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Guild Wars - Collectors List - game guide, walkthrough, secrets, game tips & strategies

Guild Wars Game Guide
Collectors List
by Tomasz "Sznur" Pyziol (guides.gamepressure.com)
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Guild Wars Guide
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Pre-Searing Ascalon

Lakeside Couty

Brownlow (Collector)

5 Skale Fin: Belt Pouch (Holds 5 items), Devourer Egg.

Kaylee (Collector)

3 Grawl Neckalce: Jeweled Chakram (Energy +3), Grim Cesta (Energy +3), Scroll (Energy +3), Divine Symbol (Energy +3), Class Specific Vest (Armor: 12).

Jacobs (Collector)

3 Baked Husks: Idol (Energy +3), Flame Artifact (Energy +3), Healing Ankh (Energy +3), Class Specific Boots (Armor: 12).

Humphreys (Collector)

5 Worn Belts: Belt Pouch (Holds 5 items).

Walden (Collector)

3 Unnatural Seeds: Class Specific Vest (Armor: 12), Truncheon (Dark Dmg: 2-4), Scroll (Energy +3), Battle Axe (Slashing Dmg: 4-8), Leather Gloves (Armor: 12, Armor +30 vs. elemental attacks).

 

Regent Valley

Rowan (Colector)

3 Dull Carapaces: Devourer Egg, Grim Cesta (Energy +3), Ascalon Bow (Piercing Dmg: 7-10, Two-handed).

Varis (Collector)

3 Spider Legs: Water Staff (Energy +3, Cold Dmg: 2-4, Two-handed), Smiting Staff (Energy +3, Light Dmg: 2-4, Two-handed), Earth Wand (Earth Dmg: 2-4), Fire Wand (Fire Dmg: 2-4).

 

Fort Ranik (Town)

Varis (Collector)

3 Spider Legs: Water Staff (Energy +3, Cold Dmg: 2-4, Two-handed), Smiting Staff (Energy +3, Light Dmg: 2-4, Two-handed), Earth Wand (Earth Dmg: 2-4), Fire Wand (Fire Dmg: 2-4).

 

Wizard’s Folly

Savich (Collector)

3 Icy Lodestones: Bone Staff (Energy +3, Cold Dmg: 2-4, Two-handed), Battle Axe (Slashing Dmg: 4-8), Ascalon Bow (Piercing Dmg: 7-10, Two-handed)

Mindle (Collector)

3 Enchanted Lodestones: Cane (Chaos Dmg:2-4), Grim Cesta (Energy +3), War Hammer (Blunt Dmg: 6-9, Two-handed), Ascalon Bow (Piercing Dmg:7-10, Two-handed).

 

The Catacombs

Karleen (Collector)

5 Gargoyle Skulls: Storm Artifact (Energy +3), Holy Rod (Fire Dmg: 2-4), Crimson Carapace Shield (Armor: 4), Inscribed Staff (Energy +3, Chaos Dmg: 2-4, Two-handed).

Gwynn (Collector)

3 Sleketal Limbs: Cane (Chaos Dmg: 2-4), Frost Artifact (Energy +3), Holy Staff (Energy +3, Fire Dmg: 2-4, Two-handed), War Hammer (Blunt Dmg: 6-9, Two-handed), Class Specific Leggings (Armor: 12).

 

Ascalon

Ascalon City (Town)

Calissa Segdwick (Collector)

4 Charr Hides: Belt Pouch (Holds 5 Items), Fur Squares (Rare Materials).

 

Old Ascalon

Innis the White (Collector)

4 Singed Gargoyle Skulls: Fire Staff (Energy +4, Fire Dmg: 3-4 req. 4 Fire Magic, Two-handed), Diessa Icon (Energy +6 req. 5 Smiting Prayers), War Hammer (Blunt Dmg: 11-17 req. 3 Hammer Mastery, Two-handed), Air Staff (Energy +4, Lightning Dmg: 3-4 req. Air Magic, Two-handed).

Dreaz Bowem (Collector)

3 Fetrid Carapaces: Inscribed Chakram (Energy +6 req. 5 Domination Magic). Truncheon (Dark Dmg: 3-4 req. 5 Curses), Leather Gloves (Armor: 31, Armor +30 vs. elemental attacks).

Saba Blackstone (Collector)

3 Scorched Lodestones: Jeweled Staff (Energy +4, Chaos Dmg: 3-4 req. 4 Illusion Magic, Two-handed), Grim Cesta (Energy +6 req. 5 Death Magic), Scroll (Energy +6, req. 5 Earth Magic), Holy Staff (Energy +4, Fire Dmg: 3-4 req. 4 Divine Favor, Two-handed, Ascalon Aegis (Armor: 6 req. 4 Tactics), Diessa Flatbow (Piercing Dmg: 9-13 req. 3 Marksmanship, Two-handed).

Palben Tunne (Collector)

4 Ornate Grawl Necklaces: Leggings (Armor: 31).

Penelope Hoode (Collector)

3 Scorched Seeds: Inscribed Chakram (Energy +6 req. 5 Fast Casting), Bone Staff (Energy +4, Cold Dmg: 3-4 req. 4 Death Magic, Two-handed), Frost Artifact (Energy +6 req.5 Water Magic), Holly Staff (Energy +4, Fire Dmg: 3-4 req. 4 Divine Favor, Two-handed), Runblade (Slashing Dmg: 7-10 req. 4 Swordsmanship), Ascalon Bow (Piercing Dmg: 9-13 req. 3 Marksmanship, Two-handed).

 

The Breach

Sally Kaugie (Collector)

3 Scorched Seeds: Jeweled Chalice (Energy +6 req. 5 Illusion Magic), Truncheon (Cold Dmg: 3-4 req. Death Magic), Scroll (Energy +6 req. 5 Energy Storage), Divine Symbol (Energy +6 req. 5 Divine Favor), Holy Staff (Energy +4, Fier Dmg: 3-4 req. 4 Divine Favor), Ascalon Bow (Piercing Dmg: 9-13 req. 3 Marksmanship).

 

Piken Square (Town)

Louise Haup (Collector)

3 Charr Carvings: Cane (Chaos Dmg: 3-4 req 5 Illusion Magic), Grim Cesta (Energy +6 req. 5 Soul Reaping), Storm Artifact (Energy +6 req. 5 Air Magic), Air Wand (Lightning Dmg: 3-4 req. 5 Air Magic), Barbed Ascalon Razor of Charrslaying (Slashing Dmg: 7-10 req. 4 Swordsmanship), Ascalon Bow (Energy +5, Piercing Dmg: 9-13 req. 3 Marksmanship, Two-handed).

