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F.E.A.R. 2: Project Origin - Interval 06 – Deterioration - part 11 - game guide, walkthrough, secrets, game tips & strategies

F.E.A.R. 2: Project Origin Game Guide
Interval 06 – Deterioration - part 11
by Jacek "Stranger" Halas (guides.gamepressure.com)
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Interval 06 – Deterioration - part 11  (51/59)

 

Inspect the left section of the warehouse. You won’t find anything of interest, but when you return to the platform you’ll have to defeat Alma again. Notice that you can now go to the right section of the warehouse. There’s a small passageway here [#343].

 

[#343]

 

Proceed to the end of the corridor and then turn left. There’s a medkit here [#344] and you should take if you’ve suffered some injuries while fighting Alma. You may now enter a new elevator. Use a panel on the wall and get ready to dispose of Alma for the last time. When she’s gone you’ll have to wait for the game to load a new map.

 

[#344]

 

You don’t have to pay too much attention when you leave the elevator, but you’ll take part in a new vision and no matter where you go you’ll still witness the exact same events [#345]. Thankfully all will return to normal soon and you’ll start off in the elevator. Leave it (this time for real) and go to your right.

 

[#345]

 

Keep heading forward, but be on a look out for a hole in the left wall. Get on top of the wooden planks and then travel to the other side. When you’ll end up outside make a few steps forward and open a gate. Go inside and find an opened hatch in the ground [#346]. Use the ladder here to get to the sewers.

 

[#346]

 

Get to the flooded chamber and go to your right, because it’s the only available passageway. Keep going straight when you’ll end up in a long tunnel. Choose an assault rifle or (even better) a sniper rifle from your arsenal. Exit the tunnel and use your current weapon to get rid of a guard [#347]. Head down. Take the sniper rifle (or only a large pack of ammo). You should also pick up a Reflex Injector and a new armor.

 

[#347]

 

Enemy soldiers will begin showing up in front of you. Sadly you have nowhere to hide, so you must be lucky and precise in want to get rid of them without suffering any major injuries [#348]. Remain here until you’ve defeated the first group. Proceed towards the pillars and get rid of other enemy soldiers. This time you’ll have more space to move around. Don’t forget to use grenades to eliminate closer targets.

 

[#348]

 

You should soon notice that an allied armored vehicle is providing assistance in neutralizing enemy units, however this doesn’t mean you should feel safe. New groups will appear both to your left as well as to your right [#349]. Keep shooting at enemy troops from a large distance and go to your right when they’re all gone. Find a new passageway leading to large factory buildings seen in the distance.

 

[#349]

 

 

Interval 06 – Deterioration - part 11  (51/59)
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Introduction
Walkthrough
Interval 01 – Premonition
Premonition - part 1
Premonition - part 2
Premonition - part 3
Premonition - part 4
Interval 02 – Isolation
Isolation - part 1
Isolation - part 2
Isolation - part 3
Isolation - part 4
Isolation - part 5
Isolation - part 6
Isolation - part 7
Isolation - part 8
Isolation - part 9
Interval 03 – Recognition
Recognition - part 1
Recognition - part 2
Recognition - part 3
Recognition - part 4
Recognition - part 5
Recognition - part 6
Recognition - part 7
Recognition - part 8
Interval 04 – Devastation
Devastation - part 1
Devastation - part 2
Devastation - part 3
Devastation - part 4
Devastation - part 5
Interval 05 – Provocation
Provocation - part 1
Provocation - part 2
Provocation - part 3
Provocation - part 4
Provocation - part 5
Provocation - part 6
Provocation - part 7
Provocation - part 8
Provocation - part 9
Provocation - part 10
Provocation - part 11
Provocation - part 12
Provocation - part 13
Interval 06 – Deterioration
Deterioration - part 1
Deterioration - part 2
Deterioration - part 3
Deterioration - part 4
Deterioration - part 5
Deterioration - part 6
Deterioration - part 7
Deterioration - part 8
Deterioration - part 9
Deterioration - part 10
Deterioration - part 12
Interval 07 – Union
Union
Bonuses
Secrets
Items - levels 1 to 2
Items - levels 3 to 6
Items - levels 7 to 10
Items - levels 11 to 14
Items - Reflex Injectors
Achievements
Achievements
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