacher’s tasks
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