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Gothic 3 - Fire Clan - game guide, walkthrough, secrets, game tips & strategies

Gothic 3 Game Guide
Fire Clan
by Andrzej "Rylak" Rylski (guides.gamepressure.com)
Free game guides, walkthroughs, solutions, game FAQs and maps for gamers.
Download this game guide for free in PDF File format.
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Fire Clan  (26/40)

10 sabretooth teeth for Leif

 

Leif the hunter gives this quest. You have to bring him 10 teeth of the sabretooth tiger. If you don’t have it in the inventory, take a walk around Nordmar – there are a lot of these beasts here.

Benefits:

  • Experience points: 2000
  • Reputation: Fire Clan +5

 

Angir’s tomb

 

It’s a part of the most important task given by the Fire Clan - it’s Kerth who gives it (described later). When you find the tomb (use a map Kerth gave you) and a proper Ancestor Stone, enter the tomb, kill all skeletons, defeat Angir, and put the stone into pedestal (you are going to do that in all tombs). The pedestals are near the walls (you have to look for them, sometimes you have to check the second chamber). You get the Angir’s Ancestor Stone helping the Nordmarian Osmund you find near the tomb. Help him to destroy a group of Orcs. This way he gets back the stone and then you may take it from him.

Benefits:

  • Experience points: 2500
  • Reputation: Nordmar +5
  • Reputation: Fire Clan +5
  • Attributes: Smithing +8

 

Baldar’s tomb

 

The quest similar to the previous one but it’s the tomb of another hero. To find the Baldar’s Ancestor Stone you have to kill the shadowbeast living in a cave nearby the tomb. Just next to the tomb’s entrance you find the blood that leads you to the beast’s lair. Kill the shadowbeast and take the stone from its body.

Benefits:

  • Experience points: 2500
  • Reputation: Nordmar +5
  • Reputation: Fire Clan +5
  • Attributes: Strength +3

 

Berek’s tomb

 

Quest similar to the previous one but it’s a tomb of another hero.

 

 

Berek’s Ancestor Stone can be found on the body of Nordmarian killed on the altar by the Orcs (the altar is near the entrance to the tomb). You have to defeat the group of Orcs led by a shaman. There is also a powerful demon summoned by the shaman – you have to destroy it too. Then take the stone.

Benefits:

  • Experience points: 2500
  • Reputation: Nordmar +5
  • Reputation: Fire Clan +5
  • Attributes: Hunting skills +3

 

Ejnar’s tomb

 

Quest similar to the previous one but it’s a tomb of another hero. Ejnar’s Ancestor Stone is a stone that you stole from Hashishin Ali in Faring. You gave it to Rathgar but you can get it back (just help Rathgar and he gives you the stone).

Benefits:

  • Experience points: 2500
  • Reputation: Nordmar +5
  • Reputation: Fire Clan +5
  • Attributes: Hunting skills +3

 

Snorre’s tomb

 

Quest similar to the previous one but it’s a tomb of another hero. Snorre Ancestor Stone can be found in the tomb of Snorre. There are Orcs fighting against the undead. Join the battle and kill everything that moves. The shaman leading the Orcs has the stone. Kill him (or beat him only) and take the stone with you.

Benefits:

  • Experience points: 2500
  • Reputation: Nordmar +5
  • Reputation: Fire Clan +5
  • Attributes: Strength +3

 

Einar’s helmet

 

It’s quest from Rathgar (you met him after leaving Faring – he was looking for the stone stolen by Ali).

 

When exploring the Einar’s tomb you face Einar itself. Kill him and loot his body – you can find the legendary helmet. Bring it to Rathgar and the Nordmarian gives you the helmet as a reward.

 

Benefits:

  • Experience points: 2000
  • Reputation: Fire Clan +5

 

Akascha’s ancestor stone

 

You need this stone to finish the job in Akascha’s tomb.

 

 

This time you have to defeat a strong group of Orcs defending the entrance to the tomb. You can find the stone on the body of the shaman leading the Orcs.

Benefits:

  • Experience points: 2500
  • Reputation: Nordmar +5
  • Reputation: Fire Clan +5
  • Attributes: Ancient knowledge +1

 

An ancestor stone for Rathgar

 

Rathgar gives this quest.

 

You meet Rathgar after leaving Faring through the pas to Nordmar. The Nordmarian tells you a story of being robbed by Ali. You rob is to get the stone back from Ali’s hands (it’s described earlier).

 

Benefits:

  • Experience points: 2000
  • Reputation: Fire Clan +3

 

A teleporter stone for Lee

 

Lee gives this quest.

