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Guild Wars - Borlis Pass (Cooperative Mission) - game guide, walkthrough, secrets, game tips & strategies

Guild Wars Game Guide
Borlis Pass (Cooperative Mission)
by Tomasz "Sznur" Pyziol (guides.gamepressure.com)
Free game guides, walkthroughs, solutions, game FAQs and maps for gamers.
Sorry, no plans for this game PDF Guide.
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Borlis Pass (Cooperative Mission)  (26/93)
Borlis Pass (Mission)

 

Borlis Pass

The Shiverpeaks rise up over ten-thousand feet above sea level. In the shadow of this enormous mountain range lie the kingdoms of Kryta to the west and Ascalon to the east. Borlis Pass is the closest travelable passage through the mountains to the city of Rin. The next closest lies much farther north, deep in Charr territory.

 

Henchmen Level 8

Little Thom (Brawler Henchman), Claude (Cultist Henchman), Alesia (Healer Henchman), Orion (Mage Henchman), Stefan (Fighter Henchman), Reyna (Archer Henchman), Dunham (Enchanter Henchman).

 

Beccum Reedly

 

Hadya (Merchant)

 

Xunlai Agent (Storage)

 

 

Borlis Pass (Cooperative Mission)

You can enter this map by selecting "Enter Mission" in Borlis Pass location.

 

Mission: Negotiate passage to Grooble’s Gulch and shelter for the Ascalon refugees. Ignite all the storm beacons to light the way through the storm. Find out what happened to Prince Rurik’s negotiations with Dwarf king Jalis Ironhammer. ADDED: Break through the locked gate into Maladar’s Fort. ADDED: Bring an end to the siege of Krok’s Hollow. Destroy the ballistae and the forces outside the gates. ADDED: Light the magical signal beacons. Reward: 1000 xp, 1 Skill Points.

*BONUS* Kill the ice drakes. Reward: 1000 xp

After complete this Mission you will gain access to The Frost Gate location.

 

01 Start

Ascalon Guard Hayden (Gives you a Torch to ignite all 6 Storm Beacons on the way down)

 

02 Gate

Ascalon Guard Tolis (Opens the Gate when you lit al the storm beacons).

 

03 Maladar’s Fort Gate

You need to blow up the Gate using Powder Keg from Dwarven Powder Keg Station (Supply of Explosives).

 

04 Maladar’s Fort

2 Ballistae (Destroy them)

 

05 Prison

Rornak Stonesledge (You need to use Powder Keg to blow up the gate to get inside the prison)

*BONUS* Kill the ice drakes.

TIP: In order to complete it, you must blow open the planks holding back the snow in his cell. It may take several kegs to blow it up. Once open, go through the cave to find the Ice Drake.

 

06 Cave

Whiskar Featherstorm (Ice Drake for Bonus Quest)

 

07 Gate

Use Gate Switch to open it.

 

08 Krok’s Hollow Gate

Gate to Krok’s Hollow will open when all ballistae and guards will be destroyed.

2 Ballistae (Destroy them)

 

09 Krok’s Hollow

Prince Rurik

King Jalis Ironhammer (He give you a Torch to light the signal beacons)

 

10 Storm Beacon

Use torch to light up all 3 beacons.

 

Borlis Pass (Cooperative Mission)  (26/93)
comments and responses

I did the mission without the guide, was hard as hell though... :x
Desseous
27/02/2008 13:30
I could not have made this mission without this guide. I agree with Rolain about the map but my opinion is that Im very happy with the content as it is just because it is there and a big help for me.
titioo
27/02/2008 11:48
This map needs a lot of work, a route would be very handy for this one, as well as a better explanation of bonus objective.
Rolain
08/09/2007 12:15
very poor guide, how about plotting a route on the map rather then using rubbish numbers? also why not getting a slightly higher res map... jesus i hope you dont get paid for this.
gibbs
11/01/2007 00:15
which os number map is bonus?
Guest
15/05/2006 21:08

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Collectors List
Resources
Materials
Maps & Quests
Pre-Searing Ascalon
Ascalon City (Capital City)
Lakeside County
Green Hills Country
Regent Valley
Wizard's Folly
The Northlands
The Catacombs
Ascalon
Ascalon City (Capital City)
Old Ascalon
The Great Northern Wall (Mission)
The Breach
Regent Valley
Fort Ranik (Mission)
Eastern Frontier
Pockmark Flats
Ruins of Surmia (Mission)
Nolani Academy (Mission)
Diessa Lowlands
Flame Temple Corridor
Dragon’s Gullet
Ascalon Foothills
Northern Shiverpeaks
Traveler’s Vale
Iron Horse Mine
The Frost Gate (Mission)
Anvil Rock
Deldrimor Bowl
Griffon’s Mouth
Northern Kryta
Scoundrel’s Rise
Gates of Kryta (Mission)
Lion’s Arch (Capital City)
North Kryta Province
Neboo Terrace
Cursed Lands
D’Alessio Seaboard (Mission)
Watchtower Coast
Divinity Coast (Mission)
Maguuma Jungle
Sage Lands
Mamnoon Lagoon
The Wilds (Mission)
Bloodstone Fen (Mission)
Silverwood
Ettin’s Back
Reed Bog
The Falls
Aurora Glade (Mission)
Henge of Denravi (Capital City)
Tangle Root
Dry Top
Southern Kryta
Majesty’s Rest
Telmark Wilderness
Tears of the Fallen
The Black Curtain
Kessex Peak
Riverside Province (Mission)
Twin Serpent Lakes
Stingray Strand
Sanctum Cay (Mission)
Crystal Desert
The Amnoon Oasis (Capital City)
Prophet’s Path
Skyward Reach
The Arid Sea
Vulture Drifts
Dunes of Despair (Mission)
The Scar
Thirsty River (Mission)
Salt Flats
Diviner’s Ascent
Elona Reach (Mission)
Sacred Mesa (Mission)
Dragon’s Lair (Mission)
Southern Shiverpeaks
Droknar’s Forge (Capital City)
Talus Chute
Witman’s Folly
Ice Caves of Sorrow (Mission)
Iron Mine Moladune (Mission)
Icedome
Frozen Forrest
Spearhead Peak
Tasca's Demise
Mineral Springs
Ice Floe
Thunderhead Keep (Mission)
Snake Dance
Dreadnought’s Drift
Lornar’s Pass
Sorrow’s Furnace
Grenth’s Footprint
Ring of Fire Islands
Perdition Rock
Ring of Fire (Mission)
Abaddon’s Mouth (Mission)
Hell’s Precipice (Mission)
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