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Gwent: The Witcher Card Game Guide by gamepressure.com

Gwent: The Witcher Card Game Guide

Table of Contents

Northern Realms | Premade decks Gwent Guide

Last update: 06 July 2017

In this chapter, you will find decks recommended for Northern Realms faction. Additionally, this chapter provides a number of hints and possible strategies that you will find useful during game with other players.

Foltest, the Conqueror

Leader card

Gold Cards (4)

Silver cards (6)

Bronze cards (15)

Foltest

Keira Metz

Eskel

Reinforced Ballista x3

 

Regis: Higher Vampire

Lambert

Aretuza Adpept x3

 

Dandelion

Vesemir

Blue Stripes Scout x3

 

Philippa Eilhart

Thaler

Axemen Scout x3

  

Reinforcement

Torrential Rains x3

  

Roach

 

Leader card

Foltest - Northern Realms | Premade decks - Premade decks - Gwent: The Witcher Card Game Guide

Foltest

After you play the card, Foltest has 5 Strength points and additionally, it strengthens all Bronze and Silver units in the deck and in the hand, by 1 point. You should start each game by playing the Leader Card to increase the point value of the deck.

Gold Cards

Keira Metz - Northern Realms | Premade decks - Premade decks - Gwent: The Witcher Card Game Guide

Keira Metz

Keira Metz is a highly versatile card that is useful in various situations. After you play the card, you create one of the three cards:

  1. Spawn Quen Sign- it becomes useful when you want to assign a protective shield to units, which will absorb a negative spell or direct damage.
  2. Endemic - after it is played, it destroys the weakest units
  3. Thunderbolt potion - increases Strength of 3 neighboring units by 4

Keira Metz is usually deployed in combination with Thunderbolt Potion, which strengthens own units. This way, it has as many as 17 Strength points.

Regis: Higher Vampire - Northern Realms | Premade decks - Premade decks - Gwent: The Witcher Card Game Guide

Regis: Higher Vampire

This card has the ability that will prove useful against any other deck. It can consume one out of three, randomly chosen, bronze units of the opponent, from the opponent's deck. This way, not only do you strengthen Regis, but also deprive the opponent a unit that may prove key to the battle. The consumed unit is then put away to the cemetery.

Dandelion - Northern Realms | Premade decks - Premade decks - Gwent: The Witcher Card Game Guide

Dandelion

Dandelion has 8 Strength points, and thanks to his ability, you can strengthen 3 Bronze or Silver units in your deck by 3 Strength points. This card is usually used to strengthen 2 or 3 Witchers in the deck, while you are holding one in your hand. This way, by deploying a Witcher card, you summon the remaining 2 units with higher number of Strength points.

Philippa Eilhart - Northern Realms | Premade decks - Premade decks - Gwent: The Witcher Card Game Guide

Philippa Eilhart

Although this card has only 1 point of Strength, it can deal considerable damage. After you play the card, you select the target that takes damage of 5 points. Afterwards, Philippa Eilhart deals damage to random enemy units, of 4, 3, 2 and 1 point of Strength. It should be noted that a single unit can take damage only once, so try to play this card only if the opponent deployed a higher number of units.

Silver cards

Eskel - Northern Realms | Premade decks - Premade decks - Gwent: The Witcher Card Game Guide

Eskel

One of Witchers with 5 Strength points. After you play the card, it summons Lambert and Vesemir from the deck.

Lambert - Northern Realms | Premade decks - Premade decks - Gwent: The Witcher Card Game Guide

Lambert

One of Witchers with 5 Strength points. After you play the card, it summons Eskel and Vesemir from the deck.

Vesemir - Northern Realms | Premade decks - Premade decks - Gwent: The Witcher Card Game Guide

Vesemir

One of Witchers with 5 Strength points. After you play the card, it summons Lambert and Lambert from the deck.

Thaler - Northern Realms | Premade decks - Premade decks - Gwent: The Witcher Card Game Guide

Thaler

A Spy unit that you deploy to the opponent's side.

A Spy unit that you send to the side of the opponent. Although she has 10 Strength points, you usually play it in a round that you can leave out and spend on building your advantage of cards in your hand before the decisive round. Thaler allows you to draw 2 cards, one of which you keep in your hand and shuffle the other one into the deck.

Reinforcement - Northern Realms | Premade decks - Premade decks - Gwent: The Witcher Card Game Guide

Reinforcement

A card that allows you to play any Bronze or Silver unit from the deck. It is useful for summoning strengthened Witchers, when you do not have any in your hand. Also, it can be used to summon the units that you need or Axemen Scout, to activate that unit's ability on another unit.

