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Final Fantasy XII Game Guide by gamepressure.com

Final Fantasy XII Game Guide

Table of Contents

Tchita Uplands | Part II Final Fantasy XII Guide

Last update: 11 May 2016

Name - Tchita Uplands | Part II - Part II - Final Fantasy XII Game Guide

Name

Level

HP

Weakness

Drops (price)

Steal (price)

Coeurl

36-37

3944-4264

Ice

Coeurl Pelt (454g),

Quality Pelt (651g),

Storm Crystal (160g),

Hi-potion**

Storm Stone (35g),

Quality Pelt (651g),

Embroidered Tippet*

Serpent

35-36

4982-5302

Earth

Wind Magicite (80g),

Quality Hide (384g),

Bacchus's Wine**

Wind Magicite (80g),

Quality Hide (384g)

Malboro Overking

36-38

4775-5255

Holy

Dark Magicite (80g),

Malboro Fruit (612g)

Dark Magicite (80g)

Lizard

~36

~5301

Water

Fire Magicite (80g),

Fire Crystal (160g),

Pointed Horn (706g)

Fire Magicite (80g)

Bellwyrm

37-38

7587-8267

Water

Spiral Incisor (998g)

Spiral Incisor (998g),

Leo Gem (150g)

Earth Elemental

25

14830

Wind

Earth Stone (35g),

Earth Magicite (80g),

Earth Crystal (160g),

Feystone (1000g)*

Earth Magicite (80g),

Earth Crystal (160g),

Feystone (1000g)*

Feral Croc

~39

~9713

Earth

Wind Magicite (80g),

Antarctic Wind (1689g)

Blood Wool (871g)

Seeq Thief

37-39

6172-6652

Fire

Different amounts of gil

Different amounts of gil

*Rare; ** It's better not to sell this

Run straight to the area with Gate Crystal. You'll find there an Archadian Wayfarer. He'll tell you about a monster prowling inside the Sochen Cave and that no one can get rid of him. You'll get the Soul Ward Key - thanks to this you'll be able to open door inside of the Sochen Cave, but to get this key you have to accept this hunt - it's an unofficial hunt so it won't be counted as one of your victims. Now go straight to the cavern.

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