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Gray Matter Game Guide & Walkthrough by gamepressure.com

Gray Matter Game Guide & Walkthrough

Table of Contents

Chapter 3 - p. 1 Gray Matter Guide

Last update: 11 May 2016

Chapter 3

Missions:

  • Memories of a Summer Night (73 points)
  • A Message from Laura (36 points)
  • That Piece of Junk (17 points)
  • Psi and Psi Again (32 points)
  • A Spectral Presence (35 points)
  • Chapter 3 Bonus (11 points)

That Piece of Junk

1 - Chapter 3 - p. 1 - Walkthrough - Gray Matter - Game Guide and Walkthrough
This time you will take control of Dr - Chapter 3 - p. 1 - Walkthrough - Gray Matter - Game Guide and Walkthrough

This time you will take control of Dr. Styles. Leave the bedroom and go to the garage. Examine Sam's motorcycle (2 points). Return home and go into the kitchen. Talk with Mrs. Dalton about Sam and her piece of junk (15 points). Push the topic as far as you can to end this mission (17/17 points).

A Spectral Presence

2 - Chapter 3 - p. 1 - Walkthrough - Gray Matter - Game Guide and Walkthrough
Speak with Mrs - Chapter 3 - p. 1 - Walkthrough - Gray Matter - Game Guide and Walkthrough

Speak with Mrs. Dalton about the unusual occurrences and Laura (12 points). Go to the cellar and into the Main lab. Examine the filling cabinet - Styles will appreciate Sam's work (2 bonus points). Afterwards go to the private lab (second door in the cellar) which can be opened with the possessed key (3 points). At this point you will hear a bell at the entrance door, so head upstairs. Styles will receive a package and will automatically take it to his lab (5 points, mission 4).

3 - Chapter 3 - p. 1 - Walkthrough - Gray Matter - Game Guide and Walkthrough
4 - Chapter 3 - p. 1 - Walkthrough - Gray Matter - Game Guide and Walkthrough
5 - Chapter 3 - p. 1 - Walkthrough - Gray Matter - Game Guide and Walkthrough
Examine the whiteboard about presence (3 points and 3 bonus points) - Chapter 3 - p. 1 - Walkthrough - Gray Matter - Game Guide and Walkthrough

Examine the whiteboard about presence (3 points and 3 bonus points). Afterwards approach the desk with the computer and use it (2 points). From among the icons, choose video logs. Play all available recordings (10 points). Leave the lab and cellar.

6 - Chapter 3 - p. 1 - Walkthrough - Gray Matter - Game Guide and Walkthrough
Go to the bedroom and examine the mirror (3 points) - Chapter 3 - p. 1 - Walkthrough - Gray Matter - Game Guide and Walkthrough

Go to the bedroom and examine the mirror (3 points). Click it (2 points) - it will be enough to end this mission (35/35 points).

Psi and Psi Again

7 - Chapter 3 - p. 1 - Walkthrough - Gray Matter - Game Guide and Walkthrough
8 - Chapter 3 - p. 1 - Walkthrough - Gray Matter - Game Guide and Walkthrough
9 - Chapter 3 - p. 1 - Walkthrough - Gray Matter - Game Guide and Walkthrough
Return to the private lab and examine the work counter (RNG Rolodex - 3 points) - Chapter 3 - p. 1 - Walkthrough - Gray Matter - Game Guide and Walkthrough

Return to the private lab and examine the work counter (RNG Rolodex - 3 points). Read the letter from Ramusskin, lying to the left of it (3 points) and look through the Psi book (beside), clicking on the bookmarks (5 points). The book contains hints required to set the motor (on the right) controlling the Rolodex (on the left). Click the motor to connect both machines and click on it again to zoom in.

With accordance with the instructions found in the book (page 145 and 147), set 99 above zero (clicking at the top or bottom of the knobs on the left and right) - Chapter 3 - p. 1 - Walkthrough - Gray Matter - Game Guide and Walkthrough

With accordance with the instructions found in the book (page 145 and 147), set 99 above zero (clicking at the top or bottom of the knobs on the left and right). Leave % in 1 to 26. Set 00 from 27 to 39 (10 points).

10 - Chapter 3 - p. 1 - Walkthrough - Gray Matter - Game Guide and Walkthrough
Press the red button (on the right) - you will reset the letters - Chapter 3 - p. 1 - Walkthrough - Gray Matter - Game Guide and Walkthrough

Press the red button (on the right) - you will reset the letters. Click the counter again and then the Rolodex (on the left) - you will receive a message from the otherworld: "I". Now keep pressing the Rolodex until "M" appears (unfortunately there seems to be a bug, sometimes the second letter will appear after pressing a couple times and sometimes you have to alter between pressing the counter and Rolodex - 6 points) to end the mission (32/32 points).

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