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Farming Simulator 2013 Game Guide by gamepressure.com

Farming Simulator 2013 Game Guide

Table of Contents

Locations and buildings | The basics Farming Simulator 2013 Guide

Last update: 11 May 2016

This section is devoted to the most important locations in the game and the equipment we can find by moving around the map. We start the game near our machinery fleet around which the most crucial structures are built. The first and most important are the grain silos. It's there that we can store the collected crops while waiting for the prices to go up. Keep in mind that if you store the grains for too long, they will slowly start decaying, so make sure to sell all of them from time to time. As mentioned before, each silo stores different kind of crops, and we can determine their contents by the drawing on the side.

Grain silos. From left: wheat, barley, rapeseed and corn. - Locations and buildings | The basics - The basics - Farming Simulator 2013 Game Guide
Grain silos. From left: wheat, barley, rapeseed and corn.

Right next to the silos are storage buildings where you can store sugar beets and potatoes. Unloading is done directly onto the heap (under the roof), whereas loading can be done on the other side of the building - place the vehicle underneath the conveyor belt and wait until it fills up.

Storage buildings for sugar beets and potatoes. You can collect them from under a conveyor belt on the other side. - Locations and buildings | The basics - The basics - Farming Simulator 2013 Game Guide
Storage buildings for sugar beets and potatoes. You can collect them from under a conveyor belt on the other side.

The next crucial element at the site is the seed station. Here's where you refill your sowing machines before setting out into the fields.

Seed station. - Locations and buildings | The basics - The basics - Farming Simulator 2013 Game Guide
Seed station.

The next equally important structure is the fuel station. There are several of them on the map, each one for the same purpose - to tank our vehicles. Simply drive the vehicle next to the station and press the button responsible for tanking.

Fuel station. - Locations and buildings | The basics - The basics - Farming Simulator 2013 Game Guide
Fuel station.

On the other side of the main site there is also a manure tank. Here's where you refill sprayers before driving out to the field. In the later stages of the game we will be able to produce our own organic manure (dung) as a by-product of animal husbandry.

Manure tank. - Locations and buildings | The basics - The basics - Farming Simulator 2013 Game Guide
Manure tank.

The next building we have in our starting location is the selling station for straw and hay. If we have a surplus, we can leave it there to repair our account. Simply unload the trailer inside the building and you will receive an automatic payment.

Selling station for straw and hay. Unload the trailer inside and youll receive money. - Locations and buildings | The basics - The basics - Farming Simulator 2013 Game Guide
Selling station for straw and hay. Unload the trailer inside and you'll receive money.

The last structure worth mentioning is the chicken farm - all chickens we buy in the shop are put there. Our job is to pick up the eggs they lay one by one and bring them to the selling station. If you haven't reset the location of the machines, you go there by pressing TAB and jumping to one of the tractors.

Chicken farm near the starting location. - Locations and buildings | The basics - The basics - Farming Simulator 2013 Game Guide
Chicken farm near the starting location.
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