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Final Fantasy XV Game Guide by gamepressure.com

Final Fantasy XV Game Guide

Table of Contents

A Menace Sleeps in Daurell | Menace Beneath Lucis dungeons Final Fantasy XV Guide

Last update: 07 February 2017

The fourth Menace dungeon, in which the difficulty skyrockets, mainly because of several extremely dangerous enemies. The recommended level for this dungeon is 72, but it's highly advised to come here with a higher one. Additionally, try to acquire at least some of the legendary weapons.

Entrance

The entrance is well hidden. - A Menace Sleeps in Daurell | Menace Beneath Lucis dungeons - Menace Beneath Lucis - end-game dungeons - Final Fantasy XV Game Guide
The entrance is well hidden.

The entrance is well hidden and you can easily cut yourself off from reaching it. Check the chapter about Daurell Caverns (located in "Optional dungeons") to find more information about reaching it.

Information about the dungeon

Key aspects of this dungeon:

  • There are 42 rooms here, counting every branching room - you can acquire up to 42 items from this dungeon.
  • There are two campsites here.
  • Turn left on the first fork.
  • Take the middle path on the second fork.
  • Turn right on the third fork.

Enemies

Name

Hints

Malbodoom

Vulnerable to Greatswords, Machinery and Fire, resistant to Ice and Light.

The enemy is similar to the one you've met during chapter 10, as well as in Dreadful Legend quest (one of the quest associated with legendary weapons). Check those chapters (Chapter 10 and "Randolph") to learn more about the foe.

Voretooth

Vulnerable to Polearms, Shields and Ice, resistant to Fire and Light. Capable of poisoning the target (causing Poison effect).

Shieldshears

Vulnerable to Polearms, Firearms and Ice, resistant to Fire and Light.

Enemy's attacks are capable of completely ignoring the target's defense, allowing those huge crabs to one-shot almost anyone. Exploit their slow movement speed to the fullest and try to counter all of their attacks.

Custard

Vulnerable to Fire, Ice and Light, immune to all other types of weapons (aside from Ring of the Lucii), absorbs Lightning.

Sir Tonberry

Vulnerable to Greatswords, Swords, Ice and Light, resistant to Lightning.

The enemy can deal huge damage, capable of killing a character with a single strike. You must focus on countering and parrying all of his attacks - Sir Tonberry uses basic attacks only, he doesn't have access to any abilities.

Coeurl

Vulnerable to Swords, Daggers and Fire, resistant to Light, immune to Lightning.

The best approach is to stick to the enemy - don't give it any space and you should be able to take it out quickly.

Dolce

Vulnerable to Ice, Lightning and Light, immune to all other types of weapons (aside from Ring of the Lucii), absorbs Fire.

Iseultalon

Vulnerable to Shields, Machinery, Fire and Light, resistant to Ice.

Mahanaga (boss)

Vulnerable to Swords, Shields, Lightning and Light, resistant to Fire.

The enemy can heal its own wounds and cause Toad and Stone status. Equip an item protecting from those statuses (such as, for instance, a Ribbon) and focus on countering its attacks.

You will have to most trouble with Custards and Dolces. Both of those enemies are immune to most attacks and can be harmed only with some spells and Ring of the Lucii. There's no point in using the latter, as it will take too much time to take them out one by one. Instead, you can use Prompto's ability, Gravispheare, to pull enemies together and use one of the area-of-effect spells (check the element first - you don't want to heal your foes). This will allow you to take them all out with a single strike.

Available treasures

Number

Treasure

1

Ammonite Fossil

2

Ammonite Fossil

3

Ancient Dragon Tooth

4

Ancient Dragon Tooth

5

Ancient Dragon Tooth

6

Beautiful Bottle

7

Beautiful Bottle

8

Beautiful Bottle

9

Beetle Shell

10

Debased Coin

11

Debased Silverpiece

12

Debased Silverpiece

13

Duel Code (Greatsword) - second campsite

14

Earth Gemstone

15

Earth Gemstone

16

Emperor's Anklet

17

Ether

18

Ether

19

Ether

20

Field Medicine

21

Golden Hourglass (50%), Ether (25%), Hi-Potion (25%)

22

Hi-Elixir

23

Hi-Elixir (50%), Ether (25%), Hi-Potion (25%)

24

Hi-Elixir (50%), Ether (25%), Hi-Potion (25%)

25

Hi-Elixir (50%), Ether (25%), Hi-Potion (25%)

26

Hi-Potion

27

Hi-Potion

28

Hi-Potion

29

Lavender Oil (50%), Ether (25%), Hi-Potion (25%)

30

Mega Phoenix (50%), Ether (25%), Elixir (25%)

31

Megalixir

32

Megalixir

33

Megalixir

34

Mega-Potion

35

Mega-Potion

36

Mega-Potion

37

Moogle Charm - first campsite

38

Oracle Ascension Coin

39

Oracle Ascension Coin

40

Oracle Ascension Coin

41

Oracle Earring

42

Potion

43

Potion

44

Potion

45

Precision Lance (Polearm) - boss room

46

Prismatic Shard

47

Quality Building Stone

48

Quality Building Stone

49

Quality Building Stone

50

Sky Gemstone

51

Sky Gemstone

52

Splending Building Stone

53

Splending Building Stone

54

Splending Building Stone

55

Yellowstone Shard

Note - the number in the table is not the order in which the item is found in the dungeon. Numbers are only there to make the table easier to read.

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