This sections includes a walkthrough of two memories for Red in Get Even. These are "Rose_Atkins -investigation" and "Rose_Atkins -reveal" and they take place one after another. In the first one, you will revisit the Holmwood graveyard, the park and Future Defense Group HQ, and you will come across new enemies. You can eliminate them or try to avoid them. The latter memory focuses on exploring the surrounding area and solving the three pictures puzzle.
At the beginning you will find yourself again at the Holmwood graveyard - the same one you visited previously as Black "Meeting with Rose". Once again, you will come across many enemies - some of them will be patrolling the graveyard, while others will not leave their positions. Try not to raise the alarm. Use warps scattered around the area, to avoid or execute your opponents.
Try to use the sonar from the very beginning - not only will you locate all the warps and enemies but you also will find engrams. The first engram is located in the first part of the graveyard, by a large statue. This is near the unreachable east gate of the church.
Your path will be identical to the one you took previously, so head south and turn west to reach the south entrance of the area surrounding the church. Here, you will also come across another engram that will launch a conversation between Rose and Black.
There are no enemies around the church but there is a new engram that one should investigate.
Enter the park, where you will encounter new opponents. Similar to Black's memory, you will have to reach the north exit. Use warps to avoid or eliminate your enemies. Near the exit, there is another engram.
Soon, you will reach Future Defence Group HQ. You won't have to repeat the puzzle with the electronic lock because the game will allow you to go inside right away. You will end up in an underground garage which you should be familiar with. You will face some new opponents, and due to the size of the area, you need to watch out if you don't want to raise the alarm. Your target is the lift presented in the screenshot. There is an engram. Watch the cut scene and use the lift.
Walk across the empty corridor. The only available path will lead you to anther engram. Watch the cut scene and move forward. Soon, a new memory will begin.
First, get to the office and notice another conversation between Rose and Black. Once it is over, move to another place like that.
Soon, you will end up in a limbo and you will have to solve three similar puzzles. Approach the rack with different parts of pictures. Your task is to move certain elements and form different pictures. The above picture presents the solution of the first puzzle.
Reach the newly unlocked area and investigate an album on the table to launch a new scene. Enter the workshop and interact with one of the pictures. Listen to the conversation and get back to the central part of the area.
Solve another puzzle. Approach the picture and interact with its parts (see screenshot for solution).
Head towards the bedroom and investigate the photo on the bed. Listen to a conversation and interact with the computer. Watch another cut scene and get back to the central part of the area. Interact with the last of the pictures. The attached screenshot presents how to solve the puzzle.
Head towards the area with a TV and a sofa and activate the TV. Watch the scene and use the door to exit the area. Watch one scene and end the memory. You will get back to the basement and unlock another trophy - Broken.