Roach - Northern Realms | Premade decks - Premade decks - Gwent: The Witcher Card Game Guide

Roach

Roach has 4 Strength points and is used to decrease the deck in size. Once you play a Gold Card, Roach is summoned from the deck into a random row on the table. This effect can be used only once.

Bronze cards

Reinforced Ballista x3 - Northern Realms | Premade decks - Premade decks - Gwent: The Witcher Card Game Guide

Reinforced Ballista x3

The key unit in the deck. Reinforced Ballista deals damage of 2 to a selected opponent and ignores Armor. Additionally, whenever they are deployed next to units with Ammo ability, such as Blue Stripes Scout, you will be allowed to activate their ability once more.

Aretuza Adept x3 - Northern Realms | Premade decks - Premade decks - Gwent: The Witcher Card Game Guide

Aretuza Adept x3

A unit with 4 Strength points, which additionally can deploy Bronze Weather from the deck. In the case of this deck, you can play Torrential Rains, when you do not have this card in your hand. Aretuza Adept is very good to decrease the size of the deck by drawing cards from it.

Blue Stripes Scout x3 - Northern Realms | Premade decks - Premade decks - Gwent: The Witcher Card Game Guide

Blue Stripes Scout x3

A unit with 6 Strength points, which receives additional 2 points of Armor after it is played. What is even more, it is capable of lifting adverse effect of unfavorable weather from the row that it has been deployed in and has Ammo ability. If you deploy Reinforced Ballista next to this unit, you will be able to activate its ability twice.

Axemen Scout x3 - Northern Realms | Premade decks - Premade decks - Gwent: The Witcher Card Game Guide

Axemen Scout x3

Axemen Scout has barely 2 Strength points, but after you play it, you can pick another Bronze unit and play its copy from the deck. Axemen Scout is useful in a range of situations and additionally, it allows you to decrease the size of your deck. Remember that the unit works only when there are copies of the selected units in the deck.

Torrential Rains x3 - Northern Realms | Premade decks - Premade decks - Gwent: The Witcher Card Game Guide

Torrential Rains x3

Weather effect, which at the beginning of the turn deals damage, of 2, to the weakest units in the opponent's row (save Gold ones). If, in a given row, there are several weakest units of the same Strength, all of them will be affected by Torrential Rains.

General hints

  1. During the Mulligan phase, it is very important to dispose of all the copies of Torrential Rains. They will be played later on, in combination with Aretuza Adept. It is just as important to shuffle Roach back into the deck, as well as greater number of Witchers.
  2. When you have 2 Witchers in your hand at the beginning, you will be able to shuffle one of them back into the deck.
  3. Regardless of whether you are starting the game, or you are second on the row, always open your game with the Leader Card. This way, you raise the overall Strength of your deck.
  4. If possible, deploy Reinforced Ballistas near Blue Stripes Scouts. This way, you will be able to use the ability of the units several times.
  5. If possible, deploy Regis: Higher Vampire in the first round, before the opponent decreases the size of their deck. This will consume the unit that may be of key importance to the game.
  6. Remember that the card Consumed by Regis: Higher Vampire go to the cemetery, so the opponent may retrieve, if only they have rejuvenating cards. This is why you should choose wisely.
  7. Adeptka z Aretuzy and Axemen Scout are perfect for decreasing the size of the deck, thanks to which you can draw important cards later into the game. Always try to use those units from the very beginning of the game.
  8. Remember that Torrential Rains deals damage to the weakest units in the row.
  9. Remember to use Dandelion to strengthen the rest of the Witchers in the deck. This way, you will increase their overall strength when they appear on the table.
  10. Try to save Witchers for last, for the ending turn. This way, using a single card, you can summon units with more than 20 Strength points.
  11. Remember that Philippa Eilhart cannot deal damage to the same units. Try to deploy her when there are larger numbers of opponent's units on the table.
  12. Keira Metz is usually used to deploy Thunderbolt Potion to strengthen 3 neighboring units. However, if you notice that there are several opponent's units, on the board, of the same lowest Strength, you can try deploying Epidemics.
  13. Deploy Axemen Scouts when you know that you can still summon another copy of a given unit from the deck. Otherwise, the ability of Axemen Scouts will not be activated and will lose your turn to play a unit with low Strength.
  14. Try not to deploy all units into a single row. If they have an equal number of Strength points, a single Scorch or Geralt: Igni in the opponent's deck can be tragic.
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