 

Regent Valley

Corwin Luceinne (Collector)

3 Ornate Grawl Neclaces: Cane (Chaos Dmg: 3-4 req. 5 Domination Magic), Truncheon (Dark Dmg: 3-4 req. 5 Curses), Flame Artifact (Energy +6 req. 5 Fire Magic), Healing Ankh (Energy +6 req. 5 Healing Prayers), Runnik Hammer (Energy +5, Blunt Dmg: 11-17 req. 3 Hammer Mastery), Air Staff (Energy +4, Lightning Dmg: 3-4 req. 4 Air Magic).

Valeria Benes (Collector)

3 Singed Gargoyle Skulls: Cane (Chaos Dmg: 3-4 req. 5 Illusion Magic), Grim Cesta (Energy +6 req. 5 Soul Reaping), Storm Artifact (Energy +6 req. 5 Air Magic), Fire Staff (Energy +4, Fire Dmg: 3-4 req. 4 Fire Magic), Bulwark of Balthazar (Armor: 6 req. 4 Tactics), Longbow of Warding (Piercing Dmg: 9-13 req. 3 Marksmanship).

Sir Nyman (Collector)

3 Rawhide Belts: Belt Pouch (Holds 5 Items).

 

Eastern Frontier

Guardsman Noell (Collector)

3 Ornate Grawl Necklaces: Inscribed Staff (Energy +4, Chaos Dmg: 3-4 req. 4 Domination Magic, Two-handed), Cruel Staff (Energy +4, Dark Dmg: 3-4 req. 4 Blood Magic, Two-handed), Earth Staff (Energy +4, Earth Dmg: 3-4 req. 4 Earth Magic, Two-handed), Wicked Sfaff (Energy +4, Dark Dmg: 3-4 req. 4 Curses, Two-handed), Crimson Carapace Shield (Armor: 6 req. 4 Tactics), Air Wand (Lightning Dmg: 3-4 req. 5 Air Magic).

Fytch (Collector)

3 Ferid Carpaces: Jeweled Chakram (Energy +6 req. 5 Inspiration Magic), Truncheon (Cold Dmg: 3-4 req. 5 Death Magic), Flame Artifact (Energy +6 req. 5 Fire Magic), Divine Symbol (Energy +6 req. 5 Divine Favor), Runic Shield (Energy +5, Armor: 5 req. 4 Tactics), Water Wand (Cold Dmg: 3-4 req. 3 Water Magic).

Raymond Elsworth (Collector)

3 Stormy Eyes: Jeweled Staff (Energy +4, Chaos Dmg: 3-4 req. 4 Illusion Magic), Cruel Staff (Energy +4, Dark Dmg: 3-4 req. 4 Blood Magic), Frost Artifact (Energy +6 req. 5 Water Magic), Healing Ankh (Energy +6 req. 5 Healing Prayers), War Hammer of Fortitude (Blunt Dmg: 11-17 req. 3 Hammer Mastery), Earth Wand (Earth Dmg: 3-4 req. 5 Earth Magic).

Paige Osbourne (Collector)

3 Charr Carvings: Inscribed Staff (Energy +4, Chaos Dmg: 3-4 req. 4 Domination Magic, Two-handed), Bone Staff (Energy +4, Cold Dmg: 3-4 req. Death Magic, Two-handed), Water Staff (Energy +4, Cold Dmg: 3-4 req. 3 Water Magic, Two-handed), Protective Icon (Energy +6 req. 5 Protection Prayers), Ascalon Maul of Fortitude (Blunt Dmg: 11-17 req. 3 Hammer Mastery, Two-handed), Fire Wand (Fire Dmg: 3-4 req. 5 Fire Magic).

 

Pockmark Flats

Nicanor Gannel (Collector)

3 Enchanted Lodestones: Inscribed Chakram (Energy +6 req. 5 Domination Magic), Idol (Energy +6 req. 5 Curses), Earth Wand (Earth Dmg: 3-4 req. 5 Earth Magic), Smiting Staff (Energy +4, Light Dmg: 3-4 req. 4 Smiting Prayers, Two-handed), Fiery Flame Spitter (Fire Dmg: 5-12 req. 3 Axe Mastery), Ascalon Bow (Piercing Dmg: 9-13 req. 3 Marksmanship, Two-handed).

Ouran Odwin (Collector)

3 Stormy Eyes: Cane (Chaos Dmg: 3-4 req. 5 Domination Magic), Idol (Energy +6 (req. 5 Curses), Water Wand (Cold Dmg: 3-4 req. 3 Water Magic), Smiting Staff (Energy +4, Light Dmg: 3-4 req. 4 Smiting Prayers), Ascalon Axe of Fortitude (Dmg: 5-12 req. 3 Axe Mastery), Diessa Flatbow of Fortitude (Piercing Dmg: 9-13 req. 3 Marksmanship).

 

Grendich Courtyhouse (Town)

Graine Hathorn (Collector)

4 Fetid Carapaces: Boots (Armor: 31).

 

Diessa Lowlands

Martel Bastions (Collector)

3 Enchanted Lodestones: Jeweled Chalice (Energy +6 req. 5 Illusion Magic), Wicked Staff (Energy +4, Dark Dmg: 3-4 req. 4 Curses, Two-handed), Scroll (Energy +6 req. 5 Earth Magic), Protective Icon (Energy +6 req. 5 Protection Prayers), Grim Cesta (Energy +6 req. 5 Blood Magic), Ascalon Bow (Piercing Dmg: 9-13 req. 3 Marksmanship, Two-handed).

Wain Hughes (Collector)

3 Charr Carvings: Jeweled Chakram (Energy +6 req. 5 Inscription Magic), Cruel Staff of Fortitude (Energy +4, Dark Dmg: 3-4 req. 4 Blood Magic, Two-handed), Fire Wand (Fire Dmg: 3-4 req. 5 Fire Magiic), Ascalon Battle Sfaff (Energy +4, Light Dmg: 3-4 req. 4 Smiting Prayers, Two-handed), Earth Staff (Energy +4, Earth Dmg: 3-4 req. 4 Earth Magic), Ascalon Bow (Piercing Dmg: 9-13 req. 3 Marksmanship, Two-handed).

