login (email): password:
auto log in (cookie) | forgot your password?
all game guides

First Encounter Assault Recon - [Interval 03-B] Heavy Resistance - game guide, walkthrough, secrets, game tips & strategies

First Encounter Assault Recon Game Guide
[Interval 03-B] Heavy Resistance
by Piotr "Ziuziek" Deja and Anna "Gengar" Deja (guides.gamepressure.com)
Free game guides, walkthroughs, solutions, game FAQs and maps for gamers.
Download this game guide for free in PDF File format.
rate guide:
[Interval 03-B] Heavy Resistance  (5/23)

OBJECTIVE: Locate and Kill Paxton Fettel

 

 

Don’t go up the ladder – instead, enter through the opening, which you can see in the picture on the left above. You need to crouch to get through – turn right and take the Medkit, next go back and go up the pipes to enter the room.

 

 

In the room on the left there will be a soldier with his back turned. You can kill him manually or by using some of your weapons. Take his RPL Sub-Machinegun and the Medkit from the room. Next, keep walking through the corridor till you arrive at the hall with water. There’s nothing worth investigating in the water, so cross the metal bridge and go straight on until you get to the hall with the stairs.

 

 

At the top, on the bridge you’ll notice two soldiers. Be careful, because if you attack them, they might jump down. Another group of soldiers – four, specifically – will run out of the door upstairs. Again, retreat and either wait for them to come or finish all of them off by leaning out and using Slo-Mo. Remember that you also have some grenades. When you kill all of the six soldiers, take their RPL Sub-Machineguns away.

 

 

In the middle of the room you’ll find a Medkit on the control panel (you can see it in the picture on the left above). The other Medkit is on the right next to the yellow barrel.

 

 

Don’t go upstairs. Instead, enter the corridor on the right. You’ll get to the Medkit and a Body Armor. Jump down and take the equipment. Then, go back to the room with the stairs (the corridor leads to the hall with water which you’ve already visited) and go up the stairs.

 

 

Approach the door on the right – you can see it in the picture on the left above. You’ll get to a room where you’ll find two N6A3 Fragmentation Grenades, a Body Armor, a G2A2 Assault Rifle and a phone. On the wall behind you there’s a Medkit.

 

 

After you’ve picked up all the equipment and listened to the voice mails, go out of the room and approach the door in front of you. The corridor will lead you to a room. Here you’ll find a Medkit, a Body Armor and a G2A2 Assault Rifle on the shelf.

 

 

Open the door and go outside carefully, turn right and switch to Slo-Mo. You’ll notice a couple of soldiers – try to shoot at least one of them, and if you succeed (or when you run out of Slo-Mo), quickly get back inside and lean out as it’s depicted in the picture on the right above. Now just wait for your enemies – if you’ve managed to kill one of them, then there are only six more to go. All of the adversaries carry RPL Sub-Machineguns.

 

 

In the middle of the square there’s only one thing that might interest you – it’s the Medkit, which you can see in the picture on the left above. Keep walking on the bridge and lean out. There are four soldiers in the second square. Make sure none of them gets you from behind your back. Attack your adversaries and then return to the first square.

 

 

Now, go under the bridge – lean from behind the wall and eliminate the enemies one at a time. If you hear stamping over your head, it means that some culprit is trying to get you from behind your back.

 

 

Three soldiers are armed with RPL Sub-Machineguns and one with a VK-12 Combat Shotgun. If you wish to take it, you must get rid of some of your other weapon (I suggest you take it because later it’s going to come in handy). Anyway, go to the second square and go down the ladder. Take the Reflex Booster and go up.

 

 

The metal bridge will lead you to the door, which you can see in the picture on the left above. The door will take you to the room depicted in the picture on the right above. Go to the corner of the hall and you’ll find a Body Armor.

 

 

Turn around, go to the very end and turn left. You’ll get to a room where you’ll hear some messages. You can also take a Medkit, a Body Armor, a G2A2 Assault Rifle and two N6A3 Fragmentation Grenades. Use the door on the right and go up the bridge to the valve.

