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Guild Wars - Henge of Denravi (Capital City) - game guide, walkthrough, secrets, game tips & strategies

Guild Wars Game Guide
Henge of Denravi (Capital City)
by Tomasz "Sznur" Pyziol (guides.gamepressure.com)
Free game guides, walkthroughs, solutions, game FAQs and maps for gamers.
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Henge of Denravi (Capital City)  (49/93)

 

Henge of Denravi

The Henge of Denravi was once a sacred meeting place for the druids of Maguuma. It fell into disuse after the druids mysteriously disappeared more than decade ago. The only way to enter the Henge is to be granted access through the Henge Gate, and only those who have already been to Denravi can find their way back.

 

Henchmen Level 15

Little Thom (Brawler Henchman), Claude (Cultist Henchman), Alesia (Healer Henchman), Orion (Mage Henchman), Stefan (Fighter Henchman), Reyna (Archer Henchman), Dunham (Enchanter Henchman).

 

Shadow

Primary Quest: Passage Through The Dark River. Talk to Old Joness to gain passage down the Ullen River. Deliver Evennia’s Message to Derrikk Deathblade. Reward: 500 xp, Focus Item (Energy +10, req. 8 Earth Magic)

 

Caprice (Weapons)

Battle Axe (16 Iron Ingots + 4 Wood Planks + 2 Steel Ingots), Longbow (20 Wood Planks + 10 Feathers), Inscribed Chakram (20 Iron Ingots + 4 Steel Ingots), Jeweled Chalice (20 Iron Ingots + 4 Steel Ingots), Jeweled Chakram (20 Piles of Glittering Dust + 4 Granite Slabs), Grim Cesta (20 Bones + 4 Scales), Storm Artifact (20 Piles of Glittering Dust + 4 Granite Slabs), Scroll (20 Rolls of Parchments + 4 Wood Planks), Flame Artifact (20 Piles of Glittering Dust + 4 Granite Slabs), Frost Artifact (20 Piles of Glittering Dust + 4 Granite Slabs), Divine Symbol (20 Wood Planks + 4 Tanned Hide Squares), Healing Ankh (20 Granite Slabs + 4 Shells), Protective Icon (20 Granite Slabs + 4 Shells), War Hammer (12 Iron Ingots + 8 Wood Planks + 2 Steel Ingots), Long Sword (20 Iron Ingots + 4 Steel Ingots).

 

Alemeth (Armor: 55)

Druid’s Boots (8 Tanned Hide Squares + 8 Wood Planks), Druid’s Vest (24 Tanned Hide Squares + 24 Wood Planks), Druid’s Gloves (8 Tanned Hide Squares + 8 Wood Planks), Druid’s Legging (16 Tanned Hide Squares + 16 Wood Planks), Fur-Lined Boots (8 Tanned Hide Squares + 2 Fur Squares), Fur-Lined Vest (24 Tanned Hide Squares + 6 Fur Squares), Fur-Lined Gloves (8 Tanned Hide Squares + 2 Fur Squares), Fur-Lined Leggings (16 Tanned Hide Squares + 4 Fur Squares), Studded Leather Boots (8 Tanned Hide Squares + 2 Steel Ingots), Studded Leather Vest (24 Tanned Hide Squares + 6 Steel Ingots), Studded Leather Gloves (8 Tanned Hide Squares + 2 Steel Ingots), Studded Leather Leggings (16 Tanned Hide Squares + 4 Steel Ingots), Drakeskale Boots (8 Tanned Hide Squares + 2 Skales), Drakeskale Vest (24 Tanned Hide Squares + 6 Skales), Drakeskale Gloves (8 Tanned Hide Squares + 2 Skales), Drakeskale Leggings (16 Tanned Hide Squares + 4 Skales), Leather Boots (4 Tanned Hide Squares), Leather Vest (12 Tanned Hide Squares), Leather Gloves (4 Tanned Hide Squares), Leather Leggings (8 Tanned Hide Squares), Tamer’s Mask (8 Bolts of Cloth + 2 Fur Squares), Archer’s Mask (8 Bolts of Cloth + 2 Bolts of Linen), Hunter’s Mask (8 Bolts of Cloth + 2 Bolts of Silk), Traveler’s Mask (8 Bolts of Cloth + 2 Scales), Simple Mask (4 Bolts of Cloth).