Gil Moriddan (Collector)

4 Leathery Claws: Vest (Armor: 31).

Lenerd Aberlod (Collector)

3 Singed Gargoyle Skulls: Belt Pouch (Holds 5 Items)

 

Dragon’s Gullet

Ashram Fenn (Collector)

3 Scar Behemoth Jaws: Inscribed Chakram (Energy +6, req. 5 Fast Casting), Grim Cesta (Energy +6, req. 5 Blood Magic), Scroll (Energy +6, req. 5 Energy Storage), Shocking Plasma Blade (Lighting Dmg: 7-10, req. 4 Swordsmanship), Grim Cesta (Energy +6, req. 5 Death Magic), Ascalon Bow (Piercing Dmg: 9-13, req. 3 Marksmanship, Two-handed).

 

Nazag Fenn (Collector)

9 Gruesome Ribcages: Bag (Holds 5 Items)

 

Ascalon Foothils

Dael (Collector)

3 Leathery Claws: Bag (Holds 5 Items)

 

Northern Shiverpeak

Yak’s Bend (Town)

Sadira Power (Collector)

5 Alpine Seeds: Boots (Armor: 37)

 

Traveller’s Valley

Pyrs Harven (Collector)

5 Silverpeak Manes: Hunter’s Mask (Armor: 37).

Asgrim Brightaxe (Collector)

5 Stone Summit Badges: Gloves (Armor: 37).

 

Iron Horse Mine

Norin Stonegrimm (Collector)

5 Frostfire Fangs: Tamer’s Mask (Armor: 37)

 

Deldrimor Bowl

Rothgar Hoofsplitter (Collector)

5 Shiverpeak Manes: Traveler’s Mask (Armor 37).

Lenn Giantsbane (Collector)

5 Icy Humps: Archer’s Mask (Armor 37).

 

Kryta

Scoundrel’s Rise

Camryn Jamison (Collector)

4 Decayed Orr Emblems: Cane (Chaos Dmg: 5-10, req. 6 Domination Magic), Truncheon (Cold Dmg, req. 6 Death Magic), Air Staff (Energy +6, Lighting Dmg: 5-10, req. 6 Air Magic, Two-handed), Holy Staff (Energy +6, Fire Dmg: 5-10, req. 6 Divine Favor, Two-handed), Cruel Staff (Energy +6, Dark Dmg: 5-10, req. 6 Blood Magic, Two-handed), Flame Artifact (Energy +8, req. 6 Fire Magic).

 

Lion’s Arch (Town)

Alton Thorne (Collector)

4 Leather Belts: Jeweled Chalice (Energy +8, req. 6 Illusion Magic), Grim Cesta (Energy +8, req. 6 Soul Reaping), Fire Wind (Fire Dmg: 5-10, req. 6 Fire Magic), Smiting Staff (Energy +6, Light Dmg: 5-10, req. 6 Smiting Prayers, Two-handed), Crimson Carapace Shield (Armor 9, req. 6 Tactics).

 

North Kryta Province

Leighton Cranford (Collector)

4 Bog Skale Fins: Cane (Chaos Dmg: 5-10, req. 6 Illusion Magic), Bone Staff (Energy +6, Cold Dmg: 5-10, req. 6 Death Magic, Two-handed), Fire Wand (Fire Dmg: 5-10, req. 6 Fire Magic), Smiting Staff (Energy +6, Light Dmg: 5-10, req. 6 Smiting Prayers, Two-handed), Battle Axe of Fortitude (Dmg: 7-19, req. 6 Axe Mastery).

Wintun the Black (Collector)

4 Feathered Caromi Scalps: Inscribed Chakram (Energy +8, req. 6 Domination Magic), Grim Cesta (Energy +8, req. 6 Blood Magic), Scroll (Energy +8, req. 6 Energy Storage), Protective Icon (Energy +8, req. 6 Protective Prayers), Fire Staff (Energy +6, Fire Dmg: 5-10, req. 6 Fire Magic, Teo-handed).

 

Bergen Hot Springs (Town)

Milny Samhammil (Collector)

4 Mergoyle Skulls: Jeweled Chalice (Energy +8, req. 6 Illusion Magic), Grim Cesta (Energy +8, req. 6 Soul Reaping), Water Wand (Cold Dmg: 5-10, req. 6 Water Magic), Holy Rod (Fire Dmg: 5-10, req. 6 Divine Favor), Crimson Carapace Shield (Armor: 9, req. 6 Tactics), Air Wand (Lightning Dmg: 5-10, req. 6 Air Magic).

 

Nebo Terrace

Beldon the Blade (Collector)

4 Mergoyle Skulls: Inscribed Staff (Energy +6, Chaos Dmg: 5-10, req. 6 Domination Magic, Two-handed), Wicked Staff (Energy +6, Dark Dmg: 5-10, req. 6 Curses, Two-handed), Frost Artifact (Energy +8, req. 6 Water Magic), Storm Artifact (Energy +8, req. 6 Air Magic), Grim Cesta (Energy +8, req. 6 Death Magic), Ascalon Bow (Piercing Dmg: 12-21, req. 6 Marksmanship, Two-handed).

Kira Thorne (Collector)

4 Glowin Hearts: Inscribed Chakram (Energy +8, req. 6 Fast Casting), Deadly Cesta (Dark Dmg: 5-10, req. 6 Blood Magic), Earth Staff (Energy +6, Earth Dmg: 5-10, req. 6 Earth Magic, Two-handed), Healing Ankh (Energy +8, req. 6 Healing Prayers), Wicked Staff (Energy +6, Dark Dmg: 5-10, req. 6 Curses, Two-handed), Air Wand (Lightning Dmg: 5-10, req. 6 Air Magic).

 

Watchtower Coast

Ian Sturmme (Collector)

5 Feathered Caromi Scalps: Archer’s Mask (Armor: 49).

Tenlach Silverhand (Collector)

5 Abnormal Seeds: Tamer’s Mask (Armor: 49)

 

Majesty’s Rest

Robin Neils (Collector)

5 Shadowy Remnants: Vest (Armor: 49)

Isabaeux Navarre (Collector)

5 Thirny Carapaces: Jeveled Chalice (Energy +10, req. 8 Illusion Magic), Truncheon (Cold Dmg: 7-13, req. 8 Death Magic), Water Wand (Cold Dmg: 7-13, req. 8 Water Magic), Holy Staff (Energy +8, Fire Dmg: 7-13, req. 8 Divine Favor, Two-handed), Battle Axe (Slashing Dmg: 6-21, req. 8 Axe Mastery)

 

Talmark Wilderness

Julianna Furst (Collector)

5 Glowing Hearts: Boots (Armor: 49)

Ember Whisperwind (Collector)

5 Forest Minotaur Horns: Vest (Armor: 49)

Galstaff the Light (Collector)

5 Mergoyle Skulls: Boots (Armor: 49).

 

Tears of the Fallen

Daved Logsdon (Collector)

4 Abnormal Seeds: Cane (Chaos Dmg: 5-10, req. 6 Illusion Magic), Grim Cesta (Energy +8, req. 8 Blood Magic), Water Wand *Cold Dmg: 5-10, req. 6 Water Magic), Protective Icon (Energy +8, req. 6 Protection Prayers), Fire Staff (Energy +6, Fire Dmg: 5-10, req. 6 Fire Magic, Two-handed), Ascalon Bow (Piercing Dmg: 12-21, req. 6 Marksmanship, Two-handed).