 

Lee wants to kill Rhobar and he needs to reach Vengard. Your job is to bring him the teleporter stone leading to the temple of Vengard (it’s hidden in Gotha). To finish this quest correctly you have to visit Vengard and the second teleporter stone from the magician. Then you have two stones, so you may give one to Lee. It’s good to cooperate with Lee when you support the Orcs or Hashishin, and you have to kill Rhobar.

 

Benefits:

  • Experience points: 2000

 

Raw materials for Kalan

 

Kalan gives this quest.

 

Kalan is a smith from the Fire Clan. You get this quest when you ask Kalan to be your teacher. He agrees when you bring him 30 pieces of raw steel. If you don’t have it in the inventory just take a walk around Nordmar – there are a lot of mines here.

 

Benefits:

  • Experience points: 2000
  • Reputation: Fire Clan +5

 

The power of the ancestors

 

Kerth the leader of the Fire Clan gives this quest.

 

Kerth sent his best warriors to the tombs of the ancestors. Their job was to put the ancestor stones on pedestals in tombs. None of them has returned so far, so now it’s your job to finish the task. You have to find the lost stones (it’s described earlier) and then put them in tombs. Kerth gives you the map that can help you.

 

 

There are six tombs signed on a map with red crosses. A cursor shows your position. You may also compare the tomb’s map with the map of Nordmar (if you have troubles with finding these places). Do not get angry when you can’t find the entrance – sometimes it seems that you are at the correct place but you still can’t see the tomb. It’s advisable to check all possible sides, because an entrance can be a little away from the cross-signed on the map. Finding all tombs will probably take a lot of time so it’s good to sign the tombs already visited.

Benefits:

  • Experience points: 5000
  • Reputation: Nordmar +5
  • Reputation: Fire Clan +10

 

Orc camp wiped out!!!

 

It’s a part of quest connected with liberation of Nordmar, given by Kerth. There are five such camps all over the Nordmar. You surely find them while doing other quests. It’s always a difficult fight because of the number of warriors and shamans. Destroy following camps one by one. Use the best tactic: lure the Orcs outside and run away when you need to.

Benefits:

  • Experience points: 2500
  • Reputation: Nordmar +2

 

Orc camp wiped out!!!

 

This quest is similar to the previous one but it’s the second camp this time.

Benefits:

  • Experience points: 2500
  • Reputation: Nordmar +2

 

Orc camp wiped out!!!

 

This quest is similar to the previous one but it’s the third camp this time.

Benefits:

  • Experience points: 2500
  • Reputation: Nordmar +2

 

Orc camp wiped out!!!

 

This quest is similar to the previous one but it’s the fourth camp this time.

Benefits:

  • Experience points: 2500
  • Reputation: Nordmar +2

 

Orc camp wiped out!!!

 

This quest is similar to the previous one but it’s the fifth camp this time.

Benefits:

  • Experience points: 2500
  • Reputation: Nordmar +2

 

Liberate Nordmar

 

Kerth gives this quest when you finish the work in tombs and get the power of the ancestors. Your job is to banish all Orcs from Nordmar (destroy all camps described above).

Benefits:

  • Experience points: 5000
  • Reputation: Nordmar +5
  • Reputation: Fire Clan +10

 

Armor for Thorald

 

Thorald gives this quest.

 

Thorald wants o participate in a battle but he has no armor. Your job is to bring him one. You have to go Stejnar from Hammer Clan and ask him for forging armor good for Thorald. It costs you 1000 gold coins.

 

Benefits:

  • Experience points: 2000
  • Reputation: Fire Clan +5

 

Duel with Sivert

 

This quest appears during conversation with Sivert. Sivert is a Nordmarian guarding the entrance to the Fire Clan. When asked by him tell him that you are an enemy. Then a duel starts.

Benefits:

  • Experience points: 2000
  • Reputation: Nordmar +3
  • Reputation: Fire Clan +5

 

Hunting Orcs with Kaelin

 

Kaelin gives this quest.

 

Kaelin is bored and he suggests a raid on the Orcs camping nearby. You may agree but first clear the way from beasts (goblins, wolves, sabretooths) so Kaelin can’t get killed. It’s a good idea is to kill the Orcs by yourself and then go back for Kaelin. When Nordmarian takes you to the Orcs' camp, they appear again but there are much less of them.

 

Benefits:

  • Experience points: 1250

 

Hunting with Leif

 

Leif the hunter gives this quest.

 

Leif suggests the wolf hunting. You may agree but first clear the way of beasts (Leif cannot get killed).

 

Benefits:

  • Experience points: 1500
  • Reputation: Fire Clan +5
  • Attributes: Hunting skills +1

 

Accompany Rathgar to the cave tombs

 

Rathgar gives this quest when get back the ancestor stone. Agree to escort the Nordmarian to the tomb. You must take care for Rathgar and it’s not so easy (there are a lot of beasts: wolves, ripperbeasts and rhinos). You may try to clear the way before starting a trip with Nordmarian.

