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Final Fantasy XII Game Guide by gamepressure.com

Final Fantasy XII Game Guide

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Table of Contents

Archades | Part II Final Fantasy XII Guide

1 - Archades - Part II - Final Fantasy XII - Game Guide and Walkthrough
Run to the Niblasse district and talk with the taxi-driver - Archades - Part II - Final Fantasy XII - Game Guide and Walkthrough

Run to the Niblasse district and talk with the taxi-driver. Standing in front of the shop with armors and weapons. He'll tell you that if you wish to use this taxi you'll have to collect 9 Pine Chops - you don't know what he's talking about but Jules does. This time he wants 2500 gil for his help and unfortunately this time you must accept his offer also. And now starts the fun part - gathering information - the most valuable thing in Archades.

2 - Archades - Part II - Final Fantasy XII - Game Guide and Walkthrough
3 - Archades - Part II - Final Fantasy XII - Game Guide and Walkthrough
You have to find a person who wishes to tell you something important and hear him [screen 1] - Archades - Part II - Final Fantasy XII - Game Guide and Walkthrough

You have to find a person who wishes to tell you something important and hear him [screen 1]. Commit his tale to memory to memorize it [screen 2]. You may forget the tale you have heard by leaving the area, entering a shop or memorizing another story.

After you have memorized a story you have to find interested in it and you have to tell him about it [screen 3] - just start a conversation and relate the tale of [story's name]. Thanks to this you'll get a Pinewood Chop.

You have to collect at least 9 to be able to use the cab. You may collect the maximum amount of 28 Chops and then exchange them for a Sandalwood Chop by Chopmaster in any shop. It will grant you access to the Grand Arcade and Highgarden Terrace - place only for noble city dwellers. Below you'll find lists containing info about the "confessing" and the "hear-willing" people in Archades and the story names with the divination on districts. Remember that at the beginning every one will be called "Archadian Gentry". You have to talk to such person at least once to see his/hers true name.

Nilbasse:

"Confessing"

Story

"Hear-willing"

Gentleman Onlooker

"Working up a Sweat"

Eager Crier

Senior Researcher

"Words of Encouragement"

Failed Researcher

Worried Husband

"Wages Halved"

Materialistic woman

Athletic Woman

"A Grand Line of Gamesmen"

Avid Reader

Determined Researcher

"Time to Leave"

Ex-researcher

Aspiring Starlet

"The Path to Stardom"

Faded Star

Rienna:

"Confessing"

Story

"Hear-willing"

Philosopher of Cuisine

"A Revolutionary Dish"

Dangerous Chef

Good Brother

"What She Wants"

Waiting Woman

Green seller

"Out of Ears"

Vegetable seller

Tarot Reader

"The Misfortune Teller"

Happy Novelist

Lucky Man

"Epistle to Love"

Romantic Lady

Lazy Profiteer

"A Gambit for the Market"

Lady Researcher's Wife

Tour Leader

"The Aerial Garndes"

Bhujerba Lady

Trant:

"Confessing"

Story

"Hear-willing"

Historian

"A History of the Empire"

Perceptive Man

Builder

"The Artisan Architect"

Artisan Architect

Smitten Man

"Client's Woman"

Smitten Woman

Farce-Goer

"Ticket to the Farce"

Girl on an Errand

Music Appreciator

"The Lutenist"

Lutenist

Boutiquere

"The Boutique"

Moneyed Gentleman

Molberry:

"Confessing"

Story

"Hear-willing"

Proud Mother

"The Tutor"

Tutor

Avid Traveler

"The Traveler"

Traveling Gentleman

Daughter-in-law

"A Trinket From Giza"

Man from Giza

Reminiscing Lady

"The Mummer"

Family-minded Girl

Poor Husband

"The Anniversary"

Poor Wife

Ardent Woman

"The Eight & Twenty Chops"

Ardent Man

Look-alike*

"The Master of Disguises"

Look-alike

Talented Woman

"A Knack for Magick"

Academician

Would-be Judge

"To be a Judge"

Judge's Wife

*In this area you can find two men called "Look-alike" and if you talk with one of them and he won't have any story to tell you that means that you have to find the other one.

When you collect at least 9 Pine Chops go and talk with the taxi-driver once again and tell him to take you to Tsenoble. No run towards Grand Arcade. After the cut-scene get back to the cab again, talk with the driver and tell him: "You know where to go". And this is how you get to Draklor Laboratory.

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