Arris Weston (Collector)

4 Spiked Crests: Inscribed Chakram (Energy +8, req. 6 Domination Magic), Bone Staff (Energy +6, Cold Dmg: 5-10, req. 6 Death Magic, Two-handed), Air Staff (Energy +6. Lightning Dmg: 5-10, req. 6 Air Magic, Two-handed), Deadly Cesta (Dark Dmg: 5-10, req. 6 Blood Magic), Battle Axe (Slashing Dmg: 7-19, req. 6 Axe Mastery), Scroll (Energy +8, req. 6 Energy Storage).

 

Temple of the Ages (Town)

Koleen Redstone (Collector)

4 Decayed Orr Emblems: Inscribed Chakram (Energy +8, req. 6 Fast Casting), Truncheon (Dark Dmg: 5-10, req. 6 Curses), Scroll (Energy +8, req. 6 Earth Magic), Divine Symbol (Energy +8, req. 6 Divine Favor), War Hammer (Blunt Dmg: 14-23, req. 6 Hammer Mastery, Two-handed).

 

The Black Courtain

Liris the Sage (Colector)

4 Bog Skale Fins: Jeweled Chakram (Energy +8, req. 6 Inspiration Magic), Cruel Staff (Energy +6, Dark Dmg: 5-10, req. 6 Blood Magic, Two-handed), Water Staff (Energy +6, Cold Dmg: 5-10, req. 6 Water Magic, Two-handed), Smiting Rod (Light Dmg: 5-10, req. 6 Smiting Prayers), Truncheon (Dark Dmg: 5-10, req. 6 Curses), Ascalon Bow (Piercing Dmg: 12-21, req. 6 Marksmanship, Two-handed).

Sir Robert (Collector)

4 Abnormal Seeds: Jeweled Staff (Energy +6, Chaos Dmg: 5-10, req. 6 Illusion Magic, Two-handed), Grum Cesta (Energy +8, req. 6 Death Magic), Earth Wand (Earth Dmg: 5-10, req. 6 Earth Magic), Healing Ankh (Energy +8, req. 6 Healing Prayers), Long Sword (Slashing Dmg: 12-18, req. 6 Swordsmanship), Flame Artifact (Energy +8, req. 6 Fire Magic).

Ian Borish (Collector)

5 Shadowy Remnants: Leggings (Armor: 49)

 

Kessex Peak

William Pennington (Collector)

4 Ivory Troll Tusks: Jeweled Chakram (Energy +8, req. 6 Inspiration Magic), Cursed Staff (Energy +6. Dark Dmg: 5-10, req. 6 Blood Magic, Two-handed), Earth Wand (Earth Dmg: 5-10, req. 6 Earth Magic), Divine Symbol (Energy +8, req. 6 Divine Favor), Long Sword (Slashing Dmg: 12-18, req. 6 Swordsmanship).

Brion Elston (Collector)

4 Forest Minotaur Horns: Cane (Chaos Dmg: 5-10, req. 6 Domination Magic), Truncheon (Cold Dmg: 5-10, req. 6 Death Magic), Frost Artifact (Energy +8, req. 6 Water Magic), Smiting Rod (Light Dmg: 5-10, req. 6 Smiting Prayers), War Hammer (Blunt Dmg: 14-23, req. 6 Hammer Mastery, Two-handed).

Brynden Cromwell (Collector)

4 Gargantuan Jawbones: Inscribed Staff (Energy +6, Chaos Dmg: 5-10, req. 6 Domination Magic, Two-handed), Idol (Energy +8, req. 6 Curses), Earth Staff (Energy +6, Earth Dmg: 5-10, req. 6 Earth Magic, Two-handed), Holy Staff (Energy +6, Fire Dmg: 5-10, req. 6 Divine Favor, Two-handed), Water Staff (Energy +6, Cold Dmg: 5-10, req. 6 Water Magic, Two-handed), Ascalon Bow (Piercing Dmg: 12-21, req. 6 Marksmanship, Two-handed).

 

Twin Serpent Lakes

Gruhn the Fisher (Collector)

5 Bog Scale Fins: Gloves (Armor: 49)

Falhurst (Collector)

5 Mergoyle Skulls: Gloves (Armor: 49)

 

Fisherman’s Haven (Town)

Delves the Dodgy (Collector)

5 Gargantuan Jawbones: Traveler’s Mask (Armor: 49)

 

Stingray Strand

Vardis (Colector)

5 Spiked Crests: Hunter’s Mask (Armor: 49)

Jamora the Wise (Collector)

5 Glowing Hearts: Leggings (Armor: 49)

 

Maguuma Jungle

Druid’s Overlook (Town)

Mosreh the Exile (Collector)

5 Ebon Spider Legs: Gloves (Armor: 61).

 

Sage Lands

Elwynn Kirby (Collector)

5 Tangled Seeds: Archer’s Mask (Armor: 61)

Aaron Fletcher (Collector)

5 Ancient Eyes: Tamer’s Mask (Armor: 61)

 

Mamnoon Lagoon

Vargil the White (Collector)

5 Ancient Eyes: Cane (Chaos Dmg: 7-13, req. 8 Domination Magic), Grim Cesta (Energy +10, req. 8 Blood Magic), Storm Artifact (Energy +10, req. 8 Air Magic), Healing Ankh (Energy +10, req. 8 Healing Prayers), Crimson Carapace Shield (Armor: 12, req. 8 Tactics), Ascalon Bow (Piercing Dmg: 13-25, req. 8 Marksmanship, Two-handed).

 

Silverwood

Lady Engelram (Collector)

5 Maguuma Manes: Cane (Chaos Dmg: 7-13, req. 8 Illusion Magic), Grim Cesta (Energy +10, req 8 Death Magic), Flame Artifact (Energy +10, req. 8 Fire Magic), Holy Rod (Fire Dmg: 7-13, req. 8 Divine Favor), Long Sword (Slashing Dmg: 14-20, req. 8 Swordsmanship).