 

 

Turn the valve and go back to the hall where you found the Body Armor. The hall is now filled with water and you can jump on the two boxes to get to the other side. The corridor will lead you to another hall with a metal bridge.

 

 

Lean out and start eliminating your enemies by using a rifle. Zoom in and use Slo-Mo. Together there are five soldiers here – four of them carry RPL Sub-Machineguns and one has a VK-12 Combat Shotgun. Pick up their weapons and once you’re at the fork turn right. The stairs will lead you up.

 

 

Up here on the left there’s a Medkit. Keep going till you get to another stairs leading to an oblong room where you’ll encounter three soldiers (two of them have RPL Sub-Machineguns and one a VK-12 Combat Shotgun). Lean out and kill all from the distance, next take the Medkit that is lying next to the shelf. Also, pick the RPL Sub-Machinegun and two AT-5 Proximity Mines from the bench.

 

 

Behind the shelves, deep in the room you’ll meet another two enemies – they’re carrying G2A2 Assault Rifles. Kill them both (you can use a grenade) and pick all of the five soldiers’ weapons up. Go right and lean out, as it’s depicted in the picture on the right above. At the top, on the bridge there’s a soldier – kill him from the distance by zooming in and using Slo-Mo.

 

 

On the left there’s an AT-14 Pistol, a Body Armor and an N6A3 Fragmentation Grenade on a small table. On the right you’ll find a Medkit on the table. Turn around and move a little closer to a makeshift bridge made of planks. Don’t get too close – first, throw two Proximity Mines at it.

 

 

Come a little closer and, as soon as the Slo-Mo turns on automatically, flee to the corridor. You’ll be safe there – lean out and get rid of the soldiers one at a time (if they haven’t been killed by the mines). There are two ordinary soldiers here and one who’s unusually armored.

These soldiers don’t tend to hide, they usually either keep standing in one place or just come straight at you, without paying too much attention to any shots. They are extremely tough, but you’ll manage to defeat them. Lean out, switch to Slo-Mo and shoot, aiming at the head. Hide when the adversary shoots back. If he comes near you – pull back, because you don’t stand a chance of winning in a face-to-face combat. After shooting at him many times, you’ll finally beat him.

The soldiers were armed with RPL Sub-Machineguns and a VK-12 Combat Shotgun, while the armored one was carrying a new weapon – 10mm HV Penetrator. Again, you must decide whether you’d like to take the new weapon and get rid of some older one or leave the new one. It’s up to you. Anyway, use the blue door and go left.

 

 

You’ll get to a room where you’ll notice a staircase leading down. Go down the stairs and take the Medkit. Then, go right, and under the bridge. You’ll find a Body Armor on the floor. Turn right one more time and go under the pipes (you need to crouch) to get to the Health Booster, which, of course, you should pick up. Go upstairs and continue walking to the short stairs.

 

 

Hide behind the box and lean out. Kill one soldier from the distance (watch out for the grenade!). Next, enter the hall with water. On you way you should meet another soldier, make sure you use Slo-Mo. On the left, behind the water tanks there’s the last soldier standing. Two soldiers have RPL Sub-Machineguns and one has a VK-12 Combat Shotgun.

 

 

Jump into the water and go up the ladder on the left. Keep going forward and turn left, now you can go either right or straight on – choose the latter. You’ll arrive at a room which you’ve already visited, only now you’ll be upstairs.

 

 

Take the Body Armor and the 10 mm HV Penetrator, which are lying on the boxes. Next, go back to the fork and follow the path, which you’ve previously omitted. You’ll get to a Medkit and a VK-12 Combat Shotgun. You can see both of these items in the picture on the right above.

 

 

Return to the hall with water. Go up the middle bridge and turn the valve in order for the level of water to go up. Jump into the tank on the left and enter the room. You’ll find a Medkit and a VK-12 Combat Shotgun there. Take everything and use the ladder next to the place from where you got out of the water.