Benefits:

  • Experience points: 1000

 

Kill the Orc shamans

 

It’s the last part of the quest from Osmund (it’s described later). When both of you find shamans (there is only one shaman I guess), you have to kill them of course. And it’s very difficult task if you want to keep Osmund alive.

Benefits:

  • Experience points: 2500
  • Reputation: Fire Clan +7

 

Killing Orcs

 

It’s the last part of the quest given by Kaelin (it’s described earlier). When both of you reach the Orcs’ camp, kill all of the Orcs (Kaelin cannot get killed of course).

Benefits:

  • Experience points: 2500
  • Reputation: Nordmar +3
  • Reputation: Fire Clan +10

 

Find the Orc shamans

 

Osmund gives this quest.

 

You meet Osmund near the Angir’s tomb. Osmund was sent with the ancestor stone, but it has been stolen by the Orc shaman. The Nordmarian wants you to help him to get the stone back. You have to agree because you need this stone to finish other quest. When you get the stone back from the Orcs’ hand, persuade Osmund to give the stone to you.

 

Benefits:

  • Experience points: 1500
Fire Clan  (26/40)
comments and responses

I have nothing against others playing the game any way they want. It is just my personal preference. I usually do at least one run through as a mage, just to gauge the difference. I do have a problem with people making choices and then complaining about the consequences.