Farmer Conklin (Collector)

5 Mossy Mandibles: Jeweled Chakram (Energy +10, req. 8 Inspiration Magic), Idol (Energy +10, req. 8 Curses), Earth Wand (Earth Dmg: 7-13, req 8 Earth Magic), Smiting Staff (Energy +8, Light Dmg: 7-13, req. 8 Smiting Prayers, Two-handed), Ascalon Bow (Piercing Dmg: 13-25, req. 8 Marksmanship, Two-handed).

Crispin Bryllis (Collector)

5 Jungle Troll Tusks: Inscribed Chakram (Energy +10, req. 8 Domination Magic), Deadly Cesta (Dark Dmg: 7-13, req. 8 Blood Magic), Frost Artifact (Energy +10, req. 8 Water Magic), Protective Icon (Energy +10, req. 8 Protection Prayers), Battle Axe (Slashing Dmg: 6-21, req. 8 Axe Mastery).

 

Ventari’s Refuge (Town)

Jaden Fletcher (Collector)

5 Ancient Eyes: Boots (Armor: 61).

 

Ettin’s Back

Hember (Collector)

5 Thorny Carapaces: Vest (Armor: 61).

Lord Engelram (Collector)

5 Maguuma Manes: Boots (Armor: 61)

Horton Longsnout (Collector)

5 White Mantle Emblems: Vest (Armor: 61).

 

Reed Bog

Elene the Vigilant (Collector)

5 Ebon Spiders Legs: Gloves (Armor: 61).

 

The Falls

Slayton Redblade (Collector)

5 Tangled Seeds: Traveler’s Mask (Armor 61)

Lloudes the Arcane (Collector)

5 Jungle Skale Fins: Leggings (Armor: 61)

Meghan the Bright (Collector)

5 Jungle Troll Tusks: Leggings (Armor: 61)

Agrippa Stonehands (Collector)

5 Behemoth Jaws: Hunter’s Mask (Armor: 61)

 

Henge of Denravi (City)

Adam Solstrum (Collector)

5 White Mantle Emblems: Cane (Chaos Dmg: 7-13, req. 8 Illusion Magic), Grim Cesta (Energy +10, req. 8 Soul Reaping), Fire Staff (Energy +8, Fire Dmg: 7-13, req. 8 Fire Magic, Two-handed), Smiting Staff (Energy +8, Light Dmg: 7-13, req. 8 Smiting Prayers, Two-handed), Crimson Carapace Shield (Armor: 12).

Loreen Cranford (Collector)

5 Jungle Troll Tusks: Jeweled Chalice (Energy +10, req. 8 Illusion Magic), Bone Staff (Energy +8, Cold Dmg: 7-13, req. 8 Death Magic, Two-handed), Earth Staff (Energy +8, Earth Dmg: 7-13, req. 8 Earth Magic, Two-handed), Protective Icon (Energy +10, req. 8 Protection Prayers).

Thyfir Greenleaf (Collector)

5 White Mantle Emblems: Inscribed Chakram (Energy +10, req. 8 Domination Magic), Truncheon (Dark Dmg: 7-13, req. 8 Curses), Air Wand (Lightning Dmg: 7-13, req. 8 Air Magic), Holy Staff (Energy +8, Fire Dmg: 7-13, req. 8 Divine Favor, Two-handed), Ascalon Bow (Piercing Dmg: 13-25, req. 8 Marksmanship, Two-handed).

 

Tangle Root

Serah Shaes (Collector)

5 Jungle Skale Fins: Inscribed Chakram (Energy +10, req, 8 Fast Casting), Grim Cesta (Energy +10, req. 8 Blood Magic), Storm Artifact (Energy +10, req. 8 Air Magic), Divine Symbol (Energy +10, req. 8 Divine Favor), War Hammer (Blunt Dmg: 16-30, re1. 8 Hammer Mastery, Two-handed).

Tully Blackvine (Collector)

5 Tangled Seed: Jeweled Staff (Energy +8, Chaos Dmg: 7-13, req. 8 Illusion Magic, Two-handed), Cruel Staff (Energy +8 Dark Dmg: 7-13, req. 8 Blood Magic, Two-handed), Scroll (Energy +10, req. 8 Earth Magic), Divine Symbol (Energy +10, req. 8 Divine Favor), Ascalon Bow (Piercing Dmg: 13-25, req. 8 Marksmanship, Two-handed).

Orson Cooper (Collector)

5 Ancient Eyes: Jeweled Chakram (Energy +10, req. 8 Inspiration Magic), Idol (Energy +10, req. 8 Curses), Water Staff (Energy +8, Cold Dmg: 7-13, req. 8 Water Magic, Two-handed), Holy Rod (Fire Dmg: 7-13, req. 8 Divine Favor), War Hammer (Blunt Dmg: 16-30, req. 8 Hammer Mastery, Two-handed).

 

Maguuma Stade

Ingrid Larson (Collector)

5 Mossy Mandibles: Inscribed Staff (Energy +8, Chaos Dmg: 7-13, req. 8 Domination Magic, Two-handed), Grim Cesta (Energy +10, req. 8 Death Magic), Fire Wand (Fire Dmg: 7-13, req. 8 Fire Magic), Healing Ankh (Energy +10, req. 8 Healing Prayers), Long Sword (Slashing Dmg: 14-20, req. 8 Swordsmanship).

 

Crystal Desert

The Amnon Oasis (City)

Ardenoth Oakenshield (Collector)

6 Bleached Shells: Hunter Mask (Armor: 70)

Ekimeel Trueshot (Collector)

5 Forgotten Seals: Archer’s Mask (Armor: 70)

 

Skyward Reach

John Verado (Collector)

5 Topaz Crests: Inscribed Staff (Energy +10, Chaos Dmg: 11-22, req. 9 Domination Magic, Two-handed), Cruel Staff (Energy +10, Dark Dmg: 11-22, req. 9 Blood Magic, Two-handed), Earth Wand (Earth Dmg: 11-22, req. 9 Earth Magic), Protective Icon (Energy +12, req. 9 Protection Prayers), Ascalon Bow (Piercing Dmg: 15-28, req. 9 Marksmanship, Two-handed).