 

 

Walk on the metal bridge and go left. Then, go straight and you’ll get to the door. Open it and enter the black blot. Again, the visions will invade your mind.

 

 

Turn around – on the right there’s a metal plate that you must break down. Go along the pipes to the ventilation shaft on the left. Then, there’ll be another plate – crash it and jump down.

[Interval 03-B] Heavy Resistance  (5/23)
comments and responses

How do I get out of the water and in to the room???
Feared
20/04/2007 18:35
what do u think about that damn skull coming to u in that room full of blood!!!, SCARY!!!
GTA fan
28/03/2007 23:16
meh
banks77
10/03/2007 17:23
there is a game flaw - if you kill the enemy while he is going up the ladder, then you cannot use the ladder and continue the mission.
ryan
22/01/2007 00:26
Yikes, been here for awhile, how do I get out of the tank once it fills with water? There is only one ladder in the tank near the room I need to get into . . . and I cant jump out of the water onto the floor near the room help!
gdsmack
14/01/2007 20:36
thanks heaps!!! i was stuck for ages. Thankyou.
geezer
12/01/2007 00:31
When I jump into the water, how do I get out. Like Daniel I feel like I'm lost and going nowhere! PS - I got the game as a Xmas present from my daughter. Great game.
Rom
31/12/2006 21:35
This game made me so scarrizzeerd
GlenBoy
21/12/2006 01:10
when you go under the pipes to get down and you see alma crawling towards you......eeuuggrraaaaa scaryyy shizzle!!
Bones
08/08/2006 18:51
If you mean the area with two water pits, go to the ledge and jump
kraut
30/04/2006 07:36
Jump onto the crates not into the water
Azu
21/04/2006 03:00
having the same prblem daniel.....how the heck do you get into that room?????
Jgotskilz
20/03/2006 02:47
About the room with the two tanks... When you turn the valve and jump into the water how the heck do you enter that room? I feel like an idiot for not figuring it out but no matter how much I jump it wont let me up.
Daniel
25/02/2006 05:53
brilliant, I would still be wandering around after I turned on the first valve! Thanks a lot.
bfgp
08/01/2006 13:56
thanx for this page, without it i would be probably lost in this section!!!!
Pea
04/12/2005 10:25

Comments are moderated. Some features are NOT available in comments, but ARE available on forums. See this tread on forum.
[Interval 01] Point of Origin
Introduction
[Interval 02] First Encounter
[Interval 03-A] Infiltration
[Interval 03-C] Bad Water
[Interval 03-D] Exeunt Omnes
[Interval 04-A] LZ Is Hot
[Interval 04-B] Watchers
[Interval 05-A] Bishop
[Interval 05-B] Blindside
[Interval 06-A] Sayonara, Sucker!
[Interval 06-B] Unauthorized Personnel
[Interval 06-C] Afterimage
[Interval 07-A1] Alice Wade
[Interval 07-A2] Alice Wade
[Interval 07-B] Flight
[Interval 08-A] Urban Decay
[Interval 08-B] Point of Entry
[Interval 09-A] Lap Dog
[Interval 09-B] Bypass
[Interval 10] The Vault
[Interval 11] Ground Zero
This site is not assotiated with and/or endorsed by the Vivendi or Monolith Productions. You are not permitted to copy any image or info from this page.
All logos and images are copyrighted by their respective owners. Official First Encounter Assault Recon www page: http://whatisfear.com
Chronicles of Mystery: The Tree of Life | Dragon Age: Origins | Risen | Divinity II: Ego Draconis | Batman: Arkham Asylum | Fallout 3: Mothership Zeta | ArmA II | Sherlock Holmes vs. Jack the Ripper | Fable II: See the Future | Fable II: Knothole Island | Call of Juarez: Bound in Blood | Fallout 3: Point Lookout | more game guides ...