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Far Cry 2 - Mission II – Radio Station - game guide, walkthrough, secrets, game tips & strategies

Far Cry 2 Game Guide
Mission II – Radio Station
by Przemek „G40st” Zamecki (guides.gamepressure.com)
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Mission II – Radio Station  (27/30)

Mission II – Radio Station

This is too much! The radio station owned by UFLL sending in ether tons of the lies. APR HQ decided to quiet her. She is mobile, but APR has detected her current position. You have to destroy generator of the transmitter.

Payment: 30 diamonds

You rather won’t be able to get through Weelgol Village unnoticed, but you should try. Large enemy forces patrol this area and the fight with them will be very hard.

 

 

When you will reach the generator, take from the ground explosives and place them. Next walk away on the safe distance and detonate them. If you succeeded with silent approach, find quickly narrow entry on the cliff, which is located on the northern side of the generator. You will find there paraglide.

 

 

Alternative Solution

Your friend will ask you to kill the minister of propaganda UFLL. After that you will have to destroy the generator too. The minister is relaxing himself in one of the spas. You should get there with boat.

 

 

If you will stop the boat in large distance of the spa, you should be able to get there unnoticed. Jump to the water and swim to the land. Sneak to the one of the cannons and use him to eliminate enemies. Next go to the hut and kill your target.

To complete second part of this mission, act as it was described above. When you reach the generator, force the DJ, which is sitting in nearby house to read the message. Next destroy the generator and help your friend.

 

 

Mission II – Radio Station  (27/30)
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The Introduction
General hints
The vehicles
Weapon
Weapons characteristic
Primary weapons
Secondary weapons
Special weapons
Maps
Leboa-Sako
General map
Sectors 1-3
Sectors 4-6
Sectors 7-9
Bowa-Seko
General map
Sectors 1-3
Sectors 4-6
Sectors 7-9
Act I
Missions of the UFLL
Mission I – The Commandos
Mission II – Gold of the king
Mission III – Sprayers
Missions of the APR
Mission I – Assassination of the police chief
Mission II – The Rail station
Mission III – On the junkyard
The Final
Act II
Missions of the UFLL
Mission I – Bad medicine
Mission II – Unabomber
Mission III – Action on the barge
Missions of the APR
Mission I – Sick doctors
Mission III – The pipeline
The Final
Act III
The Final
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