Mourn Drakespur (Collector)

5 Dessicated Hydra Claws: Jeweled Chakram (Energy +12, req. 9 Inspiration Magic), Wicked Staff (Energy +10, Dark Dmg: 11-22, req. 9 Curses, Two-handed), Air Wand (Lightning Dmg: 11-22, req. 9 Air Magic), Healing Ankh (Energy +12, req. 9 healing Prayers), Ascalon Bow (Piercing Dmg: 15-28, req. 9 Marksmanship, Two-handed).

Arliss Vaughn (Collector)

5 Iridescent Griffon Wings: Jeweled Chalice (Energy +12, req. 9 Illusion Magic), Truncheon (Cold Dmg: 11-22, req. 9 Death Magic), Frost Artifact (Energy +12, req. 9 Water Magic), Smiting Rod (Light Dmg: 11-22, req. 9 Smiting Prayers).

Rylan Paval (Collector)

5 Spiny Seeds: Inscribed Chakram (Energy +12, req. 9 Domination Magic), Grim Cesta (Energy +12, req. 9 Soul Reaping), Water Staff (Energy +10, Cold Dmg: 11-22, req. 9 Water Magic, Two-handed), Holy Staff (Energy +10, Fire Dmg: 11-22, req. 9 Divine Favor, Two-handed).

 

The Arid Sea

Sir Kaufman (Collector)

5 Massive Jawbones: Boots (Armor: 70)

Sir Pohl Sanbert (Collector)

5 Dune Burrower Jaws: Cane (Chaos Dmg: 11-22, req. 9 Illusion Magic), Grim Cesta (Energy +12, req. 9 Death Magic), Flame Artifact (Energy +12, req. 9 Fire Magic), Divine Symbol (Energy +12, req. 9 Divine Favor), Battle Axe (Slashing Dmg: 6-28, req. 9 Axe Mastery), Ascalon Bow (Piercing Dmg: 15-28, req. 9 Marksmanship, Two-handed).

 

Vulture Drifts

Karl Jakobs (Collector)

5 Massive Jawbones: Inscribed Staff (Energy +10, Chaos Dmg: 11-22, req. 9 Domination Magic, Two-handed), Deadly Cesta (Dark Dmg: 11-22, req. 9 Blood Magic), Fire Staff (Energy +10, Fire Dmg: 11-22, req. 9 Fire Magic, Two-handed), Holy Rod (Fire Dmg: 11-22, req. 9 Divine Favor), Crimson Carapace Shield (Armor: 16, req. 9 Tactics), Ascalon Bow (Piercing Dmg: 15-28, req. 9 Marksmanshop, Two-handed).

Kraviec the Cursed (Collector)

5 Iridescent Griffon Wings: Jeweled Chakram (Energy +12, req. 9 Inspiration Magic), Grim Cesta (Energy +12, req. 9 Soul Reaping), Scroll (Energy +12, req. 9 Energy Storage), Healing Ankh (Energy +12, req. 9 Healing Prayers), War Hammer (Blunt Dmg: 19-35, req. 9 Hammer Mastery, Two-handed).

Brandon Harlin (Collector)

5 Encrusted Lodestones: Jeweled Chalice (Energy +12, req. 9 Illusion Magic), Grim Cesta (Energy +12, req. 9 Blood Magic), Scroll (Energy +12, req. 9 Earth Magic), Protective Icon (Energy +12, req. 9 Protection Prayers), Battle Axe (Slashing Dmg: 6-28).

Uderit Ignis (Collector)

5 Jade Mandibles: Inscribed Chakram (Energy +12, req. 9 Fast Casting), Truncheon (Dark Dmg: 11-22, req. 9 Curses), Water Wand (Cold Dmg: 11-22, req. 9 Water Magic), Smiting Staff (Energy +10, Light Dmg: 11-22, req. 9 Smiting Prayers, Two-handed), Long Sword (Slashing Dmg: 15-22, req. 9 Swordsmanship).

 

Destiny’s Gorge (Town)

Barton Smallwood (Collector)

5 Shriveled Eyes: Traveler’s Mask (Armor: 70)

 

The Scar

Jamie the Wanderer (Collector)

5 Dune Burrower Jaws: Leggings (Armor: 70)

Lord Dorn Lendrigen (Collector)

5 Bleached Shells: Cane (Chaos Dmg: 11-22, req. 9 Illusion Magic), Idol (Energy +12, req. 9 Curses), Air Staff (Energy +10, Lightning Dmg: 11-22, req. 9 Air Magic, Two-handed), Holy Rod (Fire Dmg: 11-22, req. 9 Divine Favor), Crimson Carapace Shield (Armor: 16, req. 9 Tactics).

Cedric Rogers (Collector)

5 Losaru Manes: Leggings (Armor: 70)

 

Diviner’s Ascent

Luven Undrerwood (Collector)

5 Minotaur Horns: Cane (Chaos Dmg: 11-22, req. 9 Domination Magic), Bone Staff (Energy +10, Cold Dmg: 11-22, req. 9 Death Magic, Two-handed), Fire Wand (Fire Dmg: 11-22, req. 9 Fire Magic), Smiting Staff (Energy +10, Light Dmg: 11-22, req. 9 Smiting Prayers, Two-handed), War Hammer (Blunt Dmg: 19-35, req. 9 Hammer Mastery, Two-handed), Ascalon Bow (Piercing Dmg: 15-28, req. 9 Marksmanship, Two-handed).

Cinder Linnwood (Collector)

5 Bleached Carapaces: Jeweled Staff (Energy +10, Chaos Dmg: 11-22, req. 9 Illusion Magic, Two-handed), Idol (Energy +12, req. 9 Curses), Storm Artifact (Energy +12, req. 9 Air Magic), Divine Symbol (Energy +12, req. 9 Divine Favor), Long Sword (Slashing Dmg: 15-22, req. 9 Swordsmanship).

 

Southern Shiverpeaks

Droknar’s Forge (City)

Ornhelm Brightaxe (Collector)

5 Stone Summit Badges: Grim Cesta (Energy +12, req. 9 Soul Reaping), Storm Artifact (Energy +12, req. 9 Air Magic), Smiting Rod (Light Dmg: 11-22, req. Smiting Prayers).

 

Talus Chute

Cember Goreaxe (Collector)

5 Frigid Hearts: Fire Staff (Energy +10, Fire Dmg: 11-22, req. 9 Fire Magic, Two-handed), Divine Symbol (Energy +12, req. 9 Divine Favor), Earth Wand (Earth Dmg: 11-22, req. 9 Earth Magic).

