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F.E.A.R. 2: Project Origin - Interval 04 – Devastation - part 5 - game guide, walkthrough, secrets, game tips & strategies

F.E.A.R. 2: Project Origin Game Guide
Interval 04 – Devastation - part 5
by Jacek "Stranger" Halas (guides.gamepressure.com)
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Interval 04 – Devastation - part 5  (27/59)

 

Don’t exit the armor once you’ve disposed of all nearby groups, because you’ll have to travel a long way to get to your destination. Start off by finding a small tunnel [#172]. You should be moving slower here. One of the enemy soldiers will be standing on top of a large structure and he’s carrying a rocket launcher.

 

[#172]

 

Keep pushing forward and eliminate anyone you can find. Eventually you’ll have to get to a large entrance which leads to the warehouse [#173]. Keep shooting at enemy soldiers while inside. It shouldn’t be difficult to kill them, especially since there are a lot of cars and other explosive objects here. Watch out for a new bazooka troop. This soldier will appear on the left balcony. Kill all hostile units and hold the action key to leave the Powered Armor for a few seconds.

 

[#173]

 

Proceed to the stairs and take a rocket launcher from the recently killed opponent. You may now enter a small room. Make sure you’ve checked it thoroughly, because you’ll find two interesting items here [#174] – a Reflex Injector and a new document – EPA manual #2. You should take grenades and wear a new armor.

 

[#174]

 

You’ll have to get to a small lever [#175] and pull it before you’ll be allowed to explore a new area of the map. Go back to your Powered Armor and start moving towards your current destination. New enemy troops will be waiting for you just around the corner. Eliminate them from here and proceed to that location.

 

[#175]

 

You’ll now have to cross one of the main streets of the city. Aside from enemy soldiers you’re also going to be attacked by an enemy mech [#176]. Use the rockets as soon as possible and continue shooting at the robot until it explodes. Watch out for a destroyed tram, because a large group of hostile units is holed up inside. Kill them before moving on.

 

[#176]

 

Keep heading towards an underground parking lot, located on the opposite end of the street. Attack enemies hiding inside the lot and then proceed to that structure. You’ll now have to get to the top level of the parking lot. Obviously you’re going to be attacked by a lot of soldiers along the way, but you should only be interested in killing opponents equipped with rocket launchers [#177]. Thankfully for most of the time it’s easy to spot them.

 

[#177]

 

Once you’ve reached the top level you’re going to have to destroy a second robot [#178]. Just as before, start off by firing the rockets and then use your primary weapons to do the trick. Make sure you’ve killed all hostile units and leave your Powered Armor. Proceed to the nearest door and you’ll get to a staircase. Head on to the lower floor and ignore new visions which are going to be presented to you from time to time.

 

[#178]

 

Once you’ve reached a large gate use one of your weapons in order to destroy the padlock [#179]. You may proceed forward. Keep going straight and open a few doors along the way. You’ll also have to jump over a small barrier. Eventually you’ll get to an area where you’ll fall down. Watch an interesting cut-scene.

 

[#179]

 

Wait for the main character to regain consciousness and proceed to the nearest door. Use the stairs and go back up. You’ll witness a new cut-scene. Once it’s over go towards a nearby corridor [#180]. Exit to a small balcony and use the ladder to get to the ground. In order to end this chapter you must get on board of an armored vehicle.

 

[#180]

 

 

Interval 04 – Devastation - part 5  (27/59)
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Introduction
Walkthrough
Interval 01 – Premonition
Premonition - part 1
Premonition - part 2
Premonition - part 3
Premonition - part 4
Interval 02 – Isolation
Isolation - part 1
Isolation - part 2
Isolation - part 3
Isolation - part 4
Isolation - part 5
Isolation - part 6
Isolation - part 7
Isolation - part 8
Isolation - part 9
Interval 03 – Recognition
Recognition - part 1
Recognition - part 2
Recognition - part 3
Recognition - part 4
Recognition - part 5
Recognition - part 6
Recognition - part 7
Recognition - part 8
Interval 04 – Devastation
Devastation - part 1
Devastation - part 2
Devastation - part 3
Devastation - part 4
Interval 05 – Provocation
Provocation - part 1
Provocation - part 2
Provocation - part 3
Provocation - part 4
Provocation - part 5
Provocation - part 6
Provocation - part 7
Provocation - part 8
Provocation - part 9
Provocation - part 10
Provocation - part 11
Provocation - part 12
Provocation - part 13
Interval 06 – Deterioration
Deterioration - part 1
Deterioration - part 2
Deterioration - part 3
Deterioration - part 4
Deterioration - part 5
Deterioration - part 6
Deterioration - part 7
Deterioration - part 8
Deterioration - part 9
Deterioration - part 10
Deterioration - part 11
Deterioration - part 12
Interval 07 – Union
Union
Bonuses
Secrets
Items - levels 1 to 2
Items - levels 3 to 6
Items - levels 7 to 10
Items - levels 11 to 14
Items - Reflex Injectors
Achievements
Achievements
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