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Gears of War 2 - Denizens - Indigenous Creatures - game guide, walkthrough, secrets, game tips & strategies

Gears of War 2 Game Guide
Denizens - Indigenous Creatures
by Przemek „g40st” Zamecki (guides.gamepressure.com)
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Denizens - Indigenous Creatures  (12/33)

Indigenous Creatures

 

For the first time you will meet an indigenous of this area – a Rockworm. From the military point of view they’re very useful, as their hard armour provides a great cover. To lure out the Rockworm, shoo the shiny fruit hanging right above the creature

 

 

A little further you will see a wide corridor and Carmine and Dom will run into it. Notice that on the left side there is a small area, with roots blocking the way. Cut through them. Inside you will find Gear’s Journal and some ammo. Now follow your companions.

 

 

In a moment you will have an opportunity to test the Rockworm’s armour. Destroy the Locust’s control point, with a Troika defending it. Dom and Carmine will attack the post from the right side and you choose the left. Eliminate the defenders while hiding behind the Rockworm and a small barricade later on.

 

 

Take the ladder up, where you will be attacked by some Tickers.

 

 

The wide passage is defended by the well placed post on the right. Don’t waste your ammo and don’t shoot. Wait for the Rockworm to appear and hide behind it. Thanks to it you will be able to make it to the other side. When you almost pass the post, you will get info about explosives located next to the Locust. A few good shots in the yellow containers and there will be only a pile of meat left of your enemies.

 

 

The passage ends with a branching. Choose the left path and pick up the sniper rifle. In a second you will have an occasion to test you shooting skills on the running Locusts.

 

 

The sniper rifle is one of the most useful guns in the game, and you will get to know why in a moment. At the next enemy post, eliminate the Locust behind the Troikas using the rifle. Looking through the scope you will notice, that a part of their heads is vulnerable.

 

 

In the end you will have to fight a Reaver and two Boomers, who will enter through a big, close before, gate. Use the Troika and get rid of them. If the turret starts to overheat, stop shooting and hold the RB button to cool it down.

 

 

Standing next to the Troika look right, a little behind. Near the wall lies the Kantus Scroll. Take it and go through the gate. You will get a help request. Standing above the raging battlefield, use the sniper rifle to eliminate the Locust mortar crew. After completing the task continue forward till you reach another Troika. Help the Alpha team in their fight by getting rid of the attacking Locust. After the fight you will learn, that you have probably found the source of the seismic activity. Look for the enormous creature inside the cave.

 

Denizens - Indigenous Creatures  (12/33)
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Intro
General advice
The Locust
Achievement List
Tip of the Spear
Welcome to Delta
Desperation
Rolling Thunder
The Big Push
Roadblocks
Digging In
Denizens
Scattered
Disturbing Revelations
Sinking Feeling
Captivity
Intestinal Fortitude
Gathering Storm
Dirty Little Secrets
Origins
Rude Awakening
Ascension
Displacement
Brakish Waters
Hive
Priorities
Answers
Hornets' Nest
No Turning Back
The Best-Laid Plans
Royal Inquisition
Aftermath
Escape
Desperate Stand
Free Parking
Tenuous Footing
Closure
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