Hoknil the Greater (Collector)

7 Huge Jawbones: Leather Vest (Energy +5, Armor: 70).

 

Witman’s Folly

Mag Ironwall (Collector)

5 Intricate Grawl Necklace: Cruel Staff (Energy +10, Dark Dmg: 11-22, req. 9 Blood Magic, Two-handed), Scroll (Energy +12, req. 9 Energy Storage), Holy Staff (Energy +10, Fire Dmg: 11-22, req. 9 Divine Favor, Two-handed), Ascalon Bow (Piercing Dmg: 15-28, req. 9 Marksmanship, Two-handed).

Vania Sewell (Collector)

7 Azure Remains: Boots (Armor: 70)

 

Mineral Springs

Goran Grimyak (Collector)

5 Feathered Avicara Scalps: Inscribed Chakram (Energy +12, req. 9 Domination Magic), Idol (Energy +12, req. 9 Curses), Flame Artifact (Energy +12, req. 9 Fire Magic), Water Wand (Cold Dmg: 11-22, req. 9 Water Magic).

Trego Stonebreaker (Collector)

5 Mountain Troll Tusks: Inscribed Chakram (Energy +12, req. 9 Fast Casting), Deadly Cesta (Dark Dmg: 11-22, req. 9 Blood Magic), Protective Icon (Energy +12, req. 9 Protection Prayers), Ascalon Bow (Piercing Dmg: 15-28, req. 9 Marksmanship, Two-handed).

Bariel Darkroot (Collector)

5 Alpine Seeds: Jeweled Chakram (Energy +12, req. 9 Inspiration Magic), Earth Staff (Energy +10, Earth Dmg: 11-22, req. 9 Earth Magic, Two-handed), Jeweled Chalice (Energy +12, req. 9 Illusion Magic), Scroll (Energy +12, req. 9 Earth Magic), Ascalon Bow (Piercing Dmg: 15-28, req. 9 Marksmanship, Two-handed).

 

Ice Floe

Turlo Oakenspear (Collector)

7 Frigid Hearts: Leather Leggings (Armor: 70).

 

Snake Dance

Hagnon Warblade (Collector)

5 Frosted Griffon Wings: Cane (Chaos Dmg: 11-22, req. 9 Illusion Magic), Frost Artifact (Energy +12, req. 9 Water Magic), Crimson Carapace Shield (Armor: 16, req. 9 Tactics), Air Staff (Energy +10, Lightning Dmg: 11-22, req. 9 Air Magic, Two-handed).

Merin Trollsbane (Collector)

5 Mountain Troll Tusks: Jeweled Staff (Energy +10, Chaos Dmg: 11-22, req. 9 Illusion Magic, Two-handed), Bone Staff (Energy +10, Cold Dmg: 11-22, req. 9 Death Magic, Two-handed), Water Staff (Energy +10, Cold Dmg: 11-22, req. 9 Water Magic, Two-handed), Long Sword (Slashing Dmg: 15-22, req. 9 Swordsmanship).

Hoknil the Lesser (Collector)

5 Azure Remains: Inscribed Staff (Energy +10, Chaos Dmg: 11-22, req. 9 Domination Magic, Two-handed), Wicked Staff (Energy +10, Dark Dmg: 11-22, req. 9 Curses, Two-handed), Holy Rod (Fire Dmg: 11-22, req. 9 Divine Favor), Ascalon Bow (Piercing Dmg: 15-28, req. 9 Marksmanship, Two-handed).

Radamon (Collector)

5 Huge Jawbones: Cane (Chaos Dmg: 11-22, req. 9 Domination Magic), Truncheon (Cold Dmg: 11-22, req. 9 Death Magic), Fire Wand (Fire Dmg: 11-22, req. 9 Fire Magic), Healing Ankh (Energy +12, req. 9 Healing Prayers), War Hammer (Blunt Dmg: 19-35, Two-handed).

 

Lornar’s Pass

Nord Stonegrimm (Collector)

5 Frozen Shells: Truncheon (Dark Dmg: 11-22, req. 9 Curses), Smiting Staff (Energy +10, Light Dmg: 11-22, req. 9 Smiting Prayers, Two-handed), Battle Axe (Slashing Dmg: 6-28, req. 9 Axe Mastery), Ascalon Bow (Piercing Dmg: 15-28, req. 9 Marksmanship, Two-handed).

 

Ring of Fire Islands

Perdition Rock

Colector Corbis (Collector)

12 Seared Ribcages: Scroll of Slayer’s Insight (Your party gains 250% XP from combat).

Collector Gabrian (Collector)

3 Mahgo Claws: Scroll of Berserker’s Insight (Your party gains triple XP from combat).

Collector Terra (Collector)

7 Unctuous Remains: Scroll of Hero’s Insight (For 10 minutes your party gains double XP from combat).

 

  Collectors List  (1/93)
info about game: Guild Wars
title: Guild Wars | genre: Action / Strategy / MMOcRPG
developer: ArenaNet | publisher: NC SOFT Corporation
platform: PC | rated: T for Teen

Guild Wars takes the best elements of today's massively multiplayer online games and combines them with a new mission-based design that eliminates some of the more tedious aspects of those games. You can meet new friends in towns or outposts, form a party, and then go tackle a quest together. Your party always has its own unique copy of the quest map, so camping, kill-stealing, and long lines to complete quests are all things of the past. Within a Guild Wars quest you have unprecedented freedom and power to manipulate the world around you; with the dynamic quest system, your accomplishments have a unique influence on your future.

You don't have to spend countless hours on a leveling treadmill to get to the interesting parts of the game, because combat is designed to be strategically interesting and challenging right from the beginning. You don't have to spend hours running around the world to prepare for a quest, because Guild Wars allows you to instantly travel to the beginning of any quest that you've previously unlocked. You'll never spend days playing, only to discover that the choices you made early have left you with a permanently uncompetitive character. The unique skill system in Guild Wars encourages infinite experimentation but doesn't allow early choices to limit a character. And you'll never meet new players only to discover that you can't play with them or compete against them because their characters are on a different server than yours; in Guild Wars, all characters live in one seamless world.
A Variety of Choices - Guild Wars heroes come in all types: male and female, large and small, and in any of 36 combinations of the six professions: Warrior, Ranger, Monk, Elementalist, Mesmer, and Necromancer. With more than 150 unique skills per character, which can be combined for any number of effects, the possibilities are mind boggling.
In addition, you can create up to four heroes per unique Guild Wars account. New heroes can be deleted and created at any time, allowing you to create specialized characters or to have fun experimenting with profession combinations, skills, and attributes until you create the hero that suits you best.
Built for Competition - If you like Player-versus-Player competition, Guild Wars was made for you. In addition to building up a character by undergoing missions and quests, you can choose to create a character specifically for head-to-head PvP competition or guild warfare. The game is designed to reward player skill and teamwork, not time spent playing, so you won't need to spend hundreds of hours leveling up your character to compete.
The game includes integrated support for guilds, with the ability to create unique guild emblems, to acquire guild halls, and to keep in touch through in-game guild messaging. Guilds can challenge other guilds to battle, compete for control of key parts of the world, and be ranked on a worldwide ladder.
Heading Unique Streaming Technology - ArenaNet's unique streaming technology forever eliminates the concept of patching a game. You don't have to wait a month for the next big patch to experience new content. Instead, the game constantly and intelligently streams new content to your computer in the background while you play. The world can and will change continually. This allows you to experience a much more dynamic game world than any that has existed before.(info about game from http://www.guildwars.com/gameinfo/default.html)

Minimum System Specifications: WindowsR 98/ME/2000/XP, Intel PentiumR III 800 Mhz or equivalent, 256 MB RAM, CD-ROM Drive, 2GB Available HDD Space, ATI Radeon 8500 or GeForce 3 or 4 MX Series Video Card with 32MB of VRAM, 16-bit Sound Card, Internet Connection, Keyboard and mouse

Recommended System Specifications: WindowsR 98/ME/2000/XP, Intel PentiumR III 1 Ghz or equivalent, 512 MB RAM CD-ROM Drive, 2GB Available HDD Space, ATI Radeon 9000 or GeForce 4 Ti Series Video Card with 64MB of VRAM, 16-bit Sound Card, Internet Connection, Keyboard and mouse

Guild Wars
Guild Wars Screenshots
Official Concept Arts
Official Wallpapers
Sorrows Furnace Update
 
Movies
movie 1 - gamepressure.com movies
movie 2 - gamepressure.com movies

Links

comments and responses

Please put up a list like this but of trainers... for certain proffessions
Ram
22/10/2006 02:14
i should add, she will be there otherwise
isis
24/08/2006 14:23
Karleen in the catacombs will not appear until(and if) you are doing the necro quest u get close to the barradin estate
isis
24/08/2006 14:22
phuck factions
Big Dawg
05/07/2006 01:58
where is fractons colector!!!!!!!!!
sergent
01/05/2006 05:35
savich gives handwraps against 3 icy lodestones
Thralia hanicelfer
22/04/2006 02:03
description for Berserker’s Insight and Slayer’s Insight is not complete...
alexanderpas
16/04/2006 23:20
Sander the Gray in Avil Rock trades Frostfire fangs for Tatician Helm (Armor 47, +1 tactics, +20 Armor Vs phyical). He is just outside the frost gates.
Nutty warrior
16/03/2006 07:50
You don't have Collectors for Salt flats in Crystal Desert
Sliva Stari
11/03/2006 23:19
yea please add the mods too, thats all I want to know.
gamzer
21/02/2006 22:11
Karleen is inside the catacombs entrance from the Green Hills County. She is on the left. There are plenty of gargoyles around to kill to get the skulls
Salamandra
18/02/2006 22:24
What are the Mursaat Tokens used/traded for?
v pyroman
29/01/2006 02:32
Jacobs in Lakeside does not give you boots anymore. Karleen in the catacombs, at the entrance from the Green Hills county (she sometime does not spawn there) give you the boots from 5 gargoyle skulls.
Roaming Free
19/01/2006 04:45
the class specific items aren't there (like class specific vest went there and there nly were the other items)
Mark Magic
17/01/2006 22:39
Is there a list that says what type of monster drop what items and their locations? It will be helpful so that I don't have to search high and low for items! Thanks!
Liz
11/01/2006 07:56

Comments are moderated. Some features are NOT available in comments, but ARE available on forums. See this tread on forum.
Resources
Materials
Maps & Quests
Pre-Searing Ascalon
Ascalon City (Capital City)
Lakeside County
Green Hills Country
Regent Valley
Wizard's Folly
The Northlands
The Catacombs
Ascalon
Ascalon City (Capital City)
Old Ascalon
The Great Northern Wall (Mission)
The Breach
Regent Valley
Fort Ranik (Mission)
Eastern Frontier
Pockmark Flats
Ruins of Surmia (Mission)
Nolani Academy (Mission)
Diessa Lowlands
Flame Temple Corridor
Dragon’s Gullet
Ascalon Foothills
Northern Shiverpeaks
Traveler’s Vale
Iron Horse Mine
Borlis Pass (Mission)
The Frost Gate (Mission)
Anvil Rock
Deldrimor Bowl
Griffon’s Mouth
Northern Kryta
Scoundrel’s Rise
Gates of Kryta (Mission)
Lion’s Arch (Capital City)
North Kryta Province
Neboo Terrace
Cursed Lands
D’Alessio Seaboard (Mission)
Watchtower Coast
Divinity Coast (Mission)
Maguuma Jungle
Sage Lands
Mamnoon Lagoon
The Wilds (Mission)
Bloodstone Fen (Mission)
Silverwood
Ettin’s Back
Reed Bog
The Falls
Aurora Glade (Mission)
Henge of Denravi (Capital City)
Tangle Root
Dry Top
Southern Kryta
Majesty’s Rest
Telmark Wilderness
Tears of the Fallen
The Black Curtain
Kessex Peak
Riverside Province (Mission)
Twin Serpent Lakes
Stingray Strand
Sanctum Cay (Mission)
Crystal Desert
The Amnoon Oasis (Capital City)
Prophet’s Path
Skyward Reach
The Arid Sea
Vulture Drifts
Dunes of Despair (Mission)
The Scar
Thirsty River (Mission)
Salt Flats
Diviner’s Ascent
Elona Reach (Mission)
Sacred Mesa (Mission)
Dragon’s Lair (Mission)
Southern Shiverpeaks
Droknar’s Forge (Capital City)
Talus Chute
Witman’s Folly
Ice Caves of Sorrow (Mission)
Iron Mine Moladune (Mission)
Icedome
Frozen Forrest
Spearhead Peak
Tasca's Demise
Mineral Springs
Ice Floe
Thunderhead Keep (Mission)
Snake Dance
Dreadnought’s Drift
Lornar’s Pass
Sorrow’s Furnace
Grenth’s Footprint
Ring of Fire Islands
Perdition Rock
Ring of Fire (Mission)
Abaddon’s Mouth (Mission)
Hell’s Precipice (Mission)
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