 

Adam Solstrum (Collector)

5 White Mantle Emblems: Cane (Chaos Dmg: 7-13, req. 8 Illusion Magic), Grim Cesta (Energy +10, req. 8 Soul Reaping), Fire Staff (Energy +8, Fire Dmg: 7-13, req. 8 Fire Magic, Two-handed), Smiting Staff (Energy +8, Light Dmg: 7-13, req. 8 Smiting Prayers, Two-handed), Crimson Carapace Shield (Armor: 12).

 

Loreen Cranford (Collector)

5 Jungle Troll Tusks: Jeweled Chalice (Energy +10, req. 8 Illusion Magic), Bone Staff (Energy +8, Cold Dmg: 7-13, req. 8 Death Magic, Two-handed), Earth Staff (Energy +8, Earth Dmg: 7-13, req. 8 Earth Magic, Two-handed), Protective Icon (Energy +10, req. 8 Protection Prayers).

 

Thyfir Greenleaf (Collector)

5 White Mantle Emblems: Inscribed Chakram (Energy +10, req. 8 Domination Magic), Truncheon (Dark Dmg: 7-13, req. 8 Curses), Air Wand (Lightning Dmg: 7-13, req. 8 Air Magic), Holy Staff (Energy +8, Fire Dmg: 7-13, req. 8 Divine Favor, Two-handed), Ascalon Bow (Piercing Dmg: 13-25, req. 8 Marksmanship, Two-handed).

 

Master Scout Kiera (Skills)

 

Magi Ket (Scroll Trader)

 

Amad (Material Trader)

 

Swift (Rare Material Trader)

 

Laban (Dye Trader)

 

Narius (Priest of Balthazar)

 

Ozem (Merchant)

 

Xunlai Agent (Storage)

 

Henge of Denravi (Capital City)  (49/93)
comments and responses

Don't forget the Leuitenants Helm 8 iron 2 silk Armor 60 reduces hexes casted on you
Shua The Blacklotus
27/01/2006 01:22

Comments are moderated. Some features are NOT available in comments, but ARE available on forums. See this tread on forum.
Collectors List
Resources
Materials
Maps & Quests
Pre-Searing Ascalon
Ascalon City (Capital City)
Lakeside County
Green Hills Country
Regent Valley
Wizard's Folly
The Northlands
The Catacombs
Ascalon
Ascalon City (Capital City)
Old Ascalon
The Great Northern Wall (Mission)
The Breach
Regent Valley
Fort Ranik (Mission)
Eastern Frontier
Pockmark Flats
Ruins of Surmia (Mission)
Nolani Academy (Mission)
Diessa Lowlands
Flame Temple Corridor
Dragon’s Gullet
Ascalon Foothills
Northern Shiverpeaks
Traveler’s Vale
Iron Horse Mine
Borlis Pass (Mission)
The Frost Gate (Mission)
Anvil Rock
Deldrimor Bowl
Griffon’s Mouth
Northern Kryta
Scoundrel’s Rise
Gates of Kryta (Mission)
Lion’s Arch (Capital City)
North Kryta Province
Neboo Terrace
Cursed Lands
D’Alessio Seaboard (Mission)
Watchtower Coast
Divinity Coast (Mission)
Maguuma Jungle
Sage Lands
Mamnoon Lagoon
The Wilds (Mission)
Bloodstone Fen (Mission)
Silverwood
Ettin’s Back
Reed Bog
The Falls
Aurora Glade (Mission)
Tangle Root
Dry Top
Southern Kryta
Majesty’s Rest
Telmark Wilderness
Tears of the Fallen
The Black Curtain
Kessex Peak
Riverside Province (Mission)
Twin Serpent Lakes
Stingray Strand
Sanctum Cay (Mission)
Crystal Desert
The Amnoon Oasis (Capital City)
Prophet’s Path
Skyward Reach
The Arid Sea
Vulture Drifts
Dunes of Despair (Mission)
The Scar
Thirsty River (Mission)
Salt Flats
Diviner’s Ascent
Elona Reach (Mission)
Sacred Mesa (Mission)
Dragon’s Lair (Mission)
Southern Shiverpeaks
Droknar’s Forge (Capital City)
Talus Chute
Witman’s Folly
Ice Caves of Sorrow (Mission)
Iron Mine Moladune (Mission)
Icedome
Frozen Forrest
Spearhead Peak
Tasca's Demise
Mineral Springs
Ice Floe
Thunderhead Keep (Mission)
Snake Dance
Dreadnought’s Drift
Lornar’s Pass
Sorrow’s Furnace
Grenth’s Footprint
Ring of Fire Islands
Perdition Rock
Ring of Fire (Mission)
Abaddon’s Mouth (Mission)
Hell’s Precipice (Mission)
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