Blazing Saddles is a Mel Brooks silly style comedy, if you liked his other movies, you will like this one, if not, probably this one won't please you either.
Mongo1
01/12/2008 23:17
STR rules, yeah:) In the same series are the sentences like "who needs those f**king spells" and "all mages are cheaters":))))) Well, I'm basically a Dark Mage in every game I play, but only if it is purely an alignment and doesn't require killing loads of innocents and doing other things that Den Haag would get your ass for:)))
I'll get the movie and watch it, btw:) Initially my registration on this forum was triggered by your posts, so that's the least I can do, anyway.
And basically, my nickname is also from Hollywood - I just combined my name (Boris) with the name of my favourite character (Zorro) about the age of 9, and have stuck to it in all games since then (and have realized that I'm not the only Boris in the world who likes Zorro):))
Borro
01/12/2008 02:36
I don't think so, I've been there before but a very long time ago, and I don't remember if I used Mongo as a screen name there. Mongo is a character from the movie 'Blazing Saddles' played by Alex Karras, the picture avatar is from the movie, so obviously I can not claim exclusive rights to it. But it all started in games where you needed to name your character. I used that one a lot because it usually fit how I built the character. I learned from the early original Gothic game, that for a melee fighter, strength is king.
Mongo1
01/12/2008 02:04
BTW, I've seen someone nicknamed Mongo on the JoWood forum, was it you?
Borro
01/12/2008 01:02
At the moment I'm in my first run at G3, and so far managed to get all of Adanos' artifacts without liberating a single city (except for the hostile ones - Ardea/Gothic/Vengard/Nordmar orcs), but it seems that it's getting to the point where I have to decide which side I'm on (something tells me that it will be Xardas;)) I don't think I'll be doing a fresh start anytime soon - the time consumption is just too much.
I've seen some "walkthroughs" (one is even labeled as "official" and is sold along with the game itself) and somehow it seems to me that Gothic is about the least suitable game to be played based on a walkthrough (I've read some exerpts from the "official" one, and I had to cry more than once, especially at the stats that the author had at the end of the game - not that stats are the most important thing in the world, but it just shows the level and so the amount of exploring).
Anyway, the addon has been released about a week ago, so I'll be keeping occupied:) It is said that the addon is even buggier than the original game, so it seems reasonable to wait for some patches, though:)
Borro
30/11/2008 20:55
No, not the author, not even an official anything. I just started on this board a gamer just like most everyone else, and monitor activity to see if I can help someone out. I don't spend any time on other game forums, so I am unaware of what else is out there. I use the monikor Mongo (had to update to Mongo1 when they modified the user base), because I usually play these type games the entire way through as a melee fighter. I use open chest scrolls on impossible chests since I have always found enough scrolls to open all of them, thus why waste the skill points and gold to learn open impossible chests. Other than that, I use telekenisis scroll occasionally as a search option only. Comes in handy for things like Kalan's hammer. I have played Gothic 3 from the start through for each of the three solutions (with a couple of false starts); but each time strictly as a melee fighter. Someday, I will do it as a mage, but not anytime soon.
Mongo1
30/11/2008 19:40
Mongo1, I still haven't figured out - are you the author of the game guide itself? If so, great respect for all the work, it helped me out quite a few times when I was stuck:)
The pure ore blank from Kerth doesn't seem to be random – I tried it a few times with load/save and always got a Nordmar Sword when choosing "weapon" and the blank when choosing "ore". However, with this game you never know whether it will work properly because of the bugs
As to the chests with good weapons, Rune Shield, pure ore weapon recipes etc. – there's nothing random about them. There are 48 "special" chests in specific locations in the game, and what you get from each is determined solely by how many you have opened before. For example, in the fourteenth chest there will always be a katana - however, the fourteenth chest may happen to be any of the 48, since it only matters that you have already opened 13 others.
The special chests can be discerned by the fact that you don't see "Chest" or "Metal chest" written on them as you approach (they all look like metal chests); still, not every unmarked chest is a weapons chest. The special chests are NOT the impossible ones (that require a scroll or the appropriate skill to open); there may be a similar feature with impossible chests as well, but I haven't been able to figure that out yet. There's a special chest in most of the cities - sometimes it's rather easy to rob one and not get caught, in other cases it's near impossible (like Trelis, where the chest is directly in the orc chieftain's headquarters). The chests on the map are usually extremely well guarded and/or hidden, so finding them requires a thorough exploration of the entire world. Actually, I consider finding special chests a meta-quest in this game, as from a pure "gamer" point of view it isn't worth the effort, a sharpened selfforged bastard sword or ElBastardo and a paladin shield are more than enough to end the game, but in my opinion it's rather exciting to discover new weapons in the chests. There's a map and a list of all the items you get from each of the chests somewhere on the 'net, but I came to the conclusion that the list spoils half of the excitement and the map is not really helpful since even if you know that there's a chest "somewhere nearby" you have to make a thorough search of the area to find it.
Borro
30/11/2008 18:23
Thanks for that tip, hopefully it is not random, as finding it in a chest along with some other rare items is. That's why you don't see many tips on where to find some things, because they appear randomly, in different chests, throughout the map. Of course, it is that random factor that makes the game so intriguing for me. The game is made for people who want the freedom to explore, and find stuff; vs. those who want a prescribed path to follow. I think this guide was never intended as a walkthrough, but merely to point you in the right direction, and as a help if you are stumped. Also, knowing what the different faction rewards are, allows you to plan a strategy to achieve certain goals like peaceful admittance to Ishtar, and the castle in Faring.
Mongo1
30/11/2008 16:22
Doesn't seem that anybody here mentioned it, but if you choose the "how about ore?" option with Kerth after discussing rewards for completing the Nordmar liberation quest, you get the much sought-after pure magic ore blank.
Borro
30/11/2008 14:51
It's in Ali's chest upstairs above the inn
Mongo1
17/11/2008 21:03
I cant find the ancestor stone of Rathgar...i have liberate faring whithout quests and now i cant find ali...to take the stone...can anyone helps me?
Jimaras
16/11/2008 14:25
If you talk to people you would know he is not in the clan, also you would know that if you bothered to read this guide and the subsequent threads, but here goes. If you went on the hunting mission with Lief go to the same area, you should hear a skirmish, equip your bow and walk toward the voices, you should encounter a pack of orcs, kill them, kalan will be there.
Mongo1
19/07/2008 12:25
Im trying to do the "approval from the ore smelters quest but for some reason I cant find kalan the fire clan smith anywhere - he isn't at his smithy or anywhere in the clan - can you help?
jon h
19/07/2008 11:24
Can't help you, never use cheats.
Mongo1
31/05/2008 14:07
i know ths is going to sound stupid but how do u actually do the codes? like do you use _ instead of spaces? and at the end of the cheat how do you make it work, like in gothic 2 when you used marvin mode you used to press enter when u finished the password to activate it, how do you do it on gothic 3? for example the mani cheat i am trying to do is to get snorres ancestor stone, how do i do it
this post has been modified by its author [2008-05-27 17:38:16]
mattyc531
27/05/2008 16:30

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Introduction
Maps
Map of the World
Quests
Main
Other
Myrtana
Ardea
Cape Dun
Faring
Geldern
Gotha
Montera
Nemora
Okara
Reddock
Silden
Trelis
Vengard
Varant
Bakaresh
Ben Erai
Ben Sala
Braga
Ishtar
KDW Camp
Lago
Mora Sul
Varant Outdoor
Nordmar
Hammer Clan
Monastery
Wolf Clan
Nordmar Outdoor
Items and characters
The Fire Chalices
Al Shedim/ Mora Sul temple keys
Adanos artifacts
Teleporter Runes
The trainers
- The Way of the Water Mage
All NPCs
Three possible paths
Path of the Rebels
Path of the Orcs
Path of the Hashishin
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