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Grey Goo Game Guide by gamepressure.com

Grey Goo Game Guide

Table of Contents

Tactics | Humans Grey Goo Guide

Last update: 11 May 2016

Use turrets to fight. Build a line of Conduits, up to the enemy base. Covered by units, build two lines of Sentinels that fight ground units. With the help from the turrets and scouts, reveal the enemy base and attack it. This tactics requires lots of resources and it may be interrupted due to the unevenness of the ground. Still, the option to build many units next to each other, makes this tactic useful for offensive uses. Especially if you buy technologies that allow turrets to function in the case when they are disconnected from the Core. You can then keep buildings inactive Conduits and attach fully-functional turrets to them.

Use turrets to dissipate the fog of war. Detector Sentinel is the best turret that you have. Using it, you can scout elevations, find enemies moving at the other side of the hill and hide your base from enemies. While building more Conduits, attach a Detector Sentinel at the end of each, as well as several support turrets. This way, you create a network of scouting outposts, whose main purpose is to scout the area and let you know of the enemy actions. If any one is destroyed, you will know that a large enemy offensive is approaching.

Teleport your units. Build, at least, three portals, for speedy teleportation of your units. Deploy them near the fighting units. Teleport them to the allied base, whenever he needs help. Move them over to the walls of the enemy base, during a siege. Send a scout into the enemy base and teleport your armies near him. Place independent turrets and, if necessary, teleport reinforcements there. Thanks to teleportation, you can get to, virtually, any spot on the map. Thanks to this, you can attack the enemy from the least expected direction. Use this to your advantage

Teleport buildings. You can teleport the majority of buildings, within the network of Conduits. This takes five seconds and is free. You can use this to teleport your turrets into the hottest spots, for escaping factories or improving on the outlay of your base, if you have made a mistake, while building Attachments. After you have bought appropriate technologies, you can create forward clusters of turrets, away from the base. You only need to teleport new ones straight from the base, which is much faster and easier than building them on site.

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