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First Encounter Assault Recon - [Interval 06-A] Sayonara, Sucker! - game guide, walkthrough, secrets, game tips & strategies

First Encounter Assault Recon Game Guide
[Interval 06-A] Sayonara, Sucker!
by Piotr "Ziuziek" Deja and Anna "Gengar" Deja (guides.gamepressure.com)
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[Interval 06-A] Sayonara, Sucker!  (12/23)

OBJECTIVE: Locate and kill Paxton Fettel

 

 

Pull out your sniper rifle, crouch, aim and turn Slo-Mo on. There are two soldiers standing in front of you – shoot one at the head, then turn the sight off, steer the screen on the second one, turn on the sight again and also shoot at his head. There’ll be two more enemies to go, either hide somewhere and wait or attack first. Pick up their weapons – G2A2 Assault Rifles and VK-12 Combat Shotguns. Go right, there’s a Body Armor on the box, and next to the box you’ll find a 10mm HV Penetrator and a VK-12 Combat Shotgun.

 

 

Enter the room on the left. You’ll find plenty of equipment in here. There are Medkits on the wall and on the shelf. You can also take: a G2A2 Assault Rifle, a Body Armor, two N6A3 Fragmentation Grenades, an AT-14 Pistol and a VK-12 Combat Shotgun. Exit from here to get to the lab room and go forward – you’ll see an AT-5 Proximity Mine on the right.

 

 

Next, turn left, but before you go outside take the Medkit from the table. The corridor will lead you to a staircase. Go up – on the right you’ll see Norton Mapes who’s trying to (unsuccessfully) hide under the cactus. Talk to him and then you’ll receive the next objective.

OBJECTIVE: Break the security code

 

 

Go left, then right (there’s nothing in the rooms on the left). Take an AT-5 Proximity Mine, which is on the right and enter the second room on the left. It’ll lead you to another room where a dead body will fall down on the shelves above. You’ll find a Medkit and a Health Booster inside. You can also listen to the voice mails. Return to the corridor and get to a narrow door, which you can see in the picture on the right above.

 

 

On the left you’ll find two M77 Remote Bombs. The exit is on the right. Go left and hide yourself. In a large laboratory there are six soldiers (five carry G2A2 Assault Rifles and one has a VK-12 Combat Shotgun).

 

 

Throw a grenade near them or in two different places. Next, lean out and using Slo-Mo and the enemies disorientation – finish them off one at a time. Then, pick up their weapons and a Medkit, which is lying on a shelf on the left.

 

 

Turn around and keep going further. Two soldiers will appear on the right. Turn Slo-Mo on – if you aim at their heads you’ll kill them both at once. Pick up their G2A2 Assault Rifles and take two Medkits – one is below the board and the other on the left. Next, go right.

 

 

Before you turn left, go to the end of the hall and turn around – there’s a Medkit here. A long corridor will lead you to the door depicted in the picture on the right above.

 

 

There are two soldiers inside. Open the door, switch to Slo-Mo and use a rifle to kill them both. They are armed with G2A2 Assault Rifles. There’s even more equipment inside the room: two N6A3 Fragmentation Grenades, a VK-12 Combat Shotgun, an AT-14 Pistol and a Body Armor – on the left…

 

 

...and on the right: a Body Armor, a G2A2 Assault Rifle, and a 10mm HV Penetrator. Behind the net on the right you’ll find a new weapon: the MOD-3 Multi-Rocket Launcher. You must decide whether you want to take it or not (if you take it, then at the beginning you’ll find it more difficult to fight the soldiers, later, however, it will be easier to get rid of the cannons by using this weapon – so, it’s up to you). Anyway, go down the stairs and keep walking down the corridor.

 

 

Eventually, you’ll reach to another lab room and meet two soldiers. You can use the sniper rifle or the rocket launcher, depending on what you’re actually carrying. After you’ve got rid of the adversaries gather the G2A2 Assault Rifles. Then, take a Medkit and a VK-12 Combat Shotgun from the table on the right.

 

 

There’s more equipment inside the room. On the left, there’s a Body Armor, lying on the desk. Next to the desk you’ll see a G2A2 Assault Rifle, and on the other side of the room there’s a Medkit. The door leads to a place where you’ll need to jump out, but before you do it …

 

 

... beat up the enemies on the left. If you’d jumped at once, you’d find it more difficult to kill them because they would be above you. That’s why, using a sniper rifle shoot as many enemies as you can from the distance, and then finish the rest off by using an ordinary rifle. The adversaries are armed with G2A2 Assault Rifles.

 

 

Jump down and go right. Open the door. Go inside the room and take the Medkit, a Body Armor, and an RPL Sub-Machinegun. Listen to the voice mails left on the phone and push the button. You’ll get the next objective. Go outside and walk through the pathway that’s been opened. Get near the staircase and go up. You’ll see Mapes running away by the elevator and you’ll discover the origin of the name of this level.

OBJECTIVE: Locate and kill Paxton Fettel

 

 

Well, what can you do? Go down the stairs and go right, then go through the lab room (you’ve been here before), and then turn right. The door which was locked before is now open. It leads to a room where you’ll find a Health Booster on the shelf.

 

 

Go back near the elevator, and enter the door on the left. Jump over the rail and keep walking, sticking to the wall on the left till you see a ladder. Climb it up.

 

 

Go right and go up another ladder. Then, jump over the rail and approach the metal plate. Crash it and enter the ventilation shaft (you’ll need to crouch). Continue walking until you fall down to another stage.

[Interval 06-A] Sayonara, Sucker!  (12/23)
comments and responses

just a fyi, there is a laptop in the lab room with the two soldiers (in the section of the guide that starts "Eventually, you'll reach to another lab room..." thanks for the guide
semillama
18/02/2007 23:08
The AI must be using teh wall hax!
GOD
18/04/2006 23:47
Right underneigth the last new objective the guide tells you to go down the stairs and find a Helth Booster. And btw, it's a Reflex Booster :)
~crovean~
29/12/2005 14:28

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[Interval 01] Point of Origin
Introduction
[Interval 02] First Encounter
[Interval 03-A] Infiltration
[Interval 03-B] Heavy Resistance
[Interval 03-C] Bad Water
[Interval 03-D] Exeunt Omnes
[Interval 04-A] LZ Is Hot
[Interval 04-B] Watchers
[Interval 05-A] Bishop
[Interval 05-B] Blindside
[Interval 06-B] Unauthorized Personnel
[Interval 06-C] Afterimage
[Interval 07-A1] Alice Wade
[Interval 07-A2] Alice Wade
[Interval 07-B] Flight
[Interval 08-A] Urban Decay
[Interval 08-B] Point of Entry
[Interval 09-A] Lap Dog
[Interval 09-B] Bypass
[Interval 10] The Vault
[Interval 11] Ground Zero
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