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F.E.A.R. 2: Project Origin - Interval 03 – Recognition - part 1 - game guide, walkthrough, secrets, game tips & strategies

F.E.A.R. 2: Project Origin Game Guide
Interval 03 – Recognition - part 1
by Jacek "Stranger" Halas (guides.gamepressure.com)
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Interval 03 – Recognition - part 1  (15/59)

 

You have to be ready to engage enemy forces when the lift stops. They will appear behind you [#91], so you may have some problems spotting them. Use slow-motion and zoom to make this fight a lot easier. I would also recommend maintaining a large distance, especially since some of the foes are using shotguns. Make sure to secure upper balconies in the first place.

 

[#91]

 

Collect ammunition once you’ve taken care of all hostile trops. You may now proceed to a small tunnel. Make sure that you check the surrounding area thoroughly. You’ll gain possession of a new armor, as well as ammo and grenades. Don’t forget to check the upper balconies for additional supplies. Eventually you’ll have to get to a new ladder [#92]. Use it.

 

[#92]

 

You’ll now have to take a long walk. There aren’t any immediate threats for you to worry about, but you also won’t find any interesting items. Make a stop once you’re closer to the lab building [#93]. There are some enemies in front of you. Attack them or wait for them to leave. Keep heading downwards.

 

[#93]

 

You’ll soon have to avoid a nasty fire trap [#94]. I would recommend that you remain here for at least 10 seconds to observe the pattern of the flames appearing in front of you. Now you must use the slow-motion in the right moment to travel safely to the next part of the balcony. Keep moving forward. Avoid the flames once again and turn left to return to the balcony.

 

[#94]

 

You should be able to get to a darker tunnel in a short while. Turn off your flashlight, because there are enemy troops nearby. You may use grenades against hostile units [#95] or you can only focus on using your submachine gun. Start moving towards them, but choose the corridor on your right when you have the chance.

 

[#95]

 

Choosing the side corridor will allow you to surprise enemy soldiers and you’ll also find a new armor here [#96]. Take it right away or deal with all nearby targets in the first place. You should also scout this area for a new document, titled Schedule change. Collect ammunition and grenades before moving on.

 

[#96]

 

A new group of hostile soldiers is waiting for you just around the corner, however eliminating them should be relatively easy. Proceed to the balcony. Start off by going right and eventually you’ll find shock grenades [#97]. Take them, go back to the junction and proceed left. Keep moving forward until you’ve reached a ladder. Use it to get to the lower ledge.

 

[#97]

 

 

Interval 03 – Recognition - part 1  (15/59)
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Introduction
Walkthrough
Interval 01 – Premonition
Premonition - part 1
Premonition - part 2
Premonition - part 3
Premonition - part 4
Interval 02 – Isolation
Isolation - part 1
Isolation - part 2
Isolation - part 3
Isolation - part 4
Isolation - part 5
Isolation - part 6
Isolation - part 7
Isolation - part 8
Isolation - part 9
Interval 03 – Recognition
Recognition - part 2
Recognition - part 3
Recognition - part 4
Recognition - part 5
Recognition - part 6
Recognition - part 7
Recognition - part 8
Interval 04 – Devastation
Devastation - part 1
Devastation - part 2
Devastation - part 3
Devastation - part 4
Devastation - part 5
Interval 05 – Provocation
Provocation - part 1
Provocation - part 2
Provocation - part 3
Provocation - part 4
Provocation - part 5
Provocation - part 6
Provocation - part 7
Provocation - part 8
Provocation - part 9
Provocation - part 10
Provocation - part 11
Provocation - part 12
Provocation - part 13
Interval 06 – Deterioration
Deterioration - part 1
Deterioration - part 2
Deterioration - part 3
Deterioration - part 4
Deterioration - part 5
Deterioration - part 6
Deterioration - part 7
Deterioration - part 8
Deterioration - part 9
Deterioration - part 10
Deterioration - part 11
Deterioration - part 12
Interval 07 – Union
Union
Bonuses
Secrets
Items - levels 1 to 2
Items - levels 3 to 6
Items - levels 7 to 10
Items - levels 11 to 14
Items - Reflex Injectors
Achievements